Well, that's not surprising, since it is definitely the least like regular chess.
Chess960 is exactly like regular chess, just with slightly different castling rules to account for the varying initial positions.
KotH beyond a very minimal level of skill is also very much like regular chess up until the late middlegame, as rushing straight to the middle against a decent opponent just ends up losing material or getting mated.
So, in KotH, you still end up getting to play a lot of normal-looking chess until you approach an endgame.
In 3 checks, though, it is MUCH easier to lose quickly against weird play aimed at acquiring quick checks. In KotH, aiming to run to the middle with your king straight from the beginning just doesn't work, but in 3 checks giving up material early for checks can just win.
So yeah, it's not surprising for 3 checks to be the variant that lags the farthest behind. It requires learning a lot more 3 checks-specific tactics and strategy than the other variants.
Just my $.02 :)
Well, that's not surprising, since it is definitely the least like regular chess.
Chess960 is exactly like regular chess, just with slightly different castling rules to account for the varying initial positions.
KotH beyond a very minimal level of skill is also very much like regular chess up until the late middlegame, as rushing straight to the middle against a decent opponent just ends up losing material or getting mated.
So, in KotH, you still end up getting to play a lot of normal-looking chess until you approach an endgame.
In 3 checks, though, it is MUCH easier to lose quickly against weird play aimed at acquiring quick checks. In KotH, aiming to run to the middle with your king straight from the beginning just doesn't work, but in 3 checks giving up material early for checks can just win.
So yeah, it's not surprising for 3 checks to be the variant that lags the farthest behind. It requires learning a lot more 3 checks-specific tactics and strategy than the other variants.
Just my $.02 :)