FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/bK6WXF4z"]
[Date "2025.09.07"]
[White "Joseroehrs"]
[Black "Asgardian28"]
[Result "1-0"]
[GameId "bK6WXF4z"]
[UTCDate "2025.09.07"]
[UTCTime "18:41:19"]
[WhiteElo "1424"]
[BlackElo "1399"]
[WhiteRatingDiff "+96"]
[BlackRatingDiff "-70"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. d4?? { (0.20 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (2. g3 Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Nxd2 Nxd7) 2... c5?? { (Mate in 16 → -2.07) Lost forced checkmate sequence. e5 was best. } { [%eval -2.07] } (2... e5 3. dxe5 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 a5 8. Bxh8) 3. dxc5 { [%eval -2.76] } 3... Qb6?? { (-2.76 → 2.36) Blunder. g5 was best. } { [%eval 2.36] } (3... g5 4. Bxg5) 4. Qxd7?? { (2.36 → 0.00) Blunder. cxb6 was best. } { [%eval 0.0] } (4. cxb6 axb6) 4... Qxb3?? { (0.00 → 7.92) Blunder. Qxc5 was best. } { [%eval 7.92] } (4... Qxc5 5. Qxb7 Qxc2 6. Qxc8 Qxc1 7. Qxc1 g5 8. Qxg5 Nd7 9. Qxe7 Nxe7 10. Nd2) 5. Qxe7?? { (7.92 → Mate in 13) Checkmate is now unavoidable. axb3 was best. } { [%eval #-13] } (5. axb3 Nxd7 6. Rxa7 Nxc5 7. Rxb7 Nxb7 8. Bh6 Nxh6 9. Na3 Rxa3 10. c3 Rxb3) 5... Qxc2?? { (Mate in 13 → -1.00) Lost forced checkmate sequence. Nxe7 was best. } { [%eval -1.0] } (5... Nxe7 6. axb3 b6 7. Rxa7 Rxa7 8. cxb6 Nd5 9. bxa7 h5 10. axb8=Q h4 11. Qxc8) 6. Qxf7 { [%eval -1.22] } 6... Qxe2?? { (-1.22 → Mate in 13) Checkmate is now unavoidable. Bxc5 was best. } { [%eval #13] } (6... Bxc5 7. Qxe8) 7. Qxg8?? { (Mate in 13 → -3.79) Lost forced checkmate sequence. Bxe2 was best. } { [%eval -3.79] } (7. Bxe2 Bxc5 8. Qxe8 Bxf2 9. Qxc8 Bxg1 10. Qxb7 Bxh2 11. Qxh7 Rxh7 12. Rxh2 Rxh2) 7... Rxg8?? { (-3.79 → Mate in 10) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #10] } (7... Qxe1) 8. Bxe2 { [%eval #12] } 8... Bxc5 { [%eval #11] } 9. Bg4?? { (Mate in 11 → 0.83) Lost forced checkmate sequence. Kd2 was best. } { [%eval 0.83] } (9. Kd2 Bxf2 10. Bh5 gxh5 11. Ne2 Rxg2 12. Rf1 Rxh2 13. Rxf2 Rxf2 14. Kc2 Rxe2) 9... Bxf2 { [%eval 0.05] } 10. Kxf2 { [%eval 1.65] } 10... Bxg4 { [%eval 0.42] } 11. Bf4?? { (0.42 → Mate in 9) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-9] } (11. Nf3 Bxf3) 11... Bf3?? { (Mate in 9 → 3.68) Lost forced checkmate sequence. Rf8 was best. } { [%eval 3.68] } (11... Rf8 12. Bxb8 Rxf2 13. Bxa7 Rxa2 14. Rxa2 Rxa7 15. Rxa7 Kf7 16. Rxb7 Kf6 17. Rxh7) 12. Bxb8 { [%eval 4.23] } 12... Rxb8 { [%eval 4.59] } 13. gxf3? { (4.59 → 2.74) Mistake. Kxf3 was best. } { [%eval 2.74] } (13. Kxf3 Rh8 14. Nd2 b6 15. Ke3 Kd7 16. Ne2 Rb7 17. Ke4 g5 18. Kd4 Rc8) 13... h5 { [%eval 2.92] } 14. Nc3?! { (2.92 → 1.99) Inaccuracy. Nd2 was best. } { [%eval 1.99] } (14. Nd2 Rh8 15. Kg3 Kf8 16. Ne2 Rg8 17. Kf2 Rg7 18. f4 Rh7 19. f5 gxf5) 14... Kf7?! { (1.99 → 2.70) Inaccuracy. Ke7 was best. } { [%eval 2.7] } (14... Ke7 15. f4) 15. h4?? { (2.70 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-7] } (15. Rd1 Ke7) 15... Ra8?? { (Mate in 7 → 2.37) Lost forced checkmate sequence. g5 was best. } { [%eval 2.37] } (15... g5 16. hxg5 Rxg5 17. Rxh5 Rxg1 18. Kxg1 a5 19. Rxa5 Ra8 20. Rxa8 b5 21. Nxb5) 16. Kg3?? { (2.37 → Mate in 6) Checkmate is now unavoidable. Nce2 was best. } { [%eval #-6] } (16. Nce2 Rh8 17. Nf4 b5 18. Nxh5 gxh5 19. f4 b4 20. Rh3 Rh6 21. Ra3 bxa3) 16... Rh8 { [%eval #-8] } 17. f4 { [%eval #-6] } 17... g5 { [%eval #-7] } 18. hxg5 { [%eval #-6] } 18... Rh6?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. h4 was best. } { [%eval #7] } (18... h4 19. Kxh4 Rxh4 20. Rxh4 b5 21. Nxb5 Rd8 22. Nxa7 Kf6 23. gxf6 Rc8 24. Nxc8#) 19. Rxh5 { [%eval #7] } 19... Rxh5 { [%eval #6] } 20. f5 { [%eval #6] } 20... Rxg5 { [%eval #5] } 21. a3 { [%eval #5] } 21... Rxg3 { [%eval #4] } 22. f6?? { (Mate in 4 → -1.29) Lost forced checkmate sequence. Nh3 was best. } { [%eval -1.29] } (22. Nh3 Rxh3 23. Rd1 Rxc3 24. Rd6 Rxa3 25. Rf6 Kxf6#) 22... Rxg1 { [%eval -1.17] } 23. Rxg1 { [%eval -0.56] } 23... Kxf6 { [%eval -0.33] } 24. Rg5?! { (-0.33 → -1.02) Inaccuracy. Rg6 was best. } { [%eval -1.02] } (24. Rg6) 24... Kxg5 { [%eval -0.81] } 25. Nd1?? { (-0.81 → -3.10) Blunder. a4 was best. } { [%eval -3.1] } (25. a4 a5) 25... Rd8?? { (-3.10 → Mate in 3) Checkmate is now unavoidable. Kf4 was best. } { [%eval #3] } (25... Kf4 26. Nf2 Ke5 27. Nh3 Kd6 28. Nf2 Rc8 29. a4 a6 30. a5 Rc7 31. Nd1) 26. a4 { [%eval #3] } 26... Rxd1 { [%eval #2] } 27. a5 { [%eval #2] } 27... b6 { [%eval #1] } 28. axb6 { [%eval #1] } 28... axb6# { Game ends by variant rule. } 1-0