FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/DRpfvP6l"]
[Date "2025.10.27"]
[White "israel_1_ronaldo"]
[Black "zweizwei"]
[Result "1-0"]
[GameId "DRpfvP6l"]
[UTCDate "2025.10.27"]
[UTCTime "18:49:02"]
[WhiteElo "967"]
[BlackElo "1023"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "600+20"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Nh3?? { (Mate in 13 → -0.61) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.61] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nb5 axb5 7. Rb1 Bxb1) 3... Bxh3 { [%eval -0.83] } 4. gxh3 { [%eval -0.72] } 4... Nc6? { (-0.72 → 0.68) Mistake. Nd7 was best. } { [%eval 0.68] } (4... Nd7 5. Qg4 f6 6. Qxd7 Kxd7 7. h4 Kc6 8. Ke2 Nh6 9. Rf1 Nf7 10. Na3) 5. b4? { (0.68 → -0.90) Mistake. Na3 was best. } { [%eval -0.9] } (5. Na3 Nd4) 5... Nxb4 { [%eval -0.75] } 6. Qh5 { [%eval -0.76] } 6... Nxc2?? { (-0.76 → 1.28) Blunder. Nxa2 was best. } { [%eval 1.28] } (6... Nxa2 7. Qxh7 Rxh7 8. Rxa2 Rxh3 9. Rxa6 Rxh2 10. Rxh2 Kd7 11. Rxd6 exd6 12. d3) 7. Qxh7 { [%eval 1.28] } 7... Nxe1?? { (1.28 → Mate in 9) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #9] } (7... Nxa1 8. Qxg8 Rxh3 9. Qxf7 Rxe3 10. dxe3 Kxf7 11. a4 Ke6 12. Kd2 Kd7 13. Na3) 8. Qxg8?? { (Mate in 9 → -5.23) Lost forced checkmate sequence. Rxe1 was best. } { [%eval -5.23] } (8. Rxe1 Rxh7 9. h4 Rxh4 10. a3 Rxh2 11. d4 Rxf2 12. Rf1 Rxf1 13. d5 Rxc1) 8... Rxg8 { [%eval -5.05] } 9. Rxe1 { [%eval -4.78] } 9... Rb8 { [%eval -4.07] } 10. Bb2 { [%eval -3.59] } 10... Rxb2 { [%eval -1.59] } 11. a3?? { (-1.59 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } { [%eval #-11] } (11. Na3 Rxa2 12. Rxa2 Kd7 13. Rh1 a5 14. Rc2 a4 15. Rxc7 Kxc7 16. Nc2 Kb6) 11... Rxb1 { [%eval #-11] } 12. Rexb1 { [%eval #-10] } 12... Qb8 { [%eval #-10] } 13. Rxb8 { [%eval #-9] } 13... Rh8?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. g5 was best. } { [%eval #8] } (13... g5 14. Rxe8 Bg7 15. Rxe7 Bxa1 16. Rxc7 Rb8 17. Rxa7 Rb7 18. Rxa6 Rc7 19. Rxd6) 14. Rxe8 { [%eval #8] } 14... Rxh3 { [%eval #7] } 15. Rxe7 { [%eval #7] } 15... Rxe3 { [%eval #5] } 16. Rxf7 { [%eval #6] } 16... Rxa3 { [%eval #5] } 17. Rxg7?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-6] } (17. Rxc7 Rxa1 18. Rxg7 Bxg7 19. d4 Bxd4 20. h3 Bxf2 21. h4 Bxh4#) 17... Bxg7 { [%eval #-6] } 18. Rxa3 { [%eval #-5] } 18... Bc3?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. d5 was best. } { [%eval 0.0] } (18... d5 19. Rxa6 c5 20. Rxa7 c4 21. Rxg7 c3 22. dxc3 d4 23. cxd4#) 19. Rxa6 { [%eval 0.0] } 19... Bxd2 { [%eval -1.4] } 20. Rxd6 { [%eval -1.3] } 20... cxd6 { [%eval 0.0] } 21. f4 { [%eval 0.0] } 21... Bxf4 { [%eval 1.45] } 22. h3?? { (1.45 → -1.64) Blunder. h4 was best. } { [%eval -1.64] } (22. h4 d5 23. h5 Bg3 24. h6 Bh4 25. h7 d4 26. h8=K Be7 27. Kh7 d3) 22... d5 { [%eval -1.65] } 23. h4 { [%eval -1.74] } 23... Bg5?? { (-1.74 → Mate in 7) Checkmate is now unavoidable. Bc7 was best. } { [%eval #7] } (23... Bc7 24. h5) 24. hxg5 { [%eval #7] } 24... d4 { [%eval #6] } 25. g6 { [%eval #6] } 25... d3 { [%eval #5] } 26. g7 { [%eval #5] } 26... d2 { [%eval #4] } 27. g8=Q?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. g8=R was best. } { [%eval 0.0] } (27. g8=R d1=N 28. Rb8 Nb2 29. Rxb2 a6 30. Rb5 axb5#) 27... d1=N?? { (0.00 → Mate in 3) Checkmate is now unavoidable. d1=K was best. } { [%eval #3] } (27... d1=K 28. Qh8 Ke1 29. Qg8 Kd1) 28. Qe6 { [%eval #4] } 28... Ne3 { [%eval #3] } 29. Qxe3 { [%eval #3] } 29... a6 { [%eval #2] } 30. Qb3 { [%eval #2] } 30... a5 { [%eval #1] } 31. Qb4 { [%eval #1] } 31... axb4# { Game ends by variant rule. } 1-0