FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/etiq4R7e"]
[Date "2025.06.02"]
[White "Julia444"]
[Black "baehrunes"]
[Result "1-0"]
[GameId "etiq4R7e"]
[UTCDate "2025.06.02"]
[UTCTime "18:12:20"]
[WhiteElo "1797"]
[BlackElo "1400"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... g6 { [%eval 0.33] } 3. g4?! { (0.33 → -0.45) Inaccuracy. c4 was best. } { [%eval -0.45] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... f6?? { (-0.45 → 1.37) Blunder. Ba6 was best. } { [%eval 1.37] } (3... Ba6 4. c4 Bxc4 5. bxc4 b5 6. cxb5 h5 7. gxh5 gxh5 8. a4) 4. g5?? { (1.37 → -0.53) Blunder. c4 was best. } { [%eval -0.53] } (4. c4 h5) 4... fxg5 { [%eval -1.17] } 5. f4?! { (-1.17 → -2.22) Inaccuracy. c4 was best. } { [%eval -2.22] } (5. c4 b5 6. cxb5 d6 7. Qc2 h5 8. Qxg6 h4 9. Qxe8 Qxe8 10. h3 Bxh3) 5... gxf4 { [%eval -2.53] } 6. e3?? { (-2.53 → Mate in 16) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-16] } (6. Nc3 d5) 6... fxe3 { [%eval #-16] } 7. dxe3 { [%eval #-15] } 7... d5?? { (Mate in 15 → -1.13) Lost forced checkmate sequence. b5 was best. } { [%eval -1.13] } (7... b5 8. Qxd7 Nxd7 9. Bxb5 c6 10. Bxc6 Qa5 11. Bxd7 Qxe1 12. Bxc8 Qxg1 13. Rxg1) 8. Qxd5 { [%eval -0.81] } 8... Qxd5 { [%eval -0.38] } 9. Ba6?? { (-0.38 → -2.15) Blunder. Ne2 was best. } { [%eval -2.15] } (9. Ne2 Qxb3 10. cxb3 Kf7 11. Bh3 Bxh3 12. Kf2 Bd7 13. b4 a5 14. bxa5 bxa5) 9... Qxb3?? { (-2.15 → Mate in 11) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #11] } (9... Bxa6 10. Ke2 Qxb3 11. cxb3 Bxe2 12. Nxe2 e6 13. a4 Ba3 14. Nxa3 b5 15. axb5) 10. axb3 { [%eval #11] } 10... Nxa6 { [%eval #10] } 11. Rxa6 { [%eval #10] } 11... Bxa6 { [%eval #9] } 12. Kf1 { [%eval #9] } 12... Bxf1 { [%eval #8] } 13. Ne2 { [%eval #8] } 13... Bxe2 { [%eval #7] } 14. Rd1 { [%eval #7] } 14... Bxd1 { [%eval #6] } 15. e4 { [%eval #6] } 15... Bxc2 { [%eval #5] } 16. h4?? { (Mate in 5 → -3.45) Lost forced checkmate sequence. Na3 was best. } { [%eval -3.45] } (16. Na3 Bxb3 17. Nc2 Bxc2 18. h4 Bxe4 19. h5 gxh5 20. Bh6 Nxh6#) 16... Bxb3 { [%eval -3.43] } 17. h5 { [%eval -3.07] } 17... gxh5 { [%eval -3.62] } 18. Bh6 { [%eval -3.57] } 18... Bxh6?? { (-3.57 → Mate in 8) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #8] } (18... Nxh6 19. e5 Be6 20. Nc3 b5 21. Nxb5 Rb8 22. Nxc7 Kd8 23. Nxe6 Rb1 24. Nxf8) 19. e5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-11] } (19. Nd2 Bxd2 20. e5 Bc2 21. e6 Kd7 22. exd7 Re8 23. dxe8=Q Nh6 24. Qxh5 Bb4) 19... e6?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Bd2 was best. } { [%eval #1] } (19... Bd2 20. Nxd2 Rd8 21. Nxb3 Rd4 22. Nxd4 e6 23. Nxe6 b5 24. Nxc7 Ke7 25. Nxb5) 20. Nd2 { [%eval #1] } 20... Bxd2# { Game ends by variant rule. } 1-0