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Is there a name for this "trap"?

  1. e4 e5 2. Qh5 g6 3. Qxe5+ Qe7 4. Qxh8

It's the result of a poor attempt at avoiding the Scholar's Mate, so it may just be a "variation" of that.

Normally, the bishop comes first though so I'm not sure.

It happened to me within the past few days and I was intrigued. I actually stumbled across a kid-education video which showed with along with the Scholar's Mate.

post-type edit: Omg, the CAPTCHA was Scholar's Mate.

1. e4 e5 2. Qh5 g6 3. Qxe5+ Qe7 4. Qxh8 It's the result of a poor attempt at avoiding the Scholar's Mate, so it may just be a "variation" of that. Normally, the bishop comes first though so I'm not sure. It happened to me within the past few days and I was intrigued. I actually stumbled across a kid-education video which showed with along with the Scholar's Mate. post-type edit: Omg, the CAPTCHA was Scholar's Mate.

I found it!

https://en.wikipedia.org/wiki/Danvers_Opening

It's a variation of King's Pawn Game (C20) known as Wayward Queen Attack on lichess or Danvers Opening on Wikipedia.

I found it! https://en.wikipedia.org/wiki/Danvers_Opening It's a variation of King's Pawn Game (C20) known as Wayward Queen Attack on lichess or Danvers Opening on Wikipedia.

It's very easy to avoid scholar mate. When I face Qh5, I play as follows as black:

  1. e4 e5 2. Qh5 Nf6 ( sacrificing the e5 pawn for lead in development) 3. Qxe5+ Be7
    Then I play moves like 0-0 and Re8, Nc6 (then you can take bishop to b4), d3 or d4, in the order where I try to chase queen around and get the lead in development. Eventually my opponents either get mated or have their queen trapped.
    Another option is 1. e4 e5 2. Qh5 Nc6. You keep the e pawn but you don't get the lead in development, which is more important than e pawn in my opinion.
It's very easy to avoid scholar mate. When I face Qh5, I play as follows as black: 1. e4 e5 2. Qh5 Nf6 ( sacrificing the e5 pawn for lead in development) 3. Qxe5+ Be7 Then I play moves like 0-0 and Re8, Nc6 (then you can take bishop to b4), d3 or d4, in the order where I try to chase queen around and get the lead in development. Eventually my opponents either get mated or have their queen trapped. Another option is 1. e4 e5 2. Qh5 Nc6. You keep the e pawn but you don't get the lead in development, which is more important than e pawn in my opinion.

I found the game.
en.lichess.org/xYixaV37/black#0
2. ..g6 quickly loses the game.
Similar is:

  1. e4 e5 2. Nf3 f6 (game losing blunder) 3. Nxe5 fxe5 4. Qh5+ and black loses.
I found the game. en.lichess.org/xYixaV37/black#0 2. ..g6 quickly loses the game. Similar is: 1. e4 e5 2. Nf3 f6 (game losing blunder) 3. Nxe5 fxe5 4. Qh5+ and black loses.

Yeah, they're a few ways Black could come out alright as well as make game-blowing mistakes.

Stockfish actually recommends Nc3 over Nf6.

Honestly, I wasn't paying attention very well. I thought white was going for some cheesy Scholar and I saw an opportunity to kick queen and gain Tempo. Didn't even see pawn fork. facepalm

Yeah, they're a few ways Black could come out alright as well as make game-blowing mistakes. Stockfish actually recommends Nc3 over Nf6. Honestly, I wasn't paying attention very well. I thought white was going for some cheesy Scholar and I saw an opportunity to kick queen and gain Tempo. Didn't even see pawn fork. *facepalm*

G5 pawn wasn't inherently bad way to kick out queen either.

I just needed to protect pawn first with Nc6.

  1. Qh5 Nc6 3. Bc4 g5

I still gain Tempo that I wanted.

G5 pawn wasn't inherently bad way to kick out queen either. I just needed to protect pawn first with Nc6. 2. Qh5 Nc6 3. Bc4 g5 I still gain Tempo that I wanted.

@Tangelo:

After 1.e4 e5 2.Nf3 f6?, it is clear that White is much better.

He also may well be winning with perfect play, but that bit is much less clear.

The key is that after 3.Nxe5, black is not obligated to play fxe5. He can instead play 3...Qe7 (or even 3...Ne7, somewhat suprisingly), after which white is indeed better, and with perfect play might be winning.

I'd go so far as to say white's probably winning with perfect play, but there's still a fair amount of game to be played, especially at faster time controls.

Playing the Damiano (the name strangely given to 2...f6, even though Damiano analyzed an attempted refutation, and didn't actually play it himself) is actually a trick some people throw out especially in bullet games, since after Qe7 white does have some blunders to avoid (most commonly seen is 1.e4 e5 2.Nf3 f6? 3.Nxe5 Qe7 4.Qh5+?? g6 5.Nxg6 Qxe4+ followed by Qxg6).

Just something to be aware of. While 2...f6 is certainly quite bad, it's not quite the catastrophic blunder you would think from looking at games where Black very cooperatively just takes the knight on e5.

Cheers!

@Tangelo: After 1.e4 e5 2.Nf3 f6?, it is clear that White is much better. He also may well be winning with perfect play, but that bit is much less clear. The key is that after 3.Nxe5, black is not obligated to play fxe5. He can instead play 3...Qe7 (or even 3...Ne7, somewhat suprisingly), after which white is indeed better, and with perfect play might be winning. I'd go so far as to say white's probably winning with perfect play, but there's still a fair amount of game to be played, especially at faster time controls. Playing the Damiano (the name strangely given to 2...f6, even though Damiano analyzed an attempted refutation, and didn't actually play it himself) is actually a trick some people throw out especially in bullet games, since after Qe7 white does have some blunders to avoid (most commonly seen is 1.e4 e5 2.Nf3 f6? 3.Nxe5 Qe7 4.Qh5+?? g6 5.Nxg6 Qxe4+ followed by Qxg6). Just something to be aware of. While 2...f6 is certainly quite bad, it's not quite the catastrophic blunder you would think from looking at games where Black very cooperatively just takes the knight on e5. Cheers!

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