FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/gneQrst2"]
[Date "2025.05.26"]
[White "alexbiasotti"]
[Black "SahsaV0603"]
[Result "0-1"]
[GameId "gneQrst2"]
[UTCDate "2025.05.26"]
[UTCTime "12:53:26"]
[WhiteElo "1205"]
[BlackElo "1336"]
[WhiteRatingDiff "-22"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?! { (-1.29 → -0.38) Inaccuracy. Nh6 was best. } { [%eval -0.38] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. g3?? { (-0.38 → -2.36) Blunder. e3 was best. } { [%eval -2.36] } (2. e3 Bxh3 3. Rxh3 c5 4. Rxh7 Rxh7 5. b4 cxb4 6. Qh5 Rxh5) 2... Bxh3 { [%eval -2.45] } 3. Nxh3 { [%eval -2.27] } 3... Qc8?? { (-2.27 → -0.14) Blunder. g5 was best. } { [%eval -0.14] } (3... g5 4. Nxg5) 4. Ng1?? { (-0.14 → Mate in 18) Checkmate is now unavoidable. d3 was best. } { [%eval #-18] } (4. d3 Qxh3 5. Rxh3 h6 6. Bxh6 Rxh6 7. Rxh6 gxh6 8. Nd2 Nd7 9. c4 Rd8) 4... Qh3 { [%eval #-19] } 5. Nxh3 { [%eval #-14] } 5... g5 { [%eval #-14] } 6. Nxg5 { [%eval #-13] } 6... h5?? { (Mate in 13 → -0.07) Lost forced checkmate sequence. f5 was best. } { [%eval -0.07] } (6... f5 7. Nxh7 Rxh7 8. Rxh7 e5 9. Rxc7 Na6 10. Rxb7 Rd8 11. Rxa7 Nf6 12. Rxa6) 7. Nxf7 { [%eval -0.24] } 7... Kxf7 { [%eval 0.0] } 8. Rxh5 { [%eval 0.24] } 8... Rxh5 { [%eval 0.06] } 9. Bh3 { [%eval -0.07] } 9... Rxh3 { [%eval 0.3] } 10. f3 { [%eval 0.0] } 10... Rxg3 { [%eval 0.0] } 11. e3?! { (0.00 → -0.91) Inaccuracy. Kf2 was best. } { [%eval -0.91] } (11. Kf2 Rxf3 12. Kxf3 Nh6 13. Kf2 Ng8 14. Kf3) 11... Rxf3 { [%eval -1.51] } 12. Qxf3 { [%eval -1.68] } 12... Bh6?? { (-1.68 → Mate in 10) Checkmate is now unavoidable. b6 was best. } { [%eval #10] } (12... b6 13. Qxf7) 13. Qxb7 { [%eval #10] } 13... Bxe3 { [%eval #9] } 14. Qxa8 { [%eval #9] } 14... Bxd2 { [%eval #8] } 15. Qxb8 { [%eval #8] } 15... Bxe1 { [%eval #7] } 16. Qxg8 { [%eval #7] } 16... Kxg8 { [%eval #6] } 17. Bd2?? { (Mate in 6 → 1.46) Lost forced checkmate sequence. b4 was best. } { [%eval 1.46] } (17. b4 Bxb4 18. Nc3 Bxc3 19. a4 Bxa1 20. Bb2 Bxb2 21. c3 Bxc3 22. a5 Bxa5#) 17... Bxd2 { [%eval 1.33] } 18. Nxd2 { [%eval 2.19] } 18... a6? { (2.19 → 3.71) Mistake. e5 was best. } { [%eval 3.71] } (18... e5 19. c4) 19. Rf1?? { (3.71 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (19. b4 c5 20. bxc5 dxc5 21. Nf1 Kf7 22. Rb1 c4 23. Ng3 e5 24. Nf5 Ke7) 19... Kf7 { [%eval #-6] } 20. Rxf7 { [%eval #-5] } 20... a5?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (20... e5 21. Rxc7 e4 22. Nxe4 a5 23. Nxd6 a4 24. Ne4 a3 25. bxa3#) 21. Rxe7 { [%eval #10] } 21... a4 { [%eval #9] } 22. Rxc7 { [%eval #9] } 22... a3 { [%eval #8] } 23. bxa3 { [%eval #8] } 23... d5 { [%eval #7] } 24. Re7 { [%eval #7] } 24... d4 { [%eval #6] } 25. c4 { [%eval #6] } 25... dxc3 { [%eval #5] } 26. Re1?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Nb1 was best. } { [%eval #-12] } (26. Nb1 c2 27. Re2 cxb1=B 28. Re3 Bxa2 29. Rb3 Bxb3 30. a4 Bxa4#) 26... cxd2 { [%eval #-12] } 27. a4 { [%eval #-3] } 27... dxe1=R { [%eval #-3] } 28. a5 { [%eval #-2] } 28... Rb1 { [%eval #-2] } 29. a4 { [%eval #-1] } 29... Rb5 { [%eval #-1] } 30. axb5# { Game ends by variant rule. } 0-1