FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/DAu7J4Dh"]
[Date "2019.03.08"]
[White "python_1001"]
[Black "sollysaurus"]
[Result "1/2-1/2"]
[GameId "DAu7J4Dh"]
[UTCDate "2019.03.08"]
[UTCTime "20:31:57"]
[WhiteElo "1215"]
[BlackElo "898"]
[WhiteRatingDiff "-29"]
[BlackRatingDiff "+42"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.06] } 1... b5 { [%eval 1.35] } 2. Bxb5 { [%eval 1.76] } 2... c6? { (1.76 → 3.48) Mistake. e6 was best. } { [%eval 3.48] } (2... e6) 3. Bxc6 { [%eval 2.34] } 3... dxc6?? { (2.34 → Mate in 15) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #15] } (3... Nxc6) 4. Qg4 { [%eval #15] } 4... Qxd2 { [%eval #12] } 5. Kxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. a3 { [%eval #12] } 7... Bxc2 { [%eval #11] } 8. Ra2 { [%eval #11] } 8... Bxb1 { [%eval #10] } 9. b3 { [%eval #10] } 9... Bxa2 { [%eval #9] } 10. a4 { [%eval #9] } 10... Bxb3 { [%eval #8] } 11. Ba3?? { (Mate in 8 → -7.95) Lost forced checkmate sequence. Nf3 was best. } { [%eval -7.95] } (11. Nf3 Bxa4 12. Rd1 Bxd1 13. g3 Bxf3 14. e4 Bxe4 15. f3 Bxf3 16. g4 Bxg4 17. h3 Bxh3) 11... Bxa4 { [%eval -7.41] } 12. Bxe7 { [%eval -7.95] } 12... Bxe7 { [%eval -6.67] } 13. Ne2?? { (-6.67 → Mate in 11) Checkmate is now unavoidable. e4 was best. } { [%eval #-11] } (13. e4 Kd8 14. f4 Bh4 15. Ne2 Bd1 16. Rxd1 Bf2 17. Rxd8 Bd4 18. Nxd4 Na6 19. Rxg8 Rhxg8) 13... Bd1 { [%eval #-11] } 14. Rxd1 { [%eval #-10] } 14... Bd6 { [%eval #-10] } 15. Rxd6 { [%eval #-9] } 15... Kd8?? { (Mate in 9 → -2.92) Lost forced checkmate sequence. Na6 was best. } { [%eval -2.92] } (15... Na6 16. Rxc6 Rb8 17. Rxa6 Kd7 18. Rxa7 Rb7 19. Rxb7 Ne7 20. Rxd7 f5 21. Rxe7 Rc8 22. Rxg7) 16. Rxd8 { [%eval -3.44] } 16... Nd7 { [%eval -2.84] } 17. Rxg8 { [%eval -2.48] } 17... Rhxg8 { [%eval -2.74] } 18. e4 { [%eval -2.83] } 18... Nb6 { [%eval -1.94] } 19. e5 { [%eval -2.2] } 19... f6?? { (-2.20 → Mate in 4) Checkmate is now unavoidable. Rh8 was best. } { [%eval #4] } (19... Rh8 20. f4) 20. exf6 { [%eval #4] } 20... gxf6 { [%eval #3] } 21. Ng3?? { (Mate in 3 → -3.04) Lost forced checkmate sequence. f3 was best. } { [%eval -3.04] } (21. f3 Rxg2 22. f4 Rxh2 23. f5 Rxe2#) 21... Rxg3 { [%eval -3.55] } 22. fxg3 { [%eval -4.09] } 22... Nc4 { [%eval -3.84] } 23. h4? { (-3.84 → -6.34) Mistake. g4 was best. } { [%eval -6.34] } (23. g4 f5 24. gxf5 a5 25. g4 a4 26. f6 a3 27. g5 a2 28. f7 c5 29. f8=N Rxf8) 23... a6?! { (-6.34 → -4.18) Inaccuracy. a5 was best. } { [%eval -4.18] } (23... a5 24. g4 f5 25. gxf5 a4 26. g4 h6 27. h5 a3 28. g5 hxg5 29. f6 a2 30. h6) 24. h5 { [%eval -4.18] } 24... h6 { [%eval -4.18] } 25. g4 { [%eval -4.27] } 25... f5 { [%eval -4.27] } 26. gxf5 { [%eval -4.18] } 26... Ne5?? { (-4.18 → Mate in 2) Checkmate is now unavoidable. a5 was best. } { [%eval #2] } (26... a5 27. g4 a4 28. g5 hxg5 29. h6 Rh8 30. h7 Rxh7 31. f6 Rh6 32. f7 a3 33. f8=K) 27. f6?? { (Mate in 2 → -2.24) Lost forced checkmate sequence. g4 was best. } { [%eval -2.24] } (27. g4 Nxg4 28. f6 Nxf6#) 27... Ng6?? { (-2.24 → Mate in 16) Checkmate is now unavoidable. Nc4 was best. } { [%eval #16] } (27... Nc4 28. g4 Nb6 29. g5 hxg5 30. h6 a5 31. f7 Rh8 32. f8=R Rxf8 33. h7 Rf6 34. h8=N) 28. hxg6 { [%eval #16] } 28... Rb8 { [%eval #15] } 29. g3?? { (Mate in 15 → 3.36) Lost forced checkmate sequence. g7 was best. } { [%eval 3.36] } (29. g7 Rb5 30. f7 a5 31. g4 Re5 32. g8=R Re8 33. fxe8=R h5 34. gxh5 a4 35. Rb8 a3) 29... Rb1?? { (3.36 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (29... a5 30. g7) 30. g7?? { (Mate in 15 → 4.05) Lost forced checkmate sequence. f7 was best. } { [%eval 4.05] } (30. f7 c5 31. f8=R c4 32. g7 Ra1 33. g8=R Ra5 34. Rb8 c3 35. g4 Rf5 36. gxf5 c2) 30... Rb2?? { (4.05 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (30... c5 31. g4 c4 32. f7 Ra1 33. f8=R h5 34. gxh5 c3 35. h6 c2 36. h7) 31. f7 { [%eval #14] } 31... Rb1 { [%eval #10] } 32. g8=K?? { (Mate in 10 → 3.54) Lost forced checkmate sequence. f8=R was best. } { [%eval 3.54] } (32. f8=R Rc1 33. g8=R Rc5 34. Rg5 hxg5 35. Rf5 Rxf5 36. g4 a5 37. gxf5 a4 38. f6 g4) 32... h5?? { (3.54 → Mate in 11) Checkmate is now unavoidable. Rb5 was best. } { [%eval #11] } (32... Rb5) 33. Kf8?? { (Mate in 11 → 6.38) Lost forced checkmate sequence. g4 was best. } { [%eval 6.38] } (33. g4 hxg4 34. f8=R Rb8 35. Rxb8 c5 36. Kf7 g3 37. Ke6 c4 38. Kf5 c3 39. Ke4 g2) 33... h4 { [%eval 5.69] } 34. gxh4 { [%eval 4.57] } 34... c5?? { (4.57 → Mate in 37) Checkmate is now unavoidable. a5 was best. } { [%eval #37] } (34... a5 35. h5) 35. Ke7 { [%eval 5.87] } 35... Rb2?? { (5.87 → Mate in 33) Checkmate is now unavoidable. a5 was best. } { [%eval #33] } (35... a5 36. f8=R) 36. Ke6 { [%eval #46] } 36... Rb1 { [%eval #14] } 37. Kf5?? { (Mate in 14 → 5.06) Lost forced checkmate sequence. f8=R was best. } { [%eval 5.06] } (37. f8=R Rf1 38. Rxf1 c4 39. h5 c3 40. Kf5 a5 41. Ke4 c2 42. h6 c1=Q 43. Rxc1 a4) 37... Rb2?? { (5.06 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (37... a5 38. h5) 38. Kf4?? { (Mate in 14 → 3.28) Lost forced checkmate sequence. h5 was best. } { [%eval 3.28] } (38. h5 c4 39. h6 a5 40. Kf4 c3 41. h7 Rb6 42. f8=R Rf6 43. Rxf6 c2 44. Ke3 a4) 38... Rb1?? { (3.28 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #13] } (38... c4 39. h5) 39. Ke3?? { (Mate in 13 → 6.29) Lost forced checkmate sequence. f8=R was best. } { [%eval 6.29] } (39. f8=R c4 40. h5 c3 41. h6 c2 42. h7 c1=R 43. Ke4 Rc8 44. Rxc8 Rb2 45. Rc2 Rxc2) 39... Rc1?? { (6.29 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #12] } (39... c4 40. Ke4 Rg1 41. h5 c3 42. f8=R c2 43. h6 Rg8 44. Rxg8 c1=R 45. Rb8 a5 46. h7) 40. Kf4 { [%eval #15] } 40... c4 { [%eval #14] } 41. h5 { [%eval 47.12] } 41... a5?! { (47.12 → Mate in 12) Checkmate is now unavoidable. c3 was best. } { [%eval #12] } (41... c3 42. h6) 42. h6 { [%eval #12] } 42... a4 { [%eval #11] } 43. h7 { [%eval #11] } 43... Rb1 { [%eval #8] } 44. Ke5 { [%eval #11] } 44... a3 { [%eval #10] } 45. Kd6?? { (Mate in 10 → 2.57) Lost forced checkmate sequence. f8=R was best. } { [%eval 2.57] } (45. f8=R Rb8 46. Rxb8 a2 47. h8=R c3 48. Rhd8 a1=K 49. Rb1 Kxb1 50. Ke4 Kb2 51. Ke3 Ka1) 45... Rb2 { [%eval 2.82] } 46. Kd7? { (2.82 → 1.22) Mistake. h8=R was best. } { [%eval 1.22] } (46. h8=R) 46... Rb1?? { (1.22 → 4.80) Blunder. a2 was best. } { [%eval 4.8] } (46... a2 47. h8=K Rc2 48. Kg7 a1=R 49. Kc7 Rac1 50. Kf6 Rh1 51. Kb8 Rh3 52. f8=R Rhc3 53. Kf5) 47. Ke7? { (4.80 → 2.87) Mistake. h8=R was best. } { [%eval 2.87] } (47. h8=R Rg1 48. f8=R Rg8 49. Rhxg8 a2 50. Rg1 c3 51. Rc1 c2 52. Rxc2 a1=K 53. Rc6 Kb2) 47... Rb2 { [%eval 3.23] } 48. Kd7?? { (3.23 → 1.00) Blunder. f8=R was best. } { [%eval 1.0] } (48. f8=R Rf2 49. Rxf2 c3 50. Rf5 c2 51. h8=R a2 52. Ke6 a1=K 53. Kd5 Kb2 54. Re8 c1=K) 48... Rb1?? { (1.00 → 4.80) Blunder. a2 was best. } { [%eval 4.8] } (48... a2 49. h8=K) 49. Ke7?! { (4.80 → 3.19) Inaccuracy. h8=R was best. } { [%eval 3.19] } (49. h8=R Rh1 50. Rxh1 a2 51. f8=R c3 52. Rc1 a1=R 53. Rxa1 c2 54. Ra3 c1=K 55. Kd6 Kc2) 49... Rb2 { [%eval 3.48] } 50. Kd7?? { (3.48 → 0.00) Blunder. f8=R was best. } { [%eval 0.0] } (50. f8=R) 50... Rb1 { [%eval 3.55] } { The game is a draw. } 1/2-1/2