FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/J03SCvG0"]
[Date "2021.01.28"]
[Round "-"]
[White "Kuldeep_Khoont"]
[Black "zhangwangjonathan"]
[Result "0-1"]
[GameId "J03SCvG0"]
[UTCDate "2021.01.28"]
[UTCTime "14:27:16"]
[WhiteElo "817"]
[BlackElo "848"]
[WhiteRatingDiff "-75"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "90+180"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... d6?? { (0.97 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval #14] } 2... bxa6 { [%eval #13] } 3. Qh5?? { (Mate in 13 → 4.75) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.75] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. d4 Bxg2) 3... f5?? { (4.75 → Mate in 13) Checkmate is now unavoidable. Bh3 was best. } { [%eval #13] } (3... Bh3 4. Qxh3 Nf6 5. Qxh7 Nxh7 6. Na3 Nd7 7. Ne2 Nb6 8. Nb5) 4. Qxe8 { [%eval #14] } 4... Qxe8 { [%eval #13] } 5. d4?? { (Mate in 13 → -4.54) Lost forced checkmate sequence. e4 was best. } { [%eval -4.54] } (5. e4 fxe4 6. g4 Bxg4 7. f4 exf3 8. Nxf3 Bxf3 9. Nc3 Bxh1 10. Ne4 Bxe4 11. Rb1 Bxc2) 5... f4 { [%eval -2.67] } 6. exf4 { [%eval -2.53] } 6... e5?? { (-2.53 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (6... Bh3) 7. fxe5 { [%eval #14] } 7... dxe5 { [%eval #13] } 8. dxe5 { [%eval #13] } 8... Qxe5 { [%eval #12] } 9. Bf4?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (9. g4 Bxg4 10. b4 Bxb4 11. h4 Qxe1 12. Ne2 Qxe2 13. Nc3 Qxc2 14. Bg5 Qxf2 15. Rhe1 Qxh4) 9... Qxf4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #11] } (9... Qxb2 10. Bxc7 Qxc2 11. Bxb8 Qxb1 12. Bxa7 Rxa7 13. Rxb1 Bh3 14. gxh3 Bb4 15. Rxb4 Rb7 16. Rxb7) 10. Kd2?? { (Mate in 11 → -4.19) Lost forced checkmate sequence. g4 was best. } { [%eval -4.19] } (10. g4 Bxg4 11. Nf3 Qxf3 12. Kd2 Qxf2 13. Ke2 Qxe2 14. h4 Qxc2 15. Nd2 Qxd2 16. a4 Qxb2) 10... Qxd2 { [%eval -3.85] } 11. Nxd2 { [%eval -3.0] } 11... Bh3 { [%eval -3.32] } 12. gxh3 { [%eval -3.0] } 12... Ba3 { [%eval -2.67] } 13. bxa3 { [%eval -3.41] } 13... Nc6?! { (-3.41 → -2.67) Inaccuracy. c5 was best. } { [%eval -2.67] } (13... c5 14. Ndf3) 14. a4 { [%eval -3.74] } 14... Ne5?? { (-3.74 → -0.94) Blunder. Nce7 was best. } { [%eval -0.94] } (14... Nce7 15. a5) 15. Nc4 { [%eval -1.73] } 15... Nxc4 { [%eval -1.28] } 16. Re1?? { (-1.28 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #-7] } (16. a5) 16... Re8 { [%eval #-7] } 17. Rxe8 { [%eval #-6] } 17... Na3 { [%eval #-7] } 18. Rxg8 { [%eval #-6] } 18... Nxc2 { [%eval #-6] } 19. Rxh8 { [%eval #-4] } 19... Ne3 { [%eval #-5] } 20. fxe3 { [%eval #-4] } 20... c5 { [%eval #-5] } 21. Rxh7 { [%eval #-4] } 21... c4 { [%eval #-8] } 22. Rxg7 { [%eval #-7] } 22... c3 { [%eval #-7] } 23. Rxa7 { [%eval #-6] } 23... c2 { [%eval #-6] } 24. Rxa6 { [%eval #-5] } 24... c1=Q?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. c1=K was best. } { [%eval #7] } (24... c1=K 25. a5 Kc2 26. a4 Kc3 27. e4 Kc4 28. Rd6 Kb5 29. axb5#) 25. Nf3 { [%eval #7] } 25... Qxh1 { [%eval #6] } 26. Ng1 { [%eval #6] } 26... Qxg1 { [%eval #5] } 27. Ra7 { [%eval #5] } 27... Qxe3 { [%eval #4] } 28. Ra6 { [%eval #4] } 28... Qxh3 { [%eval #3] } 29. Rb6 { [%eval #4] } 29... Qxh2 { [%eval #3] } 30. Rc6 { [%eval #3] } 30... Qxa2 { [%eval #2] } 31. Rc4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rb6 was best. } { [%eval #-1] } (31. Rb6 Qxa4 32. Rb3 Qxb3#) 31... Qxa4 { [%eval #-1] } 32. Rxa4# { Game ends by variant rule. } 0-1