FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/OcepR2JD"]
[Date "2025.05.26"]
[White "alexbiasotti"]
[Black "SahsaV0603"]
[Result "0-1"]
[GameId "OcepR2JD"]
[UTCDate "2025.05.26"]
[UTCTime "12:49:13"]
[WhiteElo "1273"]
[BlackElo "1301"]
[WhiteRatingDiff "-39"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d3?? { (Mate in 14 → 3.82) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.82] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd3 { [%eval 3.09] } 5. Qxd3 { [%eval 3.57] } 5... Bh3 { [%eval 2.25] } 6. gxh3 { [%eval 1.96] } 6... Kd7?? { (1.96 → Mate in 14) Checkmate is now unavoidable. Nh6 was best. } { [%eval #14] } (6... Nh6 7. Qxh7) 7. Qxd7?? { (Mate in 14 → 3.14) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 3.14] } (7. Qxh7 Rxh7 8. Ne2 Rxh3 9. Rg1 Rxe3 10. Rxg7 Bxg7 11. Bxe3 Bxb2 12. Bxa7 Rxa7) 7... Rd8? { (3.14 → 5.59) Mistake. Rb8 was best. } { [%eval 5.59] } (7... Rb8 8. Qxe7 Rxb2 9. Qxf8 Rxb1 10. Qxf7 Rxc1 11. Qxg8 Rxg8 12. Rxc1) 8. Qxd8? { (5.59 → 3.45) Mistake. Qxe7 was best. } { [%eval 3.45] } (8. Qxe7 Nxe7) 8... h5?! { (3.45 → 4.69) Inaccuracy. e5 was best. } { [%eval 4.69] } (8... e5 9. Qxc7) 9. Qxe7 { [%eval 4.68] } 9... Bxe7?? { (4.68 → Mate in 11) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #11] } (9... Nxe7 10. Nc3) 10. h4 { [%eval #11] } 10... Bxh4 { [%eval #10] } 11. Nd2?? { (Mate in 10 → 5.40) Lost forced checkmate sequence. f4 was best. } { [%eval 5.4] } (11. f4 Bxe1 12. b4 Bxb4 13. Nc3 Bxc3 14. a4 Bxa1 15. c3 Bxc3 16. Bd2 Bxd2) 11... Bxf2 { [%eval 5.38] } 12. Kxf2 { [%eval 5.0] } 12... Nf6?? { (5.00 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (12... Ne7 13. Ne2) 13. e4?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-8] } (13. Ne4 Nxe4 14. Ne2 Nxf2 15. h4 Nxh1 16. Ng3 Nxg3 17. e4 Nxe4 18. Bd2 Nxd2) 13... Nxe4 { [%eval #-8] } 14. Nxe4 { [%eval #-7] } 14... c5 { [%eval #-7] } 15. Nxc5 { [%eval #-6] } 15... a6 { [%eval #-6] } 16. Nxa6 { [%eval #-5] } 16... Rg8 { [%eval #-5] } 17. Nxc7 { [%eval #-4] } 17... Re8 { [%eval #-4] } 18. Nxe8 { [%eval #-3] } 18... f6?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #12] } (18... h4 19. Nxg7 h3 20. Nxh3 f5 21. Nxf5#) 19. Nxg7?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Nxf6 was best. } { [%eval #-2] } (19. Nxf6 gxf6 20. Ke3 f5 21. Ke4 fxe4 22. Nf3 exf3 23. h3 h4 24. Rg1 f2) 19... f5 { [%eval #-2] } 20. Nxh5 { [%eval #-1] } 20... f4 { [%eval #-1] } 21. Nxf4# { Game ends by variant rule. } 0-1