https://docs.google.com/spreadsheets/d/1C024G-V6Z5Mq4Db126LU6Zggrn-wNB9QJw0dU59u7iU
How to:
- Take your recent losses
- Gather facts
- Find patterns
- Improve
- Repeat in a few weeks
How do you find your weaknesses?
https://docs.google.com/spreadsheets/d/1C024G-V6Z5Mq4Db126LU6Zggrn-wNB9QJw0dU59u7iU
How to:
1. Take your recent losses
2. Gather facts
3. Find patterns
4. Improve
5. Repeat in a few weeks
How do you find your weaknesses?
Update. Added analysis tips (as columns) from Dvoretsky/Yusupov book
Update. Added analysis tips (as columns) from Dvoretsky/Yusupov book
Great topic, but sometimes i play blitz games and not fully focus on them does these games have to be analysed? To learn from them ? Or i have to play fully focus then i can see the real problem?
Great topic, but sometimes i play blitz games and not fully focus on them does these games have to be analysed? To learn from them ? Or i have to play fully focus then i can see the real problem?
Exactly what I was looking for. Cheers!
Exactly what I was looking for. Cheers!
@StoicCitizen said in #3:
Great topic, but sometimes i play blitz games and not fully focus on them does these games have to be analysed? To learn from them ? Or i have to play fully focus then i can see the real problem?
I believe you can still find some patterns
@StoicCitizen said in #3:
> Great topic, but sometimes i play blitz games and not fully focus on them does these games have to be analysed? To learn from them ? Or i have to play fully focus then i can see the real problem?
I believe you can still find some patterns
Engine tells me my weaknesses.
These engines want you to destroy every pawn and go go go. It's always ?? ing me. that pawn can wait 3 moves. If you don't develop in 5 then checkmate in 5 more it hates your life.
But as usual most real mistakes are lack of looking deeper and ignoring Lasker. Going with straight obvious moves instead of finding more complex tactics.
Oh, and after evaluating 8 possibilities when u first told yourself don't go there but u forgot and ended up going there. Now checkmate in 3.
Engine tells me my weaknesses.
These engines want you to destroy every pawn and go go go. It's always ?? ing me. that pawn can wait 3 moves. If you don't develop in 5 then checkmate in 5 more it hates your life.
But as usual most real mistakes are lack of looking deeper and ignoring Lasker. Going with straight obvious moves instead of finding more complex tactics.
Oh, and after evaluating 8 possibilities when u first told yourself don't go there but u forgot and ended up going there. Now checkmate in 3.
I would arrange the colums in a different manner, so it could actually give me some useful stats.
Only adding lost games, other spread sheet should be for wins.
Link is allright.
Color
What opening was followed.
Move when you think the game started to go to the drain.
When did the mistake happened (Opening, middlegame, endgame)
Was it a tactic (y/n)
Type of tactic (dropdown or keep consistent notation)
Specific reason of the loss. What were you thinking that you missed that move.
This way, you will be able to filter down which color is the problematic.
Also you will see which opening is the problematic.
You will see at which range of moves where you most likely make a mistake (10-13, 15-20, etc)
Which is the type of tactic that you miss the most.
you can find all that info with quick filters so you can find out your problematic areas in 25 or so sample games.
I would arrange the colums in a different manner, so it could actually give me some useful stats.
Only adding lost games, other spread sheet should be for wins.
Link is allright.
Color
What opening was followed.
Move when you think the game started to go to the drain.
When did the mistake happened (Opening, middlegame, endgame)
Was it a tactic (y/n)
Type of tactic (dropdown or keep consistent notation)
Specific reason of the loss. What were you thinking that you missed that move.
This way, you will be able to filter down which color is the problematic.
Also you will see which opening is the problematic.
You will see at which range of moves where you most likely make a mistake (10-13, 15-20, etc)
Which is the type of tactic that you miss the most.
you can find all that info with quick filters so you can find out your problematic areas in 25 or so sample games.