FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/43ko2zQg"]
[Date "2025.06.02"]
[White "baehrunes"]
[Black "Julia444"]
[Result "1-0"]
[GameId "43ko2zQg"]
[UTCDate "2025.06.02"]
[UTCTime "18:08:36"]
[WhiteElo "1390"]
[BlackElo "1808"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... g6 { [%eval 0.33] } 3. e3?? { (0.33 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... b5 { [%eval #-16] } 4. Bxb5 { [%eval #-15] } 4... h5?? { (Mate in 15 → 2.33) Lost forced checkmate sequence. Bg7 was best. } { [%eval 2.33] } (4... Bg7 5. Bxd7 Bxa1 6. Bxe8 Qxd2 7. Bxf7 Qxc1 8. Qxc1 Bd4 9. exd4) 5. Qxh5 { [%eval 2.36] } 5... Rxh5 { [%eval 2.33] } 6. Bxd7 { [%eval 1.89] } 6... Kxd7 { [%eval 2.44] } 7. Nh3 { [%eval 2.15] } 7... Rxh3 { [%eval 1.59] } 8. Rg1?? { (1.59 → -1.38) Blunder. a4 was best. } { [%eval -1.38] } (8. a4 Rxg3 9. hxg3 Bh6 10. Rxh6 Nxh6 11. g4 Nxg4 12. Kd1 Nxe3 13. dxe3 f5) 8... Rxg3 { [%eval -1.66] } 9. Rxg3?? { (-1.66 → Mate in 12) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-12] } (9. fxg3 e6 10. Rh1 Ba3 11. Nxa3 Nc6 12. b4 Nxb4 13. c4 Nxa2 14. Rxa2 Ne7) 9... g5 { [%eval #-12] } 10. Rxg5 { [%eval #-11] } 10... c6 { [%eval #-11] } 11. Rxg8 { [%eval #-10] } 11... Qa5 { [%eval #-10] } 12. Rxf8 { [%eval #-9] } 12... Qxd2 { [%eval #-9] } 13. Rxf7 { [%eval #-8] } 13... Qxe3?! { (Mate in 8 → -10.33) Lost forced checkmate sequence. Qxc1 was best. } { [%eval -10.33] } (13... Qxc1 14. Rxe7 Qxe1 15. Rxd7 Qxf2 16. Rxa7 Qxh2 17. Rxa8 Qxc2 18. Rxb8 Qxa2 19. Rxa2) 14. Rxe7?! { (-10.33 → Mate in 7) Checkmate is now unavoidable. Bxe3 was best. } { [%eval #-7] } (14. Bxe3 Kc7) 14... Kxe7?? { (Mate in 7 → 0.50) Lost forced checkmate sequence. Qxc1 was best. } { [%eval 0.5] } (14... Qxc1 15. Rxd7 Qxe1 16. Rxa7 Qxf2 17. Rxa8 Qxc2 18. Rxb8 Qxa2 19. Rxa2 c5 20. Rxc8) 15. Bxe3?? { (0.50 → -1.23) Blunder. fxe3 was best. } { [%eval -1.23] } (15. fxe3 Ba6 16. Bb2 Bc4 17. bxc4 a5 18. Nd2 Ra7 19. Kf2 Kf7 20. a4 Ra6) 15... c5 { [%eval -0.74] } 16. Bxc5 { [%eval -1.39] } 16... a6?? { (-1.39 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } { [%eval #12] } (16... Nd7 17. Bxa7) 17. Bxe7 { [%eval #12] } 17... Be6 { [%eval #9] } 18. Nc3 { [%eval #10] } 18... Bxb3 { [%eval #9] } 19. cxb3 { [%eval #9] } 19... Nd7 { [%eval #7] } 20. Nb5 { [%eval #7] } 20... axb5 { [%eval #6] } 21. Rc1 { [%eval #6] } 21... Rxa2 { [%eval #5] } 22. Ke2 { [%eval #5] } 22... Rxe2 { [%eval #4] } 23. Bb4 { [%eval #4] } 23... Rxf2 { [%eval #3] } 24. Ra1 { [%eval #4] } 24... Rxh2 { [%eval #3] } 25. Bc5 { [%eval #3] } 25... Nxc5 { [%eval #2] } 26. Rc1 { [%eval #2] } 26... Nxb3 { [%eval #1] } 27. Rc2 { [%eval #1] } 27... Rxc2# { Game ends by variant rule. } 1-0