Whenever I play chess, when the timer goes under 10 seconds, the clock becomes weird. The time suddenly increases for my opponents all the time. For example, let's say I played a move and my opponent pre-moved. Even if he/she pre-moves, his/her time should go down by at least 0.1 seconds. However, the time for my opponent actually increases. In the beginning, I thought it was an error. However, I have noticed this a couple of times now. It would be great if people took the time to fix this error. Thank you.
Whenever I play chess, when the timer goes under 10 seconds, the clock becomes weird. The time suddenly increases for my opponents all the time. For example, let's say I played a move and my opponent pre-moved. Even if he/she pre-moves, his/her time should go down by at least 0.1 seconds. However, the time for my opponent actually increases. In the beginning, I thought it was an error. However, I have noticed this a couple of times now. It would be great if people took the time to fix this error. Thank you.
It would be because of the increment, @JonathanKim22
It would be because of the increment, @JonathanKim22
It is probably intentional, to compensate the lag due to people being at different locations among the world. Otherwise people closer to France (where I guess the servers are located) would have a time advantage, probably decisive in bullet.
Light travels fast and only takes about 70ms to reach France from every point on the surface of earth, but the internet is not so fast. From Japan I get a lag of 330ms on every move. That means that I would lose about 20 seconds on a 60 moves game. Imagine if you only have 1 minute to complete the game and there is no time adjustment by lichess.
I guess that's the reason.
The fact that it is more noticeable at the end of the game may be due to premoves begin more often? I don't know how lichess handles time management on premoves, but the way I would implement it is by the lichess client (your computer) adding a flag indicating that the move was a premove, so you lose absolutely no time for that move.
It is probably intentional, to compensate the lag due to people being at different locations among the world. Otherwise people closer to France (where I guess the servers are located) would have a time advantage, probably decisive in bullet.
Light travels fast and only takes about 70ms to reach France from every point on the surface of earth, but the internet is not so fast. From Japan I get a lag of 330ms on every move. That means that I would lose about 20 seconds on a 60 moves game. Imagine if you only have 1 minute to complete the game and there is no time adjustment by lichess.
I guess that's the reason.
The fact that it is more noticeable at the end of the game may be due to premoves begin more often? I don't know how lichess handles time management on premoves, but the way I would implement it is by the lichess client (your computer) adding a flag indicating that the move was a premove, so you lose absolutely no time for that move.
sometimes weird behavior can mean they secretly have a crush on you
sometimes weird behavior can mean they secretly have a crush on you
Thank you for the clarification, everyone!
Thank you for the clarification, everyone!