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[Event "rated Antichess game"] [Site "https://lichess.org/O833TMgI"] [Date "2024.12.22"] [White "Marcialfil"] [Black "Insert_Good_Name"] [Result "0-1"] [GameId "O833TMgI"] [UTCDate "2024.12.22"] [UTCTime "12:17:53"] [WhiteElo "932"] [BlackElo "1043"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bg5?? { (Mate in 16 → 0.45) Lost forced checkmate sequence. Bh6 was best. } { [%eval 0.45] } (2. Bh6 gxh6 3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7) 2... Qxg5 { [%eval 0.24] } 3. g4 { [%eval 0.27] } 3... Qxg4 { [%eval 0.94] } 4. Nf3?? { (0.94 → -3.57) Blunder. b4 was best. } { [%eval -3.57] } (4. b4 Bxb4) 4... Qxf3 { [%eval -3.76] } 5. exf3 { [%eval -3.86] } 5... Ba3 { [%eval -3.92] } 6. bxa3 { [%eval -4.43] } 6... d6? { (-4.43 → -2.22) Mistake. Nh6 was best. } { [%eval -2.22] } (6... Nh6 7. Nd2) 7. h3?? { (-2.22 → -4.63) Blunder. f4 was best. } { [%eval -4.63] } (7. f4 g5) 7... Nd7? { (-4.63 → -2.41) Mistake. Nh6 was best. } { [%eval -2.41] } (7... Nh6 8. Nd2) 8. c3?! { (-2.41 → -3.61) Inaccuracy. f4 was best. } { [%eval -3.61] } (8. f4 g5) 8... Ne7?! { (-3.61 → -2.80) Inaccuracy. c5 was best. } { [%eval -2.8] } (8... c5 9. Qa4 c4 10. dxc4 b5 11. Qxa7 bxc4 12. Bxc4 Rxa7 13. Bxe6 Rxa3 14. Nxa3) 9. Nd2? { (-2.80 → -4.59) Mistake. Qa4 was best. } { [%eval -4.59] } (9. Qa4 a6) 9... e5? { (-4.59 → -2.53) Mistake. d5 was best. } { [%eval -2.53] } (9... d5 10. Qa4) 10. f4 { [%eval -2.09] } 10... exf4 { [%eval -1.56] } 11. Qe2?? { (-1.56 → -11.57) Blunder. f3 was best. } { [%eval -11.57] } (11. f3 d5) 11... f3? { (-11.57 → -4.55) Mistake. d5 was best. } { [%eval -4.55] } (11... d5 12. Qxe7 Kxe7 13. c4 dxc4 14. dxc4 b5 15. cxb5 f3 16. Nxf3 c6 17. bxc6) 12. Qxe7? { (-4.55 → -7.85) Mistake. Nxf3 was best. } { [%eval -7.85] } (12. Nxf3 a5) 12... Kxe7 { [%eval -7.84] } 13. Nxf3 { [%eval -6.5] } 13... Ne5?? { (-6.50 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (13... g5) 14. Nxe5 { [%eval #11] } 14... dxe5 { [%eval #10] } 15. d4?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-10] } (15. Rb1 Bxh3 16. Rxb7 Bxf1 17. Rxc7 Bxd3 18. Rxa7 Rxa7 19. Rxh7 Rxa3 20. Rxh8 Rxc3) 15... Bxh3?? { (Mate in 10 → -3.08) Lost forced checkmate sequence. exd4 was best. } { [%eval -3.08] } (15... exd4 16. cxd4 Bxh3 17. Rxh3 Rhd8 18. Rxh7 Rxd4 19. Rxg7 f5 20. Rxe7 f4 21. Rxc7) 16. Bxh3?? { (-3.08 → Mate in 9) Checkmate is now unavoidable. dxe5 was best. } { [%eval #-9] } (16. dxe5 Bxf1) 16... exd4 { [%eval #-9] } 17. cxd4 { [%eval #-8] } 17... f5 { [%eval #-8] } 18. Bxf5 { [%eval #-7] } 18... Ke6 { [%eval #-8] } 19. Bxe6 { [%eval #-6] } 19... Rac8 { [%eval #-9] } 20. Bxc8 { [%eval #-5] } 20... Rxc8 { [%eval #-5] } 21. Rxh7 { [%eval #-4] } 21... c5 { [%eval #-5] } 22. dxc5 { [%eval #-4] } 22... Rxc5 { [%eval #-4] } 23. Rxg7 { [%eval #-3] } 23... Rd5 { [%eval #-3] } 24. Rxb7 { [%eval #-2] } 24... Rc5 { [%eval #-2] } 25. Rxa7 { [%eval #-1] } 25... Rc1 { [%eval #-1] } 26. Rxc1# { Game ends by variant rule. } 0-1