The short answer is that the most legitimate ratings have the fastest time controls.
The question I have is, what is the point (fun) of correspondence chess? Wouldn't time be better spent studying games of GM's for a day? Where is NM MrP on this subject, they are conspicuous by their absence>?
It's understandable that the quality of correspondence games is top notch with few blunders and many draws however it's similar to chess before clocks where players could win by boring opponents and putting them to sleep with endurance. It's slow grinding games and rarely do we see an unexpected tactical strike. I'm no Claude Bloodgood, so it's not my cup of tea.
A reasonable person would understand there is no leaderboard in puzzles because it is just too tempting for many players to peek at the solution. Same with correspondence chess.
Thus, while most of these players are not cheating, a few bad apples spoil it for the rest.
The short answer is that the most legitimate ratings have the fastest time controls.
The question I have is, what is the point (fun) of correspondence chess? Wouldn't time be better spent studying games of GM's for a day? Where is NM MrP on this subject, they are conspicuous by their absence>?
It's understandable that the quality of correspondence games is top notch with few blunders and many draws however it's similar to chess before clocks where players could win by boring opponents and putting them to sleep with endurance. It's slow grinding games and rarely do we see an unexpected tactical strike. I'm no Claude Bloodgood, so it's not my cup of tea.
A reasonable person would understand there is no leaderboard in puzzles because it is just too tempting for many players to peek at the solution. Same with correspondence chess.
Thus, while most of these players are not cheating, a few bad apples spoil it for the rest.