This isn't a question, I think, but, I choose Chess and it's common sense since you asked it on lichess platform.
By the way, do NOT advertise.
This isn't a question, I think, but, I choose Chess and it's common sense since you asked it on lichess platform.
By the way, do NOT advertise.
I tell my students that if they break the laws of chess, they will end up in chess jail. And in chess jail, they'll only get to play checkers!
And @V2000799884, do NOT advertise, and please stop trolling (trawling?) the forums for followers.
I tell my students that if they break the laws of chess, they will end up in chess jail. And in chess jail, they'll only get to play checkers!
And @V2000799884, do NOT advertise, and please stop trolling (trawling?) the forums for followers.
@KeithDenning.
You are not sure if it is "trolling" or "trawling"?
It's "trolling"
@KeithDenning.
You are not sure if it is "trolling" or "trawling"?
It's "trolling"
You could make your question better. Lichess or Licheckers?
You could make your question better. Lichess or Licheckers?
Draughts / checkers and chess are different games. Each game has own goals and own means for accomplishing these goals, each has own beauty and uniqueness. Any comparison between draughts and chess (i.e., which is better, which is more difficult etc.) is useless: you don't need to compare ice cream and popcorn, because they are different.
Nevertheless, there is a class of games where the best ideas of checkers and chess are combined.
One of these games is Belarusian chess "Shabel": https://glukkazan.github.io/checkmate/shabel.htm .
Instead of playing with chess pawns, both players play this chess variant with draughtsmen under Russian rules:
- a draughtsman can and must capture by jumping forwards and/or backwards;
- a draughtsman which reaches last rank, can be promoted into a draughtsking which is a long range piece like chess bishop, but it can and must do multiple captures of pieces;
- capturing by draughtsman or draughtsking is always mandatory (and it can't be substituded with capturing move by any chess piece), but a player is allowed to choose any capturing sequence under condition that during a capturing move a player can't jump over same piece twice;
- if during a capturing move a draughtsman reaches last rank, that draughtsman is immediately promoted into a draughtsking which can and must continue to capture pieces when it is possible.
Chess pieces move under FIDE rules, castling is allowed under same conditions.
Yet, in addition to standard chess rules, a player can deliver a checkmate to opponent king by placing a king on square next to opponent to king, if opponent is obliged to make a capturing move by a draughtsman or a draughtsking.
There are three types of win in "Shabel":
a) standard chess win with a checkmate;
b) a win, if a player captures opponent king by draughtsman or draughtsking;
c) a win by discovery: if a player gives some piece for capturing to opponent draughtsman or draughtsking in a manner that after eventual capturing sequence an opponent king gets under a check, a player wins.
Stalemate ( disabling opponent king from making legal moves) is a draw.
Draughts / checkers and chess are different games. Each game has own goals and own means for accomplishing these goals, each has own beauty and uniqueness. Any comparison between draughts and chess (i.e., which is better, which is more difficult etc.) is useless: you don't need to compare ice cream and popcorn, because they are different.
Nevertheless, there is a class of games where the best ideas of checkers and chess are combined.
One of these games is Belarusian chess "Shabel": https://glukkazan.github.io/checkmate/shabel.htm .
Instead of playing with chess pawns, both players play this chess variant with draughtsmen under Russian rules:
1) a draughtsman can and must capture by jumping forwards and/or backwards;
2) a draughtsman which reaches last rank, can be promoted into a draughtsking which is a long range piece like chess bishop, but it can and must do multiple captures of pieces;
3) capturing by draughtsman or draughtsking is always mandatory (and it can't be substituded with capturing move by any chess piece), but a player is allowed to choose any capturing sequence under condition that during a capturing move a player can't jump over same piece twice;
4) if during a capturing move a draughtsman reaches last rank, that draughtsman is immediately promoted into a draughtsking which can and must continue to capture pieces when it is possible.
Chess pieces move under FIDE rules, castling is allowed under same conditions.
Yet, in addition to standard chess rules, a player can deliver a checkmate to opponent king by placing a king on square next to opponent to king, if opponent is obliged to make a capturing move by a draughtsman or a draughtsking.
There are three types of win in "Shabel":
a) standard chess win with a checkmate;
b) a win, if a player captures opponent king by draughtsman or draughtsking;
c) a win by discovery: if a player gives some piece for capturing to opponent draughtsman or draughtsking in a manner that after eventual capturing sequence an opponent king gets under a check, a player wins.
Stalemate ( disabling opponent king from making legal moves) is a draw.