Here is my guess:
crazyhouse... Insanely more complex than chess, and the most complex variant on here. Every legal chess game, and position is legal in crazyhouse... Then you must add on any pieces off the board can drop in any place...
King of he hill... roughly same as chess with only difference being a king on a center square wins the game... so it is slightly less complex than chess for this reason that either king on a center square is game over. No need to continue from there.
3 check is theoretically as complex as chess, but in practical purposes far less complex as it's 3 checks to win.
Anti-chess least complex, but still very complex. It has a great many forcing lines more so than even atomic, and the board empties out FAST
Atomic... Well it's way different from chess that's for sure. I'd argue it's less complex than chess because of the numerous forcing lines.
Racing kings... I'm going with way less complex than chess. Both sides start on same side, and low on material, no pawns so must be less complex
Horde... I think it's less complex than chess, but still very complex. Both sides only have so many options.
960 is a bit more complex than chess... endgames are same in complexity, but openings are vastly more complex
Here is my guess:
crazyhouse... Insanely more complex than chess, and the most complex variant on here. Every legal chess game, and position is legal in crazyhouse... Then you must add on any pieces off the board can drop in any place...
King of he hill... roughly same as chess with only difference being a king on a center square wins the game... so it is slightly less complex than chess for this reason that either king on a center square is game over. No need to continue from there.
3 check is theoretically as complex as chess, but in practical purposes far less complex as it's 3 checks to win.
Anti-chess least complex, but still very complex. It has a great many forcing lines more so than even atomic, and the board empties out FAST
Atomic... Well it's way different from chess that's for sure. I'd argue it's less complex than chess because of the numerous forcing lines.
Racing kings... I'm going with way less complex than chess. Both sides start on same side, and low on material, no pawns so must be less complex
Horde... I think it's less complex than chess, but still very complex. Both sides only have so many options.
960 is a bit more complex than chess... endgames are same in complexity, but openings are vastly more complex