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[Event "rated Antichess game"] [Site "https://lichess.org/Dqng4EXA"] [Date "2025.09.07"] [White "Asgardian28"] [Black "Joseroehrs"] [Result "1-0"] [GameId "Dqng4EXA"] [UTCDate "2025.09.07"] [UTCTime "19:13:51"] [WhiteElo "1387"] [BlackElo "1462"] [WhiteRatingDiff "+51"] [BlackRatingDiff "-55"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... g5?? { (2.49 → 6.81) Blunder. b5 was best. } { [%eval 6.81] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. h4?? { (6.81 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 Nxa6 3. b4 Nxb4 4. Qh5 Nxc2 5. Qxf7 Nxe3 6. dxe3 Kxf7) 2... gxh4 { [%eval #-16] } 3. Rxh4 { [%eval #-15] } 3... Bh6?? { (Mate in 15 → 2.30) Lost forced checkmate sequence. b5 was best. } { [%eval 2.3] } (3... b5 4. Bxb5 Bb7 5. Bxd7 Bxg2 6. Bxe8 Qxd2 7. Nxd2 h6 8. Bxf7 Rh7 9. Bxg8) 4. Rxh6 { [%eval 2.74] } 4... Nxh6 { [%eval 2.84] } 5. Ba6 { [%eval 2.16] } 5... bxa6 { [%eval 2.4] } 6. Qg4 { [%eval 1.97] } 6... Nxg4 { [%eval 1.87] } 7. e4 { [%eval 1.69] } 7... Nxf2 { [%eval 1.51] } 8. Kxf2 { [%eval 1.21] } 8... f5?? { (1.21 → 3.47) Blunder. d5 was best. } { [%eval 3.47] } (8... d5) 9. exf5 { [%eval 2.86] } 9... e5?? { (2.86 → Mate in 11) Checkmate is now unavoidable. Kf7 was best. } { [%eval #11] } (9... Kf7 10. Na3) 10. fxe6 { [%eval #11] } 10... dxe6 { [%eval #10] } 11. d4 { [%eval #10] } 11... Qxd4 { [%eval #9] } 12. Bh6?? { (Mate in 9 → 0.77) Lost forced checkmate sequence. b4 was best. } { [%eval 0.77] } (12. b4 Qxf2 13. Ne2 Qxe2 14. Nc3 Qxc2 15. Nd5 exd5 16. Bf4 Qxa2 17. Bxc7 Qxg2) 12... Qxb2 { [%eval 0.72] } 13. a4?? { (0.72 → -1.57) Blunder. Nc3 was best. } { [%eval -1.57] } (13. Nc3 Qxa2) 13... Qxb1 { [%eval -1.22] } 14. Rxb1 { [%eval -1.04] } 14... Bb7 { [%eval -1.46] } 15. Rxb7 { [%eval -1.67] } 15... Rf8?? { (-1.67 → Mate in 6) Checkmate is now unavoidable. Kf7 was best. } { [%eval #6] } (15... Kf7) 16. Rxa7?? { (Mate in 6 → -1.59) Lost forced checkmate sequence. Rxc7 was best. } { [%eval -1.59] } (16. Rxc7 Rxf2 17. Rxa7 Rxa7 18. c4 Rxg2 19. a5 Rxg1 20. Bc1 Rxc1 21. c5 Rxc5#) 16... Rxa7 { [%eval -1.07] } 17. Bxf8 { [%eval -1.6] } 17... Kxf8 { [%eval -1.38] } 18. c4 { [%eval -1.79] } 18... c5?? { (-1.79 → 0.00) Blunder. a5 was best. } { [%eval 0.0] } (18... a5 19. Ke3) 19. Ne2?? { (0.00 → -2.30) Blunder. a5 was best. } { [%eval -2.3] } (19. a5 Ke7 20. g4 Kd6 21. g5 Ke5 22. g6 hxg6 23. Kf3 Kf4 24. Kxf4 g5) 19... Rb7?? { (-2.30 → 0.30) Blunder. a5 was best. } { [%eval 0.3] } (19... a5 20. Nc3 Nc6 21. Nd1 Ke7 22. Kg3 Kd6 23. Kf3 Rd7 24. Ne3 Rb7 25. Ke2) 20. Nd4?? { (0.30 → -5.29) Blunder. Nc3 was best. } { [%eval -5.29] } (20. Nc3 Rb1 21. Nxb1 a5 22. Nc3 Ke7 23. Nd1 Nc6 24. Kf3 Kd6 25. Ne3 Kd5) 20... cxd4 { [%eval -4.26] } 21. Ke3?? { (-4.26 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (21. g4 a5 22. g5 h6 23. gxh6 Rb3 24. h7 e5 25. Kg3 Rxg3 26. h8=K Rb3) 21... dxe3 { [%eval #-13] } 22. g4 { [%eval #-11] } 22... a5 { [%eval #-11] } 23. c5 { [%eval #-10] } 23... Rb5?? { (Mate in 10 → -2.46) Lost forced checkmate sequence. e2 was best. } { [%eval -2.46] } (23... e2 24. g5 h6 25. gxh6 Kf7 26. h7 e1=R 27. c6 Nxc6 28. h8=K Kg8 29. Kxg8) 24. axb5 { [%eval -3.19] } 24... Na6?! { (-3.19 → -1.87) Inaccuracy. a4 was best. } { [%eval -1.87] } (24... a4 25. g5 a3 26. c6 Nxc6 27. bxc6 e2 28. c7 a2 29. c8=N h6 30. gxh6) 25. bxa6 { [%eval -1.82] } 25... h5? { (-1.82 → -0.66) Mistake. a4 was best. } { [%eval -0.66] } (25... a4 26. c6) 26. gxh5 { [%eval -0.88] } 26... Kg8?! { (-0.88 → 0.07) Inaccuracy. a4 was best. } { [%eval 0.07] } (26... a4 27. c6) 27. a7 { [%eval 0.15] } 27... e2 { [%eval 0.24] } 28. c6 { [%eval 0.0] } 28... e5 { [%eval 0.0] } 29. c7 { [%eval -0.08] } 29... e4 { [%eval -0.16] } 30. c8=B { [%eval 0.0] } 30... e1=Q { [%eval 0.26] } 31. a8=N { [%eval 0.0] } 31... Kf7 { [%eval 0.42] } 32. Be6? { (0.42 → -1.05) Mistake. Nc7 was best. } { [%eval -1.05] } (32. Nc7) 32... Kxe6 { [%eval -1.05] } 33. h6 { [%eval -1.56] } 33... Qg1? { (-1.56 → 0.00) Mistake. e3 was best. } { [%eval 0.0] } (33... e3 34. h7) 34. Nb6?? { (0.00 → -1.73) Blunder. h7 was best. } { [%eval -1.73] } (34. h7 Qe1 35. Nc7 Ke5 36. Ne6 Kxe6 37. h8=B Qc3 38. Bxc3 e3 39. Bxa5 e2) 34... Qxb6 { [%eval -1.44] } 35. h7 { [%eval -1.67] } 35... Qd6?? { (-1.67 → Mate in 6) Checkmate is now unavoidable. e3 was best. } { [%eval #6] } (35... e3) 36. h8=Q?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. h8=R was best. } { [%eval #-4] } (36. h8=R Qd8 37. Rxd8 Kd5 38. Rxd5 e3 39. Rxa5 e2 40. Rd5 e1=Q 41. Rd1 Qxd1#) 36... Qd4 { [%eval #-4] } 37. Qxd4 { [%eval #-3] } 37... Kf6?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ke7 was best. } { [%eval #2] } (37... Ke7 38. Qxe4 Ke8 39. Qxe8 a4 40. Qxa4#) 38. Qxf6 { [%eval #2] } 38... a4 { [%eval #1] } 39. Qf3 { [%eval #1] } 39... exf3# { Game ends by variant rule. } 1-0