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[Event "rated variant:antichess game"] [Site "https://lichess.org/WrTAvZ2j"] [Date "2022.06.14"] [Round "-"] [White "Power_Tore2011"] [Black "PoisonPython"] [Result "0-1"] [GameId "WrTAvZ2j"] [UTCDate "2022.06.14"] [UTCTime "04:04:35"] [WhiteElo "1230"] [BlackElo "1412"] [WhiteRatingDiff "-35"] [BlackRatingDiff "+38"] [Variant "Antichess"] [TimeControl "900+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5 2. Ne2 Qa5 3. c3 Qxc3 4. bxc3 b6 5. a3 Na6 6. Qa4 Nb8 7. Qxa7 Rxa7) 1... f5?? { (Mate in 15 → -4.21) Lost forced checkmate sequence. b5 was best. } { [%eval -4.21] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... g5?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 { [%eval #20] } 3... hxg6 { [%eval #19] } 4. Qh5 { [%eval #19] } 4... gxh5 { [%eval #18] } 5. Ba6 { [%eval #17] } 5... bxa6 { [%eval #16] } 6. d4?? { (Mate in 16 → Mate in 13) Lost forced checkmate sequence. Na3 was best. } { [%eval #-13] } (6. Na3 Rh6 7. g4 hxg4 8. Nf3 gxf3 9. d3 Rxh2 10. Rxh2 Bh6) 6... e5 { [%eval #-13] } 7. dxe5 { [%eval #-12] } 7... Ba3 { [%eval #-12] } 8. bxa3 { [%eval #-11] } 8... Qg5 { [%eval #-11] } 9. Bxg5 { [%eval #-10] } 9... Nf6?? { (Mate in 10 → 4.07) Lost forced checkmate sequence. Kd8 was best. } { [%eval 4.07] } (9... Kd8 10. Bxd8 a5 11. Bxc7 Na6 12. Bxa5 Nf6 13. exf6 Rd8 14. Bxd8 Nc7 15. Bxc7 d6 16. Bxd6) 10. exf6 { [%eval 3.58] } 10... Rh6 { [%eval 3.61] } 11. Bxh6 { [%eval 3.42] } 11... Kf8?? { (3.42 → 7.99) Blunder. c5 was best. } { [%eval 7.99] } (11... c5) 12. Bxf8 { [%eval 7.3] } 12... c5 { [%eval 7.68] } 13. Bxc5 { [%eval 7.24] } 13... d6? { (7.24 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (13... Nc6 14. Bxa7) 14. Bxd6? { (Mate in 12 → 9.07) Lost forced checkmate sequence. Bxa7 was best. } { [%eval 9.07] } (14. Bxa7 Rxa7 15. g4 hxg4 16. Nh3 gxh3 17. f7 Rxf7 18. f4 Rxf4 19. c4 Rxc4 20. Nc3 Rxc3) 14... Bh3 { [%eval #17] } 15. Bxb8 { [%eval #16] } 15... Rxb8 { [%eval #16] } 16. gxh3 { [%eval #15] } 16... Rxb1 { [%eval #13] } 17. Rxb1 { [%eval #13] } 17... a5 { [%eval #14] } 18. Rb4?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-3] } (18. Ne2 a4 19. Rb6 axb6 20. Rg1 b5 21. c4 bxc4 22. Rg5 h4 23. Nc1 c3 24. Ne2 c2) 18... axb4 { [%eval #-3] } 19. axb4 { [%eval #-2] } 19... a5 { [%eval #-2] } 20. bxa5 { [%eval #-1] } 20... h4 { [%eval #-1] } 21. Nf3# { Game ends by variant rule. } 0-1