FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/DBYTsgQx"]
[Date "2025.01.14"]
[White "PersonaNonGrata-x"]
[Black "Chezzica"]
[Result "0-1"]
[GameId "DBYTsgQx"]
[UTCDate "2025.01.14"]
[UTCTime "18:40:50"]
[WhiteElo "1950"]
[BlackElo "1821"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.22] } 1... b5?! { (1.22 → 2.00) Inaccuracy. e6 was best. } { [%eval 2.0] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Qxf7 Kxf7 6. Nxd2) 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 3.86] } 4... Qxd2 { [%eval 4.67] } 5. Kxd2 { [%eval 5.1] } 5... Bxh1 { [%eval 5.37] } 6. Bxf7 { [%eval 4.99] } 6... Bf3 { [%eval 5.26] } 7. Qxf3 { [%eval 4.56] } 7... Nd7?! { (4.56 → 7.35) Inaccuracy. Nh6 was best. } { [%eval 7.35] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 e5 10. Qxf8 Rxf8 11. e4 Rh8 12. Ne2) 8. Bxg8 { [%eval 5.38] } 8... Rxg8 { [%eval 5.62] } 9. Qxf8 { [%eval 5.07] } 9... Nxf8 { [%eval 5.15] } 10. e4 { [%eval 5.15] } 10... Rh8 { [%eval 5.01] } 11. e5 { [%eval 4.69] } 11... e6?? { (4.69 → Mate in 20) Checkmate is now unavoidable. h5 was best. } { [%eval #20] } (11... h5 12. Ke3) 12. Nc3 { [%eval 10.38] } 12... c6 { [%eval 10.0] } 13. b4? { (10.00 → 5.04) Mistake. Ke3 was best. } { [%eval 5.04] } (13. Ke3 g6 14. Nge2 h5 15. Kf3 g5 16. Bxg5 Rh6 17. Bxh6 Rb8 18. Bxf8 Rxb2) 13... c5?? { (5.04 → Mate in 11) Checkmate is now unavoidable. h6 was best. } { [%eval #11] } (13... h6) 14. bxc5 { [%eval #11] } 14... Rc8 { [%eval #9] } 15. a4 { [%eval #9] } 15... Rxc5 { [%eval #8] } 16. Ke1 { [%eval #8] } 16... Rxe5 { [%eval #7] } 17. Ne4 { [%eval #8] } 17... Rxe4 { [%eval #7] } 18. Ra3?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. a5 was best. } { [%eval #-6] } (18. a5 Rxe1 19. Ra4 Rxc1 20. Ne2 Rxc2 21. Rb4 Rxe2 22. a6 Rxf2 23. Rb8 Rxh2) 18... Rxa4 { [%eval #-6] } 19. Rxa4 { [%eval #-5] } 19... Nd7 { [%eval #-6] } 20. Rxa7 { [%eval #-5] } 20... e5 { [%eval #-5] } 21. Rxd7 { [%eval #-4] } 21... e4 { [%eval #-4] } 22. Rxg7 { [%eval #-3] } 22... Rd8 { [%eval #-3] } 23. Rxh7 { [%eval #-2] } 23... e3 { [%eval #-2] } 24. fxe3 { [%eval #-1] } 24... Rd7 { [%eval #-1] } 25. Rxd7# { Game ends by variant rule. } 0-1
