FEN
[Event "rated blitz game"]
[Site "https://lichess.org/j19E3E9P"]
[Date "2025.04.15"]
[Round "-"]
[White "MobileGameDeveloper"]
[Black "TheDevilWonHisHeart"]
[Result "0-1"]
[GameId "j19E3E9P"]
[UTCDate "2025.04.15"]
[UTCTime "19:19:39"]
[WhiteElo "2152"]
[BlackElo "2102"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A40"]
[Opening "Queen's Pawn Game: Modern Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... g6 { [%eval 0.57] } { A40 Queen's Pawn Game: Modern Defense } 2. c4 { [%eval 0.29] } 2... Bg7 { [%eval 0.51] } 3. Nf3 { [%eval 0.28] } 3... Nf6 { [%eval 0.16] } 4. Nc3 { [%eval 0.17] } 4... c6 { [%eval 0.68] } 5. Bf4 { [%eval 0.38] } 5... O-O { [%eval 0.54] } 6. e4 { [%eval 0.39] } 6... d6 { [%eval 0.46] } 7. Be2 { [%eval 0.49] } 7... Bg4 { [%eval 0.63] } 8. O-O { [%eval 0.68] } 8... Nbd7 { [%eval 0.9] } 9. h3 { [%eval 0.35] } 9... Bxf3 { [%eval 0.2] } 10. Bxf3 { [%eval 0.21] } 10... e5 { [%eval 0.26] } 11. dxe5 { [%eval -0.13] } 11... dxe5 { [%eval -0.24] } 12. Bg5 { [%eval -0.44] } 12... Qc7 { [%eval -0.4] } 13. Qe2 { [%eval -0.62] } 13... h6 { [%eval -0.28] } 14. Bh4 { [%eval -0.73] } 14... Rfe8 { [%eval -0.42] } 15. Rad1 { [%eval -0.61] } 15... Nf8 { [%eval -0.6] } 16. b3 { [%eval -0.76] } 16... Ne6 { [%eval -0.8] } 17. Qb2 { [%eval -0.85] } 17... Nd4 { [%eval -0.79] } 18. Be2 { [%eval -0.69] } 18... a5 { [%eval -0.81] } 19. Bd3 { [%eval -0.73] } 19... g5 { [%eval -0.58] } 20. Bg3 { [%eval -0.69] } 20... Nh5 { [%eval -0.5] } 21. Bh2 { [%eval -0.47] } 21... Nf4 { [%eval -0.56] } 22. Ne2 { [%eval -0.54] } 22... Nfxe2+ { [%eval -0.53] } 23. Bxe2 { [%eval -0.52] } 23... Kh8?? { (-0.52 → 4.94) Blunder. c5 was best. } { [%eval 4.94] } (23... c5 24. Bh5 Qc6 25. Rfe1 a4 26. Rb1 axb3 27. axb3 Ra6 28. b4 cxb4 29. Qxb4) 24. Bg4?? { (4.94 → -0.14) Blunder. Rxd4 was best. } { [%eval -0.14] } (24. Rxd4 exd4 25. Bxc7 d3 26. Qd2 dxe2 27. Qxe2 Kg8 28. Rd1 Bc3 29. e5 a4) 24... c5 { [%eval -0.11] } 25. h4?! { (-0.11 → -0.75) Inaccuracy. a4 was best. } { [%eval -0.75] } (25. a4 Ra6 26. Kh1 Bf8 27. Rd3 Qc6 28. Bf5 h5 29. Qd2 Qh6 30. Bg1 Kg8) 25... gxh4 { [%eval -0.82] } 26. f4 { [%eval -0.87] } 26... exf4 { [%eval -0.96] } 27. Bxf4 { [%eval -0.8] } 27... Be5 { [%eval -0.39] } 28. Bxh6?? { (-0.39 → -3.45) Blunder. Qf2 was best. } { [%eval -3.45] } (28. Qf2 Rg8) 28... Rg8 { [%eval -3.68] } 29. Bh5?! { (-3.68 → -4.81) Inaccuracy. Bh3 was best. } { [%eval -4.81] } (29. Bh3 Nf3+ 30. Rxf3 Bxb2 31. Rd5 Rg6 32. Bf4 Qb6 33. Kh2 Bg7 34. Rh5+ Kg8) 29... Nf3+ { [%eval -4.41] } 30. Rxf3 { [%eval -4.34] } 30... Bxb2 { [%eval -4.06] } 31. Rxf7? { (-4.06 → -6.94) Mistake. Rd5 was best. } { [%eval -6.94] } (31. Rd5 Rad8 32. Bxf7 Rxd5 33. cxd5 Bd4+ 34. Kh1 Qe5 35. Rf4 h3 36. Bxg8 Kxg8) 31... Qg3 { [%eval -5.94] } 32. Rd2?! { (-5.94 → -8.21) Inaccuracy. Bf3 was best. } { [%eval -8.21] } (32. Bf3 Be5 33. Kf1 Rad8 34. Rxd8 Rxd8 35. Be3 h3 36. gxh3 Rd1+ 37. Bxd1 Qxe3) 32... Bd4+ { [%eval -8.27] } 33. Kh1? { (-8.27 → Mate in 4) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-4] } (33. Kf1 h3 34. Bg7+ Rxg7 35. Rxg7 Kxg7 36. Bf3 Rf8 37. Ke2 hxg2 38. Bxg2 Qxg2+) 33... Be3?? { (Mate in 4 → -5.24) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -5.24] } (33... Qe1+ 34. Rf1 Qxf1+ 35. Kh2 Qg1+ 36. Kh3 Qh1#) 34. Re2?! { (-5.24 → -8.28) Inaccuracy. Bxe3 was best. } { [%eval -8.28] } (34. Bxe3 Qxe3 35. Re2 Qc1+ 36. Kh2 Raf8 37. Ref2 Rxf7 38. Bxf7 Qe1 39. Rf3 Rg7) 34... Bxh6 { [%eval -8.18] } 35. Rf3 { [%eval -8.23] } 35... Qg5 { [%eval -7.94] } 36. Bf7 { [%eval -8.75] } 36... Rg7 { [%eval -7.46] } 37. Be6 { [%eval -9.45] } 37... Re8 { [%eval -7.54] } 38. Bh3? { (-7.54 → Mate in 15) Checkmate is now unavoidable. Ref2 was best. } { [%eval #-15] } (38. Ref2 Rxe6 39. Rf5 Rxe4 40. Rxg5 Rxg5 41. Kh2 Kg7 42. b4 cxb4 43. Rf8 Re7) 38... Qc1+ { [%eval #-17] } 39. Kh2 { [%eval #-8] } 39... Rge7? { (Mate in 8 → -8.04) Lost forced checkmate sequence. Bf4+ was best. } { [%eval -8.04] } (39... Bf4+ 40. Rxf4 Qxf4+ 41. Kg1 Rd8 42. Re1 Qg3 43. Kf1 Rf8+ 44. Kg1 Qxe1+ 45. Kh2) 40. Bf5 { [%eval -8.66] } 40... Bf4+ { [%eval -8.17] } 41. Kh3 { [%eval -9.07] } 41... Bg3 { [%eval -9.58] } 42. Kg4? { (-9.58 → Mate in 3) Checkmate is now unavoidable. Bg6 was best. } { [%eval #-3] } (42. Bg6 Rg8) 42... Rg7+ { [%eval #-2] } 43. Kh5 { [%eval #-1] } 43... Qg5# { Black wins by checkmate. } 0-1