FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/W95XU5Ck"]
[Date "2021.01.28"]
[Round "-"]
[White "Kuldeep_Khoont"]
[Black "zhangwangjonathan"]
[Result "0-1"]
[GameId "W95XU5Ck"]
[UTCDate "2021.01.28"]
[UTCTime "14:34:27"]
[WhiteElo "834"]
[BlackElo "838"]
[WhiteRatingDiff "-57"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "90+180"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... d6?? { (0.97 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval #14] } 2... Nxa6 { [%eval #14] } 3. Qh5?? { (Mate in 14 → 0.09) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.09] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. a4 Bxc2 6. Na3 Bxa4 7. b4 Nxb4 8. Ra2 Nxa2 9. f4 Nxc1) 3... Bg4?? { (0.09 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (3... Bh3 4. Qxh3 Nb4 5. Qxh7 Nxc2 6. Qxc2 Rxh2 7. Rxh2 Kd7 8. Qxc7) 4. Qxf7 { [%eval #14] } 4... Kxf7 { [%eval #13] } 5. Ke2?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.0] } (5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. d4 Bxa2 9. d5 Bxd5 10. e4 Bxe4 11. Nh3 Bxg2) 5... Bxe2 { [%eval 0.0] } 6. Nxe2 { [%eval 0.0] } 6... Kf6?? { (0.00 → 5.24) Blunder. Qe8 was best. } { [%eval 5.24] } (6... Qe8 7. b4 Nxb4 8. Nbc3 Nxa2 9. Nxa2 Rb8 10. Rg1 Ke6 11. Re1 Kf7 12. Rd1 Ke6 13. Rf1) 7. Nf4?? { (5.24 → 0.63) Blunder. b4 was best. } { [%eval 0.63] } (7. b4 Nxb4) 7... Ke6 { [%eval 0.9] } 8. Nxe6 { [%eval 1.09] } 8... Nb8?? { (1.09 → Mate in 13) Checkmate is now unavoidable. Nb4 was best. } { [%eval #13] } (8... Nb4 9. Nxd8 Nxc2 10. Nxb7 Nxe3 11. dxe3 e5 12. Nxd6 cxd6 13. a4 Ne7 14. Re1 g5 15. Na3) 9. Nxc7?? { (Mate in 13 → 3.78) Lost forced checkmate sequence. Nxg7 was best. } { [%eval 3.78] } (9. Nxg7 Bxg7 10. b4 Bxa1 11. Bb2 Bxb2 12. Na3 Bxa3 13. d3 Bxb4 14. Re1 Bxe1 15. e4 Bxf2) 9... Qxc7 { [%eval 3.7] } 10. d4?? { (3.70 → 0.74) Blunder. c4 was best. } { [%eval 0.74] } (10. c4 Qxc4) 10... Qxc2 { [%eval -1.68] } 11. e4?? { (-1.68 → Mate in 11) Checkmate is now unavoidable. b3 was best. } { [%eval #-11] } (11. b3 Qxb1) 11... Qxb2 { [%eval #-12] } 12. Bxb2 { [%eval #-11] } 12... e5 { [%eval #-11] } 13. dxe5 { [%eval #-10] } 13... dxe5 { [%eval #-10] } 14. Bxe5 { [%eval #-9] } 14... Bd6 { [%eval #-9] } 15. Bxd6 { [%eval #-8] } 15... Ne7?? { (Mate in 8 → 3.36) Lost forced checkmate sequence. Nf6 was best. } { [%eval 3.36] } (15... Nf6 16. Bxb8 Nxe4 17. Bxa7 Nxf2 18. Bxf2 Rxa2 19. Rxa2 b6 20. Bxb6 Rd8 21. Bxd8 g5 22. Bxg5) 16. Bxb8 { [%eval 3.48] } 16... Raxb8 { [%eval 2.82] } 17. Nc3?? { (2.82 → Mate in 9) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-9] } (17. Rd1 Nd5) 17... Rbc8?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. b5 was best. } { [%eval #8] } (17... b5 18. Nxb5 Rxb5 19. e5 Rxe5 20. Rhg1 Re1 21. Raxe1 Rd8 22. Rxe7 Rd4 23. Rxg7 Rd3 24. Rxh7) 18. f3 { [%eval #8] } 18... Rxc3 { [%eval #7] } 19. g4?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. g3 was best. } { [%eval #-7] } (19. g3 Rxf3 20. h4 Rxg3 21. Rh3 Rxh3 22. a4 Rxh4 23. a5 Rxe4 24. Ra4 Rxa4 25. a6 bxa6#) 19... Rxf3 { [%eval #-7] } 20. h3 { [%eval #-6] } 20... Rxh3 { [%eval #-6] } 21. Rxh3 { [%eval #-5] } 21... Nd5?? { (Mate in 5 → 1.75) Lost forced checkmate sequence. Rf8 was best. } { [%eval 1.75] } (21... Rf8 22. Rxh7 g5 23. Rxe7 Rf2 24. Rxb7 Rxa2 25. Rxa7 Rxa1 26. Rxa1#) 22. Rxh7 { [%eval 1.87] } 22... Rxh7 { [%eval 2.05] } 23. exd5 { [%eval 2.23] } 23... Rh5?? { (2.23 → Mate in 38) Checkmate is now unavoidable. a5 was best. } { [%eval #38] } (23... a5 24. Rf1) 24. gxh5 { [%eval 48.09] } 24... g6 { [%eval #29] } 25. hxg6 { [%eval 49.04] } 25... b6?! { (49.04 → Mate in 18) Checkmate is now unavoidable. b5 was best. } { [%eval #18] } (25... b5 26. d6) 26. Rc1 { [%eval #12] } 26... b5 { [%eval #11] } 27. Rc4 { [%eval #13] } 27... bxc4 { [%eval #12] } 28. a4?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. d6 was best. } { [%eval #-7] } (28. d6 c3 29. g7 c2 30. d7 a5 31. d8=R c1=K 32. Rb8 Kd1 33. Rb4 axb4 34. a3 bxa3) 28... a5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. c3 was best. } { [%eval 0.0] } (28... c3 29. g7 c2 30. g8=R c1=R 31. Rg1 Rxg1 32. d6 Re1 33. d7 Re8 34. dxe8=Q a5 35. Qf8#) 29. d6 { [%eval 0.0] } 29... c3 { [%eval 0.0] } 30. d7 { [%eval 0.0] } 30... c2 { [%eval 0.0] } 31. d8=Q?? { (0.00 → Mate in 2) Checkmate is now unavoidable. d8=K was best. } { [%eval #-2] } (31. d8=K c1=B 32. g7 Ba3 33. Ke7 Bxe7 34. g8=B Bf6 35. Bb3 Bh8 36. Bf7 Bf6 37. Bd5 Bh8) 31... c1=K { [%eval #-2] } 32. Qxa5 { [%eval #-1] } 32... Kd2 { [%eval #-1] } 33. Qxd2# { Game ends by variant rule. } 0-1