@lurarose
You nailed it. That's the whole point, Lurarose. I certainly don't advocate multiple takebacks as the OP suggested. I don't suggest takebacks on "I saw a better move after I moved" or the case today where the dude made a bad move, waited to see if I'd play the line, and when I did, instantly after I played, suggested a takeback. These kinds of instances are a no-fly.
But for obvious slips, the majority of which stem from illnesses? It's not taking pity. It's simply good sportsmanship, strong character, and investing in the lichess community. Every instance of good character and positivity increases the scope and stock of the LiChess community. Every instance of negativity decreases the scope of LiChess.
We want more of the former, less of the latter. It's that simple.
Be as friendly as possible, play strong chess, enjoy the community.
I saw people suggesting a "character rating". That actually might be something worth looking into.
If a system like that were implemented, I would strongly suggest that you get x3 points for newcomers with a "?" behind their ELO score who give you a thumbs up.
First impressions are like moves in the opening. They're particularly valuable.
The precedent of good character will set a protocol of good character.
You nailed it. That's the whole point, Lurarose. I certainly don't advocate multiple takebacks as the OP suggested. I don't suggest takebacks on "I saw a better move after I moved" or the case today where the dude made a bad move, waited to see if I'd play the line, and when I did, instantly after I played, suggested a takeback. These kinds of instances are a no-fly.
But for obvious slips, the majority of which stem from illnesses? It's not taking pity. It's simply good sportsmanship, strong character, and investing in the lichess community. Every instance of good character and positivity increases the scope and stock of the LiChess community. Every instance of negativity decreases the scope of LiChess.
We want more of the former, less of the latter. It's that simple.
Be as friendly as possible, play strong chess, enjoy the community.
I saw people suggesting a "character rating". That actually might be something worth looking into.
If a system like that were implemented, I would strongly suggest that you get x3 points for newcomers with a "?" behind their ELO score who give you a thumbs up.
First impressions are like moves in the opening. They're particularly valuable.
The precedent of good character will set a protocol of good character.