- Blind mode tutorial
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[Event "rated Antichess game"] [Site "https://lichess.org/UUMxJVaJ"] [Date "2025.11.03"] [White "tderuell"] [Black "Dave_Vostok"] [Result "1-0"] [GameId "UUMxJVaJ"] [UTCDate "2025.11.03"] [UTCTime "14:30:46"] [WhiteElo "1817"] [BlackElo "2098"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?! { (-0.79 → -0.09) Inaccuracy. c5 was best. } { [%eval -0.09] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. g5 { [%eval -0.58] } 2... d6 { [%eval -0.55] } 3. Bh3 { [%eval -1.1] } 3... Bxh3 { [%eval -1.28] } 4. Nxh3 { [%eval -1.28] } 4... Bh6 { [%eval -1.46] } 5. gxh6 { [%eval -1.46] } 5... Nxh6 { [%eval -1.42] } 6. Ng1 { [%eval -1.58] } 6... Ng4? { (-1.58 → 0.08) Mistake. Kf8 was best. } { [%eval 0.08] } (6... Kf8 7. Kf1 Qe8 8. e3 Ng4 9. Qxg4 g5 10. Qxg5 e5 11. Qxe5 Qxe5 12. b3) 7. h3?! { (0.08 → -0.91) Inaccuracy. c3 was best. } { [%eval -0.91] } (7. c3 Nxf2) 7... Nxf2 { [%eval -1.0] } 8. Kxf2 { [%eval -0.82] } 8... Qc8 { [%eval -0.79] } 9. Kg2 { [%eval -0.77] } 9... Qxh3 { [%eval -0.69] } 10. Kxh3 { [%eval -1.0] } 10... Kf8 { [%eval -0.47] } 11. Kg3 { [%eval 0.07] } 11... Nd7?? { (0.07 → Mate in 11) Checkmate is now unavoidable. Rg8 was best. } { [%eval #11] } (11... Rg8 12. Rxh7) 12. Rxh7 { [%eval #11] } 12... Rxh7 { [%eval #10] } 13. Kh4 { [%eval #10] } 13... Rxh4 { [%eval #9] } 14. e4 { [%eval #9] } 14... Rxe4 { [%eval #8] } 15. Qg4 { [%eval #8] } 15... Rxg4 { [%eval #7] } 16. d4 { [%eval #8] } 16... Rxg1 { [%eval #6] } 17. a3 { [%eval #6] } 17... Rxc1 { [%eval #5] } 18. Nd2 { [%eval #5] } 18... Rxc2 { [%eval #4] } 19. Nb3 { [%eval #4] } 19... Rxb2 { [%eval #3] } 20. Rd1 { [%eval #3] } 20... Rxb3 { [%eval #2] } 21. Rd2 { [%eval #3] } 21... Rxa3 { [%eval #2] } 22. Rd3 { [%eval #2] } 22... Rxd3 { [%eval #1] } 23. d5 { [%eval #1] } 23... Rxd5# { Game ends by variant rule. } 1-0