FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/7e5GDAZo"]
[Date "2024.12.22"]
[White "Marcialfil"]
[Black "Insert_Good_Name"]
[Result "0-1"]
[GameId "7e5GDAZo"]
[UTCDate "2024.12.22"]
[UTCTime "12:10:50"]
[WhiteElo "1006"]
[BlackElo "1019"]
[WhiteRatingDiff "-42"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "180+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. c3 g6 3. Nh3 b5 4. Ng5 Bg7 5. Nxh7 Bxc3 6. dxc3) 2. e3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Qh4 { [%eval #-13] } 3. gxh4 { [%eval #-12] } 3... g5 { [%eval #-13] } 4. hxg5 { [%eval #-12] } 4... Nf6 { [%eval #-12] } 5. gxf6 { [%eval #-11] } 5... Bg7 { [%eval #-13] } 6. fxg7 { [%eval #-13] } 6... Ke7 { [%eval #-14] } 7. gxh8=K { [%eval #-10] } 7... Kf6 { [%eval #-10] } 8. Kxh7 { [%eval #-9] } 8... Kg7 { [%eval #-9] } 9. Kxg7 { [%eval #-8] } 9... d6 { [%eval #-9] } 10. Kxf7 { [%eval #-8] } 10... c6?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (10... b5 11. Kxe6 Bxe6 12. Bxb5 Bxa2 13. Rxa2 Nc6 14. Bxc6 d5 15. Bxa8 d4 16. Rxa7) 11. Kxe6 { [%eval #15] } 11... Bxe6 { [%eval #15] } 12. Bc4?? { (Mate in 15 → 6.62) Lost forced checkmate sequence. Bb5 was best. } { [%eval 6.62] } (12. Bb5 cxb5 13. c4 Bxc4 14. Qh5 Bxa2 15. Qxb5 Bxb1 16. Rxa7 Rxa7 17. Qxb7 Rxb7) 12... Bxc4 { [%eval 6.78] } 13. Qe2?? { (6.78 → Mate in 8) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-8] } (13. Nc3) 13... Bxa2 { [%eval #-8] } 14. Rxa2 { [%eval #-7] } 14... Na6 { [%eval #-7] } 15. Qxa6 { [%eval #-6] } 15... bxa6 { [%eval #-6] } 16. Rxa6 { [%eval #-5] } 16... Rb8?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. Rd8 was best. } { [%eval #16] } (16... Rd8 17. Rxa7 Rd7 18. Rxd7 c5 19. Rxd6 c4 20. Re6 c3 21. bxc3#) 17. Rxa7 { [%eval #16] } 17... Rxb2 { [%eval 5.38] } 18. Bxb2 { [%eval 4.74] } 18... c5 { [%eval #12] } 19. Be5 { [%eval #12] } 19... dxe5 { [%eval #11] } 20. e4?? { (Mate in 11 → 1.66) Lost forced checkmate sequence. d4 was best. } { [%eval 1.66] } (20. d4 exd4 21. exd4 cxd4 22. Nc3 dxc3 23. Kd2 cxd2 24. h3 d1=K 25. Nf3 Kxc2) 20... c4 { [%eval 1.6] } 21. f4 { [%eval 1.9] } 21... exf4 { [%eval 1.78] } 22. c3?? { (1.78 → Mate in 1) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-1] } (22. Nh3 f3 23. Ke2 fxe2 24. Rf1 exf1=K 25. Ng1 Kxg1 26. Rf7 Kxh2 27. Nc3 Kg1) 22... f3 { [%eval #-1] } 23. Nxf3# { Game ends by variant rule. } 0-1
