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[Event "rated variant:antichess game"] [Site "https://lichess.org/cIsiq3Gd"] [Date "2021.04.13"] [Round "-"] [White "FunSeeker"] [Black "rustemceferli1"] [Result "1-0"] [GameId "cIsiq3Gd"] [UTCDate "2021.04.13"] [UTCTime "19:04:17"] [WhiteElo "833"] [BlackElo "904"] [WhiteRatingDiff "+71"] [BlackRatingDiff "-36"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.26) Blunder. e6 was best. } { [%eval 6.26] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.52] } 2... bxa6 { [%eval 6.37] } 3. Qh5 { [%eval 4.99] } 3... Qh4 { [%eval 5.4] } 4. Qxf7? { (5.40 → 2.87) Mistake. Qxh4 was best. } { [%eval 2.87] } (4. Qxh4 Ba3 5. Nxa3 h6 6. Qxh6 Nxh6 7. Nb5 axb5 8. Kd1 b4) 4... Qxf2?! { (2.87 → 4.15) Inaccuracy. Kxf7 was best. } { [%eval 4.15] } (4... Kxf7 5. g3) 5. Qxg8?? { (4.15 → -2.03) Blunder. Kxf2 was best. } { [%eval -2.03] } (5. Kxf2) 5... Qxg2?? { (-2.03 → 0.00) Blunder. Qxe1 was best. } { [%eval 0.0] } (5... Qxe1) 6. Qxg7 { [%eval -0.1] } 6... Qxh2?? { (-0.10 → Mate in 11) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #11] } (6... Qxg7 7. Ne2) 7. Qxh7?? { (Mate in 11 → 1.24) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 1.24] } (7. Rxh2 Bxg7 8. Rxh7 Rxh7 9. Nh3 Rxh3 10. d4 Rxe3 11. Bxe3 exd4 12. Bxd4 Bxd4 13. Nd2 Bxb2) 7... Qxg1?? { (1.24 → Mate in 9) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #9] } (7... Qxd2 8. Kxd2) 8. Qxd7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-11] } (8. Rxg1 Rxh7 9. Rh1 Rxh1 10. a4 Rxe1 11. e4 Rxc1 12. Nc3 Rxa1 13. a5 Rxa5 14. b4 Bxb4) 8... Qxe3?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #16] } (8... Nxd7 9. Rxh8 Qxe1 10. Rxf8 Qxc1 11. Rxe8 Qxd2 12. Nxd2 Nb8 13. Rxc8 Nd7 14. Rxa8 Nb6 15. Rxa7) 9. Qxc7?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. Qxc8 was best. } { [%eval #-12] } (9. Qxc8 Qxe1 10. Qxe8 Qxh1 11. Qxf8 Qxc1 12. Qxh8 Qxc2 13. Qxb8 Qxb2 14. Qxa7 Qxd2 15. Nxd2 Rxa7) 9... Qxd2?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #8] } (9... Qxe1 10. Rxh8 Qxc1 11. Rxf8 Qxb2 12. Rxe8 Qxc2 13. Rxc8 Qxa2 14. Qxe5 Qxb1 15. Qxb8 Qxb8 16. Rxa6) 10. Qxa7?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-9] } (10. Nxd2 Rxh1 11. Qxc8 Rxe1 12. Qxb8 Rxb8 13. a4 Rxb2 14. Bxb2 Rxa1 15. Bxe5 Rxa4 16. Nc4 Rxc4) 10... Qxc2 { [%eval #-16] } 11. Qxa6 { [%eval #-8] } 11... Qxb2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bxa6 was best. } { [%eval #7] } (11... Bxa6 12. Rxh8 Qxb2 13. Bxb2 Ra7 14. Bxe5 Be7 15. Rxe8 Bc5 16. Rxb8 Rc7 17. Bxc7 Be2 18. Kxe2) 12. Rxh8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-7] } (12. Bxb2 Rxa6 13. Bxe5 Rxh1 14. Bxb8 Rxe1 15. a4 Rxb1 16. Rxb1 Rxa4 17. Ba7 Rxa7 18. Ra1 Rxa1#) 12... Qxa2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Nxa6 was best. } { [%eval #6] } (12... Nxa6 13. Bxb2 Be7 14. Rxe8 Bd8 15. Bxe5 Ra7 16. Rxd8 Rf7 17. Rxc8 Rf2 18. Kxf2 Nb8 19. Bxb8#) 13. Qxa2?? { (Mate in 6 → 0.13) Lost forced checkmate sequence. Qxc8 was best. } { [%eval 0.13] } (13. Qxc8 Qxa1 14. Qxb8 Qxb1 15. Qxe5 Qxc1 16. Rxf8 Kxf8 17. Kd2 Qxd2 18. Qa1 Rxa1#) 13... Rxa2 { [%eval -0.03] } 14. Rxa2?? { (-0.03 → Mate in 5) Checkmate is now unavoidable. Rxf8 was best. } { [%eval #-5] } (14. Rxf8 Kxf8) 14... Bh3?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Kd8 was best. } { [%eval #7] } (14... Kd8 15. Rxf8 Bg4 16. Rxd8 e4 17. Rxb8 Be2 18. Rxe2 e3 19. Bxe3#) 15. Rxf8 { [%eval #7] } 15... Kxf8 { [%eval #6] } 16. Rg2?? { (Mate in 6 → 0.19) Lost forced checkmate sequence. Bf4 was best. } { [%eval 0.19] } (16. Bf4 exf4 17. Ra6 Nxa6 18. Kd2 f3 19. Ke2 fxe2 20. Nd2 Bf1 21. Nxf1 exf1=Q#) 16... Bxg2 { [%eval 0.12] } 17. Kf1 { [%eval 0.0] } 17... Bxf1 { [%eval 0.0] } 18. Na3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-4] } (18. Nc3 e4 19. Nxe4 Nd7 20. Be3 Nf6 21. Nxf6 Ke8 22. Nxe8 Bb5 23. Bg5 Bxe8 24. Bf6 Bd7) 18... Bc4 { [%eval #-4] } 19. Nxc4 { [%eval #-3] } 19... Kf7 { [%eval #-3] } 20. Nxe5 { [%eval #-2] } 20... Na6?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Nc6 was best. } { [%eval #8] } (20... Nc6 21. Nxc6 Ke7 22. Nxe7#) 21. Nxf7 { [%eval #8] } 21... Nb4 { [%eval #7] } 22. Ng5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-6] } (22. Bh6 Nd5 23. Ng5 Ne3 24. Bg7 Ng2 25. Bb2 Ne3 26. Be5 Ng4 27. Bf6 Nxf6 28. Ne4 Nxe4#) 22... Nd5?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Na2 was best. } { [%eval #2] } (22... Na2 23. Nf7 Nxc1 24. Nh6 Ne2 25. Ng4 Nf4 26. Nh2 Ng2 27. Nf3 Nh4 28. Nxh4#) 23. Be3 { [%eval #5] } 23... Nxe3 { [%eval #4] } 24. Ne6 { [%eval #5] } 24... Nd5 { [%eval #1] } 25. Nf4 { [%eval #1] } 25... Nxf4# { Game ends by variant rule. } 1-0