FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/LUfblG7g"]
[Date "2025.09.07"]
[White "Asgardian28"]
[Black "Joseroehrs"]
[Result "0-1"]
[GameId "LUfblG7g"]
[UTCDate "2025.09.07"]
[UTCTime "18:48:23"]
[WhiteElo "1329"]
[BlackElo "1520"]
[WhiteRatingDiff "-38"]
[BlackRatingDiff "+48"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... a6?! { (-0.19 → 0.57) Inaccuracy. c5 was best. } { [%eval 0.57] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. Bb2?? { (0.57 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 c5 3. Bxa6 Nxa6 4. b4 cxb4 5. d3 b3 6. cxb3 Qa5) 2... e5?? { (Mate in 15 → 0.84) Lost forced checkmate sequence. g5 was best. } { [%eval 0.84] } (2... g5 3. Bxh8 Bg7 4. Bxg7 Nh6 5. Bxh6 d5 6. Bxg5 Qd6 7. Bxe7 Qxh2 8. Rxh2) 3. Bxe5 { [%eval 1.02] } 3... Bb4?? { (1.02 → Mate in 18) Checkmate is now unavoidable. Qh4 was best. } { [%eval #18] } (3... Qh4 4. Bxg7) 4. Bxc7?? { (Mate in 18 → 2.74) Lost forced checkmate sequence. Bxg7 was best. } { [%eval 2.74] } (4. Bxg7 Bxd2 5. Bxh8 Bxe1 6. Qxd7 Qxd7 7. Nf3 Bxf2 8. Ne1 Bxe1 9. b4 Bxb4) 4... Bxd2 { [%eval 2.16] } 5. Qxd2?? { (2.16 → -2.15) Blunder. Kxd2 was best. } { [%eval -2.15] } (5. Kxd2 Qxc7) 5... Qxc7 { [%eval -1.67] } 6. Qxd7 { [%eval -1.74] } 6... Qxc2?? { (-1.74 → 0.42) Blunder. Bxd7 was best. } { [%eval 0.42] } (6... Bxd7 7. h4) 7. Qxf7 { [%eval 0.08] } 7... Qxe2?? { (0.08 → Mate in 11) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #11] } (7... Kxf7 8. g4) 8. Bxe2 { [%eval #11] } 8... Kxf7 { [%eval #10] } 9. Bxa6 { [%eval #10] } 9... bxa6 { [%eval #9] } 10. g3?? { (Mate in 9 → 0.07) Lost forced checkmate sequence. g4 was best. } { [%eval 0.07] } (10. g4 Bxg4 11. Nf3 Bxf3 12. Na3 Bxh1 13. f3 Bxf3 14. Ke2 Bxe2 15. Rf1 Bxf1) 10... Bh3 { [%eval -0.46] } 11. Nxh3 { [%eval 0.15] } 11... g5?! { (0.15 → 0.84) Inaccuracy. Nd7 was best. } { [%eval 0.84] } (11... Nd7 12. Ng1) 12. Nxg5 { [%eval 0.89] } 12... h5 { [%eval 0.84] } 13. Nxf7 { [%eval 0.69] } 13... Ne7?? { (0.69 → 8.27) Blunder. a5 was best. } { [%eval 8.27] } (13... a5 14. Nxh8 h4 15. gxh4 a4 16. bxa4 Rxa4 17. Na3 Rxh4 18. Rf1 Rxh2 19. Nb5) 14. Nxh8 { [%eval 6.23] } 14... Ng6?? { (6.23 → Mate in 12) Checkmate is now unavoidable. Ra7 was best. } { [%eval #12] } (14... Ra7) 15. Nxg6 { [%eval #12] } 15... h4 { [%eval #11] } 16. gxh4 { [%eval #11] } 16... Nd7 { [%eval #9] } 17. Ne5 { [%eval #12] } 17... Nxe5 { [%eval #11] } 18. f3 { [%eval #11] } 18... Nxf3 { [%eval #11] } 19. Kf2?? { (Mate in 11 → 1.72) Lost forced checkmate sequence. Ke2 was best. } { [%eval 1.72] } (19. Ke2 Nxh2 20. Rxh2 a5 21. a4 Ra6 22. Nc3 Ra8 23. b4 axb4 24. Nd5 Rxa4) 19... Nxh2 { [%eval 2.25] } 20. Rxh2 { [%eval 2.66] } 20... Rb8?? { (2.66 → Mate in 6) Checkmate is now unavoidable. Rd8 was best. } { [%eval #6] } (20... Rd8) 21. b4 { [%eval #10] } 21... Rxb4 { [%eval #9] } 22. Rg2?? { (Mate in 9 → 1.74) Lost forced checkmate sequence. Na3 was best. } { [%eval 1.74] } (22. Na3 Rxh4 23. Rxh4 a5 24. Nc4 a4 25. Nb2 a3 26. Ke1 axb2 27. Kd2 bxa1=K) 22... Rxb1 { [%eval 1.74] } 23. Rxb1 { [%eval 2.1] } 23... a5 { [%eval 1.8] } 24. Rb4 { [%eval 1.72] } 24... axb4 { [%eval 1.72] } 25. a3 { [%eval 1.74] } 25... bxa3 { [%eval 1.93] } 26. Rg1?? { (1.93 → 0.00) Blunder. h5 was best. } { [%eval 0.0] } (26. h5 a2 27. Rg6 a1=K 28. h6 Kb2 29. h7 Kc3 30. Rg2 Kc4 31. Kf3 Kd5) 26... a2 { [%eval 0.0] } 27. Rb1?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rg5 was best. } { [%eval #-4] } (27. Rg5 a1=B 28. Rg7 Bxg7 29. h5 Bb2 30. Kf3 Bc3 31. Kg3 Bd4 32. Kg4 Bb2) 27... axb1=Q { [%eval #-5] } 28. Kf1 { [%eval #-3] } 28... Qxf1 { [%eval #-3] } 29. h5 { [%eval #-2] } 29... Qg1 { [%eval #-2] } 30. h6 { [%eval #-1] } 30... Qg7 { [%eval #-1] } 31. hxg7# { Game ends by variant rule. } 0-1