FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/RaW2YdDc"]
[Date "2021.04.01"]
[Round "-"]
[White "tompouce100"]
[Black "MitekPapilio"]
[Result "1-0"]
[GameId "RaW2YdDc"]
[UTCDate "2021.04.01"]
[UTCTime "15:37:10"]
[WhiteElo "1557"]
[BlackElo "1712"]
[WhiteRatingDiff "+57"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.37] } 1... b6? { (-0.37 → 0.91) Mistake. e6 was best. } { [%eval 0.91] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3 { [%eval 0.95] } 2... g5 { [%eval 0.51] } 3. h4 { [%eval 0.48] } 3... gxh4 { [%eval 0.83] } 4. Rxh4 { [%eval 0.0] } 4... Nh6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Na6 was best. } { [%eval #14] } (4... Na6 5. Rxh7 Rxh7 6. Bh3 Rxh3 7. Nxh3 e6 8. Ng5 Qxg5 9. g4) 5. Rxh6 { [%eval #15] } 5... Bxh6 { [%eval #14] } 6. d3?? { (Mate in 14 → 2.05) Lost forced checkmate sequence. Bb2 was best. } { [%eval 2.05] } (6. Bb2 Bxd2 7. Bxh8 Bxe1 8. Qxd7 Bxf2 9. Qxe7 Qxe7 10. e3 Bxg1 11. b4 Qxb4 12. Na3 Qxa3) 6... Bxc1 { [%eval 1.75] } 7. Qxc1 { [%eval 1.52] } 7... Ba6?? { (1.52 → 4.28) Blunder. h6 was best. } { [%eval 4.28] } (7... h6 8. Qxh6) 8. e3?? { (4.28 → -0.09) Blunder. Qa3 was best. } { [%eval -0.09] } (8. Qa3) 8... Bxd3 { [%eval -0.15] } 9. Bxd3 { [%eval 0.0] } 9... Rf8 { [%eval 0.28] } 10. Bxh7 { [%eval 0.0] } 10... Rg8 { [%eval -0.33] } 11. Bxg8 { [%eval 0.17] } 11... e6 { [%eval 0.38] } 12. Bxf7 { [%eval 0.45] } 12... Kxf7 { [%eval 0.51] } 13. g4 { [%eval 0.36] } 13... Qc8 { [%eval 1.18] } 14. Ne2 { [%eval 0.75] } 14... Qa6 { [%eval 0.88] } 15. Ng3?? { (0.88 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (15. Nd2) 15... Qxa2 { [%eval #-10] } 16. Rxa2 { [%eval #-9] } 16... Na6 { [%eval #-9] } 17. Rxa6 { [%eval #-8] } 17... Rd8?? { (Mate in 8 → 2.72) Lost forced checkmate sequence. Ke7 was best. } { [%eval 2.72] } (17... Ke7 18. Rxb6 axb6 19. f4 Ra3 20. Qxa3 d5 21. Qxe7 c6 22. Qxe6 c5 23. Qxd5 c4 24. bxc4) 18. Rxb6 { [%eval 2.71] } 18... axb6 { [%eval 2.38] } 19. Nf5?? { (2.38 → Mate in 8) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-8] } (19. Nd2 Ke7) 19... exf5 { [%eval #-8] } 20. gxf5 { [%eval #-7] } 20... Kg6?? { (Mate in 7 → 3.13) Lost forced checkmate sequence. Ra8 was best. } { [%eval 3.13] } (20... Ra8 21. f6 Kxf6 22. c3 Ra3 23. Nxa3 b5 24. Nxb5 d5 25. Nxc7 d4 26. cxd4 Ke5 27. dxe5#) 21. fxg6 { [%eval 5.06] } 21... Rh8 { [%eval 6.27] } 22. Ke2?? { (6.27 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-4] } (22. Nd2) 22... b5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rh1 was best. } { [%eval #7] } (22... Rh1 23. Qxh1 d5 24. Qxd5 b5 25. Qxb5 c6 26. Qxc6#) 23. Qh1 { [%eval #7] } 23... Rxh1 { [%eval #6] } 24. Kd1 { [%eval #7] } 24... Rxd1 { [%eval #6] } 25. g7 { [%eval #6] } 25... Rxb1 { [%eval #5] } 26. c3 { [%eval #5] } 26... Rxb3 { [%eval #4] } 27. g8=B { [%eval #4] } 27... Rxc3 { [%eval #3] } 28. f3 { [%eval #3] } 28... Rxe3 { [%eval #2] } 29. Bh7 { [%eval #2] } 29... Rxf3 { [%eval #1] } 30. Bd3 { [%eval #1] } 30... Rxd3# { Game ends by variant rule. } 1-0
