FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/5JnGniW5"]
[Date "2022.06.14"]
[Round "-"]
[White "PoisonPython"]
[Black "Power_Tore2011"]
[Result "1-0"]
[GameId "5JnGniW5"]
[UTCDate "2022.06.14"]
[UTCTime "04:00:49"]
[WhiteElo "1349"]
[BlackElo "1289"]
[WhiteRatingDiff "+63"]
[BlackRatingDiff "-59"]
[Variant "Antichess"]
[TimeControl "900+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Ba6 { [%eval 2.89] } 3. Bxd7 { [%eval 1.92] } 3... Nxd7 { [%eval 2.27] } 4. c4 { [%eval 2.46] } 4... Bxc4 { [%eval 1.32] } 5. Qb3?? { (1.32 → -3.04) Blunder. Qa4 was best. } { [%eval -3.04] } (5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6) 5... Bxb3 { [%eval #-15] } 6. axb3 { [%eval #-14] } 6... Ngf6?? { (Mate in 14 → -0.37) Lost forced checkmate sequence. Rc8 was best. } { [%eval -0.37] } (6... Rc8 7. Rxa7 Nc5 8. Rxc7 Nxb3 9. Rxc8 Nxd2 10. Nxd2 Qxd2 11. Rxe8) 7. Rxa7 { [%eval 0.08] } 7... Rxa7 { [%eval -0.68] } 8. e4 { [%eval 0.0] } 8... Nxe4 { [%eval -0.51] } 9. d3 { [%eval -1.01] } 9... Nxf2 { [%eval -1.02] } 10. Kxf2 { [%eval -1.43] } 10... Ra3?? { (-1.43 → 0.30) Blunder. g6 was best. } { [%eval 0.3] } (10... g6 11. Bh6) 11. bxa3 { [%eval 0.68] } 11... c6?? { (0.68 → 6.55) Blunder. g5 was best. } { [%eval 6.55] } (11... g5) 12. Bh6 { [%eval #15] } 12... gxh6 { [%eval #13] } 13. Ke3?? { (Mate in 13 → 3.43) Lost forced checkmate sequence. Nh3 was best. } { [%eval 3.43] } (13. Nh3 f6 14. Nc3 Kf7 15. Rc1 Qc8 16. a4 Qe8 17. Nd5 cxd5 18. Rc5 Nxc5 19. d4 Nxb3) 13... f6? { (3.43 → 5.67) Mistake. Bg7 was best. } { [%eval 5.67] } (13... Bg7 14. Ke2) 14. Kd2?? { (5.67 → 2.30) Blunder. h4 was best. } { [%eval 2.3] } (14. h4) 14... Ne5?? { (2.30 → Mate in 8) Checkmate is now unavoidable. Kf7 was best. } { [%eval #8] } (14... Kf7 15. a4) 15. Kd1 { [%eval #8] } 15... Nxd3 { [%eval #7] } 16. Ke1 { [%eval #7] } 16... Nxe1 { [%eval #6] } 17. Nf3?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-9] } (17. Ne2 Nxg2 18. Re1 Nxe1 19. Nd4 Qxd4 20. Nc3 Qxc3 21. h4 Qxb3 22. h5 Qxa3#) 17... Nxf3 { [%eval #-9] } 18. gxf3 { [%eval #-8] } 18... Qd1 { [%eval #-8] } 19. Rxd1 { [%eval #-7] } 19... Bg7?? { (Mate in 7 → -1.87) Lost forced checkmate sequence. Kd7 was best. } { [%eval -1.87] } (19... Kd7 20. Rxd7 Bg7 21. Rxe7 Rc8 22. Rxg7 Rd8 23. Rxh7 Rd4 24. Rxh6 Rc4 25. bxc4 c5 26. Rxf6#) 20. Rd8 { [%eval -2.77] } 20... Kxd8 { [%eval -3.31] } 21. a4 { [%eval -2.86] } 21... Kd7?! { (-2.86 → -1.87) Inaccuracy. Rg8 was best. } { [%eval -1.87] } (21... Rg8 22. h4) 22. h4?! { (-1.87 → -3.03) Inaccuracy. a5 was best. } { [%eval -3.03] } (22. a5 c5) 22... Ra8?? { (-3.03 → Mate in 4) Checkmate is now unavoidable. c5 was best. } { [%eval #4] } (22... c5 23. a5) 23. b4 { [%eval #4] } 23... Rxa4 { [%eval #3] } 24. Na3 { [%eval #4] } 24... Rxb4 { [%eval #3] } 25. Nb1?? { (Mate in 3 → -2.33) Lost forced checkmate sequence. Nc2 was best. } { [%eval -2.33] } (25. Nc2 Rxh4 26. f4 Rxf4 27. Nb4 Rxb4#) 25... Rxh4?? { (-2.33 → Mate in 4) Checkmate is now unavoidable. Rxb1 was best. } { [%eval #4] } (25... Rxb1 26. h5 c5 27. f4 Kc6 28. f5 e5 29. fxe6 c4 30. e7 Bf8 31. exf8=K Kd5 32. Ke8) 26. f4 { [%eval #4] } 26... Rxf4 { [%eval #3] } 27. Nc3?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. Na3 was best. } { [%eval #-15] } (27. Na3 Rc4 28. Nxc4 h5 29. Ne5 fxe5#) 27... Re4?? { (Mate in 15 → Mate in 2) Lost forced checkmate sequence. Ra4 was best. } { [%eval #2] } (27... Ra4 28. Nxa4 c5 29. Nxc5 Ke6 30. Nxe6 h5 31. Nxg7 e5 32. Nxh5 e4 33. Nxf6 h6 34. Nxe4) 28. Nxe4 { [%eval #2] } 28... c5 { [%eval #1] } 29. Nxc5?? { (Mate in 1 → Mate in 13) Lost forced checkmate sequence. Nxf6 was best. } { [%eval #-13] } (29. Nxf6 exf6#) 29... e6?? { (Mate in 13 → Mate in 1) Lost forced checkmate sequence. Ke6 was best. } { [%eval #1] } (29... Ke6 30. Nxe6 h5 31. Nxg7 e5 32. Nxh5 e4 33. Nxf6 h6 34. Nxe4 h5 35. Nc5 h4 36. Ne4) 30. Nxe6 { [%eval #1] } 30... Kxe6# { Game ends by variant rule. } 1-0
