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[Event "rated Antichess game"] [Site "https://lichess.org/ZNMK0DeU"] [Date "2021.05.10"] [Round "-"] [White "omarProgrammer"] [Black "Michtiti"] [Result "1-0"] [GameId "ZNMK0DeU"] [UTCDate "2021.05.10"] [UTCTime "02:05:05"] [WhiteElo "1189"] [BlackElo "1141"] [WhiteRatingDiff "+73"] [BlackRatingDiff "-38"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... f5?? { (0.00 → 8.33) Blunder. Nh6 was best. } { [%eval 8.33] } (1... Nh6 2. b3 g6 3. g4 Nxg4 4. Bg2 Nxh2 5. Bxb7 Bxb7 6. Rxh2) 2. e4 { [%eval 7.44] } 2... fxe4 { [%eval 7.89] } 3. Qf3?? { (7.89 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 bxa6) 3... exf3 { [%eval #-15] } 4. Nxf3 { [%eval #-14] } 4... e5 { [%eval #-14] } 5. Nxe5 { [%eval #-13] } 5... d5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qh4 was best. } { [%eval #13] } (5... Qh4 6. gxh4 g5 7. hxg5 Bg7 8. Nxd7 Bxb2 9. Nxb8 Rxb8 10. Bxb2 Be6 11. Bxh8 Bxa2 12. Rxa2) 6. Bh3 { [%eval #13] } 6... Bxh3 { [%eval #12] } 7. Rf1?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Ng6 was best. } { [%eval #-13] } (7. Ng6 hxg6 8. b4 Bxb4 9. Bb2 Bxd2 10. Bxg7 Bxe1 11. Bxh8 Bxf2 12. g4 Bxg4 13. Rg1 Bxg1) 7... Bxf1 { [%eval #-11] } 8. Kxf1 { [%eval #-10] } 8... Qh4 { [%eval #-10] } 9. gxh4 { [%eval #-9] } 9... Ba3 { [%eval #-9] } 10. bxa3 { [%eval #-8] } 10... Kf7 { [%eval #-8] } 11. Nxf7 { [%eval #-7] } 11... Nh6?? { (Mate in 7 → -0.28) Lost forced checkmate sequence. h5 was best. } { [%eval -0.28] } (11... h5 12. Nxh8 g6 13. Nxg6 Ne7 14. Nxe7 Nd7 15. Nxd5 a5 16. Nxc7 a4 17. Nxa8 Nb6 18. Nxb6#) 12. Nxh6 { [%eval -2.13] } 12... gxh6 { [%eval 0.0] } 13. c4?! { (0.00 → -0.75) Inaccuracy. f4 was best. } { [%eval -0.75] } (13. f4 Nd7 14. d4 a5 15. Nd2 Nb8 16. Kf2 Ra7 17. Kf3 c5 18. dxc5 Nc6 19. a4 Rha8) 13... dxc4 { [%eval -1.83] } 14. d3? { (-1.83 → -3.17) Mistake. Bb2 was best. } { [%eval -3.17] } (14. Bb2 Nd7) 14... cxd3 { [%eval -3.16] } 15. Bxh6 { [%eval -2.88] } 15... Rf8 { [%eval -2.68] } 16. Bxf8 { [%eval -2.32] } 16... c5?? { (-2.32 → 1.33) Blunder. h6 was best. } { [%eval 1.33] } (16... h6 17. Bxh6) 17. Bxc5 { [%eval 1.62] } 17... b6?? { (1.62 → Mate in 8) Checkmate is now unavoidable. Nc6 was best. } { [%eval #8] } (17... Nc6) 18. Bxb6 { [%eval #8] } 18... axb6 { [%eval #7] } 19. Ke2?? { (Mate in 7 → 0.02) Lost forced checkmate sequence. Nd2 was best. } { [%eval 0.02] } (19. Nd2 Rxa3 20. Re1 Rxa2 21. Re5 Rxd2 22. f3 Rxh2 23. Rf5 Rxh4 24. Ke2 dxe2 25. Rf4 Rxf4#) 19... dxe2?? { (0.02 → Mate in 6) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #6] } (19... Rxa3) 20. Nd2 { [%eval #6] } 20... Rxa3 { [%eval #5] } 21. Rd1 { [%eval #5] } 21... exd1=N { [%eval #4] } 22. Nb3 { [%eval #31] } 22... Rxb3 { [%eval #29] } 23. axb3 { [%eval #29] } 23... Nxf2 { [%eval #26] } 24. h3 { [%eval #27] } 24... Nxh3 { [%eval #27] } 25. h5 { [%eval 47.87] } 25... Nf2?! { (47.87 → Mate in 21) Checkmate is now unavoidable. Ng5 was best. } { [%eval #21] } (25... Ng5 26. b4) 26. b4 { [%eval #21] } 26... b5 { [%eval #1] } 27. h6 { [%eval #1] } 27... Nd7# { Game ends by variant rule. } 1-0