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Time control stats

What are the percentages of time controls played?

I'd like to see a breakdown like FICS has:
http://www.ficsgames.org/stats/tcontrols.html

I started out playing 5+2, but switched to 5+0 because one takes 20-60 seconds to find a match and the latter takes 0 to 1 second to start.

I'd like to start playing classical again, and the two time controls I seek are 15+2 and 15+5. Which is the most common, and which will get me a game instantly? I can't complain because both would give me a game in about 30 seconds. I'd imagine the most popular increments are: 0, 10, 2, 5

What are the percentages of time controls played? I'd like to see a breakdown like FICS has: http://www.ficsgames.org/stats/tcontrols.html I started out playing 5+2, but switched to 5+0 because one takes 20-60 seconds to find a match and the latter takes 0 to 1 second to start. I'd like to start playing classical again, and the two time controls I seek are 15+2 and 15+5. Which is the most common, and which will get me a game instantly? I can't complain because both would give me a game in about 30 seconds. I'd imagine the most popular increments are: 0, 10, 2, 5

OTB my favorite time control is

40/2hrs + 30 second delay / Sudden death 30m + 30 second delay for the rest of the game.

Uncommon and long but it is good :D

OTB my favorite time control is 40/2hrs + 30 second delay / Sudden death 30m + 30 second delay for the rest of the game. Uncommon and long but it is good :D

I took a sample myself by watching the front page seek graph for n =100. Took 30 mins to complete. All ratings 800-2900. Classical. Rated. 15 minute games.

In excel I wrote down five different increments: 0, 2, 5, 10, other

Here are the results.

15+0: 57
15+2: 4
15+5: 7
15+10: 12
15+other: 20

So, 15+0 occurred 57% of the time and the game disappeared within 5 seconds. A 15+2 occurred 4% of the time and would take a minute to start.

Most of the "other" was 15+15, 15+3 or 15+7. Some odd #'s.

I took a sample myself by watching the front page seek graph for n =100. Took 30 mins to complete. All ratings 800-2900. Classical. Rated. 15 minute games. In excel I wrote down five different increments: 0, 2, 5, 10, other Here are the results. 15+0: 57 15+2: 4 15+5: 7 15+10: 12 15+other: 20 So, 15+0 occurred 57% of the time and the game disappeared within 5 seconds. A 15+2 occurred 4% of the time and would take a minute to start. Most of the "other" was 15+15, 15+3 or 15+7. Some odd #'s.

Yeah, 15+10 is clearly more common since it is one of the official FIDE time controls for rapid chess.

Yeah, 15+10 is clearly more common since it is one of the official FIDE time controls for rapid chess.

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