As the headline states, I have noticed that I tend to blow my games away quite often. When I look at the game analysis it often says I had a winning (more than +3 on my lvl I call it) position and then I lost.
Mostly I play 1750 rated blitz.
My accuracy drops also to below 50% or so when material imbalance is greater than 3 in my favour.
My gut feeling says it should not be that hard to convert haha.
So if anyone has any good tips how to improve especially in converting I would appreciate it!
As the headline states, I have noticed that I tend to blow my games away quite often. When I look at the game analysis it often says I had a winning (more than +3 on my lvl I call it) position and then I lost.
Mostly I play 1750 rated blitz.
My accuracy drops also to below 50% or so when material imbalance is greater than 3 in my favour.
My gut feeling says it should not be that hard to convert haha.
So if anyone has any good tips how to improve especially in converting I would appreciate it!
It depends how complex the position is to eventually convert. Blitz is blitz so it is stressful itself. But even in classical games it can be very difficult. Computer says example +3 or +7. But for å human it can be very difficult to find the "correct" moves-combinations" to convert to a victory. All the chessplayers in the world have this problems. You have this challengenges when you solving puzzles. But in a game no matter timecontrol it is Even more diffucult because it is so much pressure, and under pressure players do mistakes...for my part i know when im losing or winning. And sometimes when i see when im winning i dondt know what exactly to do, because i cant find the "computer-move(s)".
This is very human. It is very normal. There is no solution for this. All i can say is that you eventually need a coach to help you with this problems, to minimize them. But this problems will always be there anyway, or else we all will be computers if we players know how to do.
It depends how complex the position is to eventually convert. Blitz is blitz so it is stressful itself. But even in classical games it can be very difficult. Computer says example +3 or +7. But for å human it can be very difficult to find the "correct" moves-combinations" to convert to a victory. All the chessplayers in the world have this problems. You have this challengenges when you solving puzzles. But in a game no matter timecontrol it is Even more diffucult because it is so much pressure, and under pressure players do mistakes...for my part i know when im losing or winning. And sometimes when i see when im winning i dondt know what exactly to do, because i cant find the "computer-move(s)".
This is very human. It is very normal. There is no solution for this. All i can say is that you eventually need a coach to help you with this problems, to minimize them. But this problems will always be there anyway, or else we all will be computers if we players know how to do.
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Perhaps patience which is hard in blitz.
Don't go for the kill. Obviously low time makes us want to attack attack but not if your position is now compromised.
Improve your position and try to block plans of opponent. Maneuver their pieces to block themselves out of the game then you can pick them off.
Pick one opening per month through its middle game variations and work on 3 to 5 move tactical plans. Reference GM games and use analysis board for ideas. Go through the most complicated positions and train them 100 times through the month. Start with the one giving you the most trouble.
Knowing these motifs at the very least will keep you solid and save time even if opponent is playing well. Then they will panic low on time.
Perhaps patience which is hard in blitz.
Don't go for the kill. Obviously low time makes us want to attack attack but not if your position is now compromised.
Improve your position and try to block plans of opponent. Maneuver their pieces to block themselves out of the game then you can pick them off.
Pick one opening per month through its middle game variations and work on 3 to 5 move tactical plans. Reference GM games and use analysis board for ideas. Go through the most complicated positions and train them 100 times through the month. Start with the one giving you the most trouble.
Knowing these motifs at the very least will keep you solid and save time even if opponent is playing well. Then they will panic low on time.
It isn't the same for all games. One might be because you don't know endgames, another one because you abandoned your plan to grab two pawns, another one because of bad tactics, and so on. You need to ask about specific games where it happened if you want to get anything useful.
It isn't the same for all games. One might be because you don't know endgames, another one because you abandoned your plan to grab two pawns, another one because of bad tactics, and so on. You need to ask about specific games where it happened if you want to get anything useful.
It's difficult to go by engine assessments.
If you were actually up a piece or more, then +3 makes sense. But a lot of times SF advantages are a good deal more intangible, and it might take a GM to see (much less make use of) such a plus.
It's difficult to go by engine assessments.
If you were actually up a piece or more, then +3 makes sense. But a lot of times SF advantages are a good deal more intangible, and it might take a GM to see (much less make use of) such a plus.
@kihihi said in #1:
My gut feeling says it should not be that hard to convert haha.
It is way harder than it seems. Even worse if seeing your advantage you feel the need for a quick win without a plan. Perhaps you think "job done" and relax too early.
Also, I see you are time-pressed quite often, maybe you should manage better your time in middle game...
@kihihi said in #1:
> My gut feeling says it should not be that hard to convert haha.
It is way harder than it seems. Even worse if seeing your advantage you feel the need for a quick win without a plan. Perhaps you think "job done" and relax too early.
Also, I see you are time-pressed quite often, maybe you should manage better your time in middle game...
Maybe look at: Clinch it! by IM Cyrus Lakdawala
https://www.newinchess.com/media/wysiwyg/product_pdf/9066.pdf
Great, thanks for the tips!
I really identify this "urge" to win and it boils up the unnecessary need to end the game asap. I should pay attention to this. And maybe even in timetrouble having (or just a habit to go for) a simple plan that wins 30 moves later than the fancy complex flashy one could help. I suspect thou that seeing this "simple plan" might mean a lot of study haha.
And true that the SF assessment is a little too high-flying for my lvl at times.
Thanks again. I will skim through this pdf
Great, thanks for the tips!
I really identify this "urge" to win and it boils up the unnecessary need to end the game asap. I should pay attention to this. And maybe even in timetrouble having (or just a habit to go for) a simple plan that wins 30 moves later than the fancy complex flashy one could help. I suspect thou that seeing this "simple plan" might mean a lot of study haha.
And true that the SF assessment is a little too high-flying for my lvl at times.
Thanks again. I will skim through this pdf
It actually depends the positions. You have to think more even worse sacrifice ideas too, worse move too.
It actually depends the positions. You have to think more even worse sacrifice ideas too, worse move too.