@inthecipherable Its quite easy and been well explained. Ive run out of time numerous times when winning and losing. Ive never received a warning for deliberately letting my clock run down - simply because I don't do that. Follow the same method of play and you won't receive any warnings either.
By all means take as much of your time as you feel is necessary to make a move, but do not deliberately let your clock run out.
@inthecipherable Its quite easy and been well explained. Ive run out of time numerous times when winning and losing. Ive never received a warning for deliberately letting my clock run down - simply because I don't do that. Follow the same method of play and you won't receive any warnings either.
By all means take as much of your time as you feel is necessary to make a move, but do not deliberately let your clock run out.
The website has no clue about intentions: the opponent spent nearly 4 minutes on one move in the middle of the game! And I made a desperado in my very last move because he could have made a mistake and captured with his queen.
- I would like to know what factors and variables are considered to determine good intentions. Difference in material? Does the result affect? If you win you don't get that threat? If my opponent missed his chance I wouldn't have gotten a warning?
- Do you have more time to think if the time-format is longer? Can I spend more time thinking on one move in classical? How much?
- Threats accumulate and can get you permanently banned? How many are needed if so?
- Are there time specific triggers within a game? Or when the sum of certain time has factored in you get a threat? Maybe all of the above?
In plain english: can I learn chess here? I have a feeling the community has been over-run by people with this knowledge and kept it secret to bully new users. I know nothing about programming but if it's the website is open source, how is all of this so obscure?
The website has no clue about intentions: the opponent spent nearly 4 minutes on one move in the middle of the game! And I made a desperado in my very last move because he could have made a mistake and captured with his queen.
1) I would like to know what factors and variables are considered to determine good intentions. Difference in material? Does the result affect? If you win you don't get that threat? If my opponent missed his chance I wouldn't have gotten a warning?
2) Do you have more time to think if the time-format is longer? Can I spend more time thinking on one move in classical? How much?
3) Threats accumulate and can get you permanently banned? How many are needed if so?
4) Are there time specific triggers within a game? Or when the sum of certain time has factored in you get a threat? Maybe all of the above?
In plain english: can I learn chess here? I have a feeling the community has been over-run by people with this knowledge and kept it secret to bully new users. I know nothing about programming but if it's the website is open source, how is all of this so obscure?
Its already been explained in plain english
Its already been explained in plain english
@inthecipherable said in #12:
- I would like to know what factors and variables are considered to determine good intentions.
- Do you have more time to think if the time-format is longer?
- Threats accumulate and can get you permanently banned?
- Are there time specific triggers within a game?
I don't know any of this, and I have never seen people talk about it. I suspect it doesn't matter unless you're trying to abuse the system by pushing it to its limits, so it makes sense that nobody cares about this stuff. Best advice I can give you is to develop tolerance to the ambiguity. Just stop caring about how the warnings work and focus on playing chess.
@inthecipherable said in #12:
In plain english: can I learn chess here? I have a feeling the community has been over-run by people with this knowledge and kept it secret to bully new users. I know nothing about programming but if it's the website is open source, how is all of this so obscure?
People here care about playing chess, not about auditing the source code. I don't think anybody has this knowledge, because it's not important. You're missing the forest for the trees. If you're not letting your time run out, then assume that the warning is not for you and ignore it. If you're letting your time run out, then you're getting a ban eventually, and pretending to be innocent on the forums won't change that.
Is it possible that you get a ban even though you had good intentions? I guess there's a small probability, but that's an ambiguity you have to live with. Just play in good faith and do your best, and whatever happens you will be satisfied.
@inthecipherable said in #12:
> 1) I would like to know what factors and variables are considered to determine good intentions.
> 2) Do you have more time to think if the time-format is longer?
> 3) Threats accumulate and can get you permanently banned?
> 4) Are there time specific triggers within a game?
I don't know any of this, and I have never seen people talk about it. I suspect it doesn't matter unless you're trying to abuse the system by pushing it to its limits, so it makes sense that nobody cares about this stuff. Best advice I can give you is to develop tolerance to the ambiguity. Just stop caring about how the warnings work and focus on playing chess.
@inthecipherable said in #12:
> In plain english: can I learn chess here? I have a feeling the community has been over-run by people with this knowledge and kept it secret to bully new users. I know nothing about programming but if it's the website is open source, how is all of this so obscure?
People here care about playing chess, not about auditing the source code. I don't think anybody has this knowledge, because it's not important. You're missing the forest for the trees. If you're not letting your time run out, then assume that the warning is not for you and ignore it. If you're letting your time run out, then you're getting a ban eventually, and pretending to be innocent on the forums won't change that.
Is it possible that you get a ban even though you had good intentions? I guess there's a small probability, but that's an ambiguity you have to live with. Just play in good faith and do your best, and whatever happens you will be satisfied.
I thought that I would learn to reduce my anxiety by playing chess but I still overthink too much and implying I have bad faith does not help my many insecurities. I just want to learn from my mistakes: How can I adapt myself to the platform if everyone is so cryptic?
The time-management rules that give these warnings for rapid games are the same in classical?
I thought that I would learn to reduce my anxiety by playing chess but I still overthink too much and implying I have bad faith does not help my many insecurities. I just want to learn from my mistakes: How can I adapt myself to the platform if everyone is so cryptic?
The time-management rules that give these warnings for rapid games are the same in classical?
@inthecipherable said in #15:
How can I adapt myself to the platform if everyone is so cryptic?
You don't need to even think about adapting. Just keep using it as usual. Nobody is giving an answer because we don't know either, but we don't care about knowing, so it's not a big deal for us.
The time-management rules that give these warnings for rapid games are the same in classical?
Who knows. Maybe they're based in percentage of total time, or moves to mate; I'm just guessing, I don't know. Just forget about it and keep playing. If somehow you end up doing it many times, you're probably getting banned for a day or something. This is stuff that doesn't matter. Quit worrying about it.
@inthecipherable said in #15:
> How can I adapt myself to the platform if everyone is so cryptic?
You don't need to even think about adapting. Just keep using it as usual. Nobody is giving an answer because we don't know either, but we don't care about knowing, so it's not a big deal for us.
> The time-management rules that give these warnings for rapid games are the same in classical?
Who knows. Maybe they're based in percentage of total time, or moves to mate; I'm just guessing, I don't know. Just forget about it and keep playing. If somehow you end up doing it many times, you're probably getting banned for a day or something. This is stuff that doesn't matter. Quit worrying about it.
Do people actually get banned for this? It happens all the time I wouldn't mind lichess being stricter about it.
Do people actually get banned for this? It happens all the time I wouldn't mind lichess being stricter about it.
@glbert said in #7:
you spent almost 2 minutes on this move:
2 minutes is not that much on a rapid game, especially condsidering the game did not have an increment. also @inthecipherable might have been making a move, and then he did not realize his time ran out. that has happened to me, because sometimes i keep my volume down, or am too focused on the game, and do not notice the low time notification
@glbert said in #7:
> you spent almost 2 minutes on this move:
2 minutes is not that much on a rapid game, especially condsidering the game did not have an increment. also @inthecipherable might have been making a move, and then he did not realize his time ran out. that has happened to me, because sometimes i keep my volume down, or am too focused on the game, and do not notice the low time notification
also it is only one game, so it is not much to go buy; even in most cases of cheating you need multiple games to prove you cheated, or did not
also it is only one game, so it is not much to go buy; even in most cases of cheating you need multiple games to prove you cheated, or did not
and this is not really cheating, rather it is stalling
and this is not really cheating, rather it is stalling