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Why does all player starts with 1500 rating here

I SAW MANY PLAYERS WHO ARE NOOB AND BEGINNERS OR EVEN NEWBIES JOINING WITH 1500 RATING.
EVERYONE GETS THAT RATING.
BUT LICHESS SHOULD MAKE A SEPARATE RATING DIVISION FOR NEWBIES ANR BEGINNERS AND INDERMEDIATES AND ADVANCED PLAYERS.
ADVANCED SHOULD.BE OF 2000 STARTING.
AS MANY PLAYER FROM 1500 PLAY AND LOW RATED PLAYERS GET FRIGHTENED.
BUT THE 1500 PLAYER LOSES.
SO NOT ALL SHOULD HAVE 1500.
THIS IS THE ONLY THING LICHESS SHOULD Fix.

I SAW MANY PLAYERS WHO ARE NOOB AND BEGINNERS OR EVEN NEWBIES JOINING WITH 1500 RATING. EVERYONE GETS THAT RATING. BUT LICHESS SHOULD MAKE A SEPARATE RATING DIVISION FOR NEWBIES ANR BEGINNERS AND INDERMEDIATES AND ADVANCED PLAYERS. ADVANCED SHOULD.BE OF 2000 STARTING. AS MANY PLAYER FROM 1500 PLAY AND LOW RATED PLAYERS GET FRIGHTENED. BUT THE 1500 PLAYER LOSES. SO NOT ALL SHOULD HAVE 1500. THIS IS THE ONLY THING LICHESS SHOULD Fix.

But probably he is right.

But probably he is right.

Yes this is a question and lichess has to give me the answer.
Its bad for every player to start with 1500

Yes this is a question and lichess has to give me the answer. Its bad for every player to start with 1500

New players do not start with 1500, but with "1500?". The question mark indicates their rating is provisional, ie. not reliable.
If they are bad, they lose in first few games many points and get quickly appropriate opponents. If they are experienced club players, they rise quickly to their appropriate rating. This is the advantage of Glicko-2 vs. Elo. You don't need to estimate a first rating, the system does the estimation process automatically.

New players do *not* start with 1500, but with "1500?". The question mark indicates their rating is provisional, ie. not reliable. If they are bad, they lose in first few games many points and get quickly appropriate opponents. If they are experienced club players, they rise quickly to their appropriate rating. This is the advantage of Glicko-2 vs. Elo. You don't need to estimate a first rating, the system does the estimation process automatically.

There's a thing called Ratings Deviation, RD. When you have few games (or after a long time off), this number is high and a win or loss will impact your rating far more than after you have played a bunch of games (like, by hundreds of points). This factor quickly leads to a fairly stable rating close to your actual strength.

By the same token, if that player plays an experienced player, the experienced player will not have a huge ratings change. Any "injustices" by winning or losing against a player whose strength is far removed from his provisional rating will quickly be rectified.

There's no problem here. It's the rating system doing exactly what it is intended to do.

Also, Lichess does not have to give you an answer for anything. You're enjoying a free service, and here you are making absurd demands. Next you'll be asking to "speak to the manager." Don't be a Karen.

CAPSLOCK IS CRUISE CONTROL FOR COOL.

There's a thing called Ratings Deviation, RD. When you have few games (or after a long time off), this number is high and a win or loss will impact your rating far more than after you have played a bunch of games (like, by hundreds of points). This factor quickly leads to a fairly stable rating close to your actual strength. By the same token, if that player plays an experienced player, the experienced player will not have a huge ratings change. Any "injustices" by winning or losing against a player whose strength is far removed from his provisional rating will quickly be rectified. There's no problem here. It's the rating system doing exactly what it is intended to do. Also, Lichess does not *have* to give you an answer for anything. You're enjoying a free service, and here you are making absurd demands. Next you'll be asking to "speak to the manager." Don't be a Karen. CAPSLOCK IS CRUISE CONTROL FOR COOL.

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