FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ir4ZRpzF"]
[Date "2022.06.14"]
[Round "-"]
[White "Power_Tore2011"]
[Black "PoisonPython"]
[Result "0-1"]
[GameId "ir4ZRpzF"]
[UTCDate "2022.06.14"]
[UTCTime "04:08:46"]
[WhiteElo "1286"]
[BlackElo "1357"]
[WhiteRatingDiff "-41"]
[BlackRatingDiff "+43"]
[Variant "Antichess"]
[TimeControl "900+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... f5?? { (Mate in 15 → -4.21) Lost forced checkmate sequence. b5 was best. } { [%eval -4.21] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e5?? { (-4.67 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #15] } 4. Qh5 { [%eval #21] } 4... Qxd2 { [%eval #18] } 5. Qxe8?? { (Mate in 18 → 0.13) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 0.13] } (5. Nxd2 Ke7 6. Qxh7 Rxh7 7. Ba6 bxa6 8. Ne2 Rxh2 9. Rxh2 c6 10. Nc3 Bb7 11. Rh6 gxh6) 5... Qxf2 { [%eval 0.33] } 6. Qxe6?? { (0.33 → Mate in 11) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-11] } (6. Qxc8 Qxc2 7. Qxc7 Qxg2 8. Qxb7 Qxf1 9. Qxa8 Qxe1 10. Qxa7 Qxc1) 6... Qxg2?? { (Mate in 11 → 0.93) Lost forced checkmate sequence. Bxe6 was best. } { [%eval 0.93] } (6... Bxe6 7. Kxf2 Bxa2 8. Rxa2 b5 9. Bxb5 g5 10. Bxg5 Ba3 11. Nxa3 Nc6 12. Bxc6 a5 13. Bxa8) 7. Qxg8?? { (0.93 → Mate in 9) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-9] } (7. Qxc8) 7... Qxh1?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #11] } (7... Rxg8 8. Bxg2 Bh3 9. Bxh3 Ba3 10. bxa3 Rc8 11. Bxc8 a5 12. Bxb7 a4 13. Bxa8 g5 14. Bxg5) 8. Qxh7? { (Mate in 11 → 8.47) Lost forced checkmate sequence. Qxh8 was best. } { [%eval 8.47] } (8. Qxh8 Qxh2 9. Qxh7 Qxc2 10. Qxg7 Qxb2 11. Qxf8 Qxb1 12. Qxc8 Qxc1 13. Qxb7 Qxe1 14. Qxa7 Qxa1) 8... Qxh2? { (8.47 → Mate in 9) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #9] } (8... Qxg1 9. Qxh8) 9. Qxg7 { [%eval #16] } 9... Qxg1 { [%eval #8] } 10. Qxc7 { [%eval #16] } 10... Qxf1 { [%eval #15] } 11. Qxb7?? { (Mate in 15 → Mate in 8) Lost forced checkmate sequence. Kxf1 was best. } { [%eval #-8] } (11. Kxf1 Ba3 12. Qxc8 Rxc8 13. bxa3 Rxc2 14. Bf4 Rxa2 15. Bxb8 Rxb8 16. Rxa2 Rh8 17. Re2 Rh2) 11... Qxe1 { [%eval #-8] } 12. Qxa7 { [%eval #-6] } 12... Qxc1 { [%eval #-6] } 13. Qxb8 { [%eval #-5] } 13... Qxc2 { [%eval #-5] } 14. Qxc8 { [%eval #-4] } 14... Qxc8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #4] } (14... Rxa2 15. Qxc2 Rxb2 16. Qxb2 Bd6 17. Qxh8 Bh2 18. Qxh2#) 15. Nd2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Na3 was best. } { [%eval #-4] } (15. Na3 Bxa3 16. bxa3 Rxa3 17. Rb1 Rxa2 18. Rh1 Rxh1#) 15... Rxa2 { [%eval #-4] } 16. Rxa2 { [%eval #-3] } 16... Qc3 { [%eval #-3] } 17. bxc3 { [%eval #-2] } 17... Bb4 { [%eval #-2] } 18. cxb4 { [%eval #-1] } 18... Ra8 { [%eval #-1] } 19. Rxa8# { Game ends by variant rule. } 0-1
