FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Ak8Rapwv"]
[Date "2017.02.24"]
[White "shalitaoss"]
[Black "elviric"]
[Result "1-0"]
[GameId "Ak8Rapwv"]
[UTCDate "2017.02.24"]
[UTCTime "03:30:35"]
[WhiteElo "1390"]
[BlackElo "1157"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -4.43) Blunder. g3 was best. } { [%eval -4.43] } (1. g3 g6) 1... a6?? { (-4.43 → 0.93) Blunder. Nh6 was best. } { [%eval 0.93] } (1... Nh6 2. g3) 2. a3?? { (0.93 → -3.59) Blunder. e3 was best. } { [%eval -3.59] } (2. e3 c6 3. Bxa6 bxa6 4. Qh5 Qa5 5. Qxh7 Qxa2 6. Rxa2 Rxh7 7. Rxa6 Rxa6 8. d3 Rxh3) 2... d6?? { (-3.59 → 0.58) Blunder. e6 was best. } { [%eval 0.58] } (2... e6) 3. e3?! { (0.58 → -0.49) Inaccuracy. c4 was best. } { [%eval -0.49] } (3. c4 Bxh3) 3... Bxh3 { [%eval -0.17] } 4. Bxa6 { [%eval -0.44] } 4... Rxa6?? { (-0.44 → 1.22) Blunder. Nxa6 was best. } { [%eval 1.22] } (4... Nxa6 5. gxh3 c5 6. b4 Nxb4 7. axb4 cxb4 8. Rxa8 Qxa8 9. Ba3 Qxa3 10. Nxa3 bxa3 11. Qh5) 5. Rxh3? { (1.22 → 0.06) Mistake. gxh3 was best. } { [%eval 0.06] } (5. gxh3 Rxa3 6. Rxa3 Nd7 7. Qh5 Qa8 8. Qxh7 Rxh7 9. Rxa8 Rxh3 10. Rxe8 Rxh1 11. Rxe7 Rxg1) 5... Rxa3 { [%eval 0.4] } 6. Rxh7 { [%eval 0.66] } 6... Rxe3?! { (0.66 → 1.62) Inaccuracy. Rxh7 was best. } { [%eval 1.62] } (6... Rxh7) 7. Rxg7?? { (1.62 → Mate in 13) Checkmate is now unavoidable. fxe3 was best. } { [%eval #-13] } (7. fxe3 Rxh7) 7... Rxe1?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Bxg7 was best. } { [%eval 0.0] } (7... Bxg7 8. dxe3 Bxb2 9. Bxb2 Nc6 10. Bxh8 Na5 11. Rxa5 d5 12. Rxd5 Qxd5 13. Qxd5 f5 14. Qxb7) 8. Rxf7?? { (0.00 → -2.56) Blunder. Rxg8 was best. } { [%eval -2.56] } (8. Rxg8 Rxd1) 8... Kxf7 { [%eval -2.14] } 9. Qxe1 { [%eval -2.43] } 9... e6?? { (-2.43 → 10.87) Blunder. Nd7 was best. } { [%eval 10.87] } (9... Nd7 10. Qxe7) 10. Qxe6 { [%eval 7.71] } 10... Kxe6 { [%eval 7.51] } 11. Ra6?? { (7.51 → -1.71) Blunder. b4 was best. } { [%eval -1.71] } (11. b4) 11... Nxa6?? { (-1.71 → Mate in 8) Checkmate is now unavoidable. bxa6 was best. } { [%eval #8] } (11... bxa6) 12. Nf3?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (12. b4 Nxb4 13. Nc3 Nxc2 14. Nd5 Kxd5 15. d4 Nxd4 16. Bg5 Qxg5 17. g4 Qxg4 18. Nf3 Nxf3#) 12... Qg5 { [%eval #-9] } 13. Nxg5 { [%eval #-9] } 13... Rh7 { [%eval #-8] } 14. Nxe6 { [%eval #-8] } 14... Nb8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. c6 was best. } { [%eval #8] } (14... c6 15. Nxf8 Rd7 16. Nxd7 Nb8 17. Nxb8 b5 18. Nxc6 b4 19. Nxb4 d5 20. Nxd5 Ne7 21. Nxe7#) 15. Nxc7 { [%eval #7] } 15... Rxc7 { [%eval #7] } 16. c4 { [%eval #6] } 16... Rxc4 { [%eval #6] } 17. d3 { [%eval #6] } 17... Rxc1 { [%eval #6] } 18. b4 { [%eval #5] } 18... Rxb1 { [%eval #5] } 19. d4 { [%eval #4] } 19... Rxb4 { [%eval #4] } 20. f4?? { (Mate in 4 → 0.14) Lost forced checkmate sequence. f3 was best. } { [%eval 0.14] } (20. f3 Rxd4 21. f4 Rxf4 22. g4 Rxg4#) 20... Rxd4 { [%eval 0.14] } 21. g4?? { (0.14 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #-10] } (21. f5 Rd2 22. f6 Rxg2 23. f7 Ra2 24. fxg8=B d5 25. Bxd5 Ra6 26. Bxb7 Nd7 27. Bxa6 Nf6) 21... Rxf4 { [%eval #-9] } 22. g5 { [%eval #-9] } 22... Rg4?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Be7 was best. } { [%eval #2] } (22... Be7 23. g6 Rc4 24. g7 Bf8 25. gxf8=Q Nc6 26. Qxd6 Nd8 27. Qxd8 Nf6 28. Qxf6 Rd4 29. Qxd4) 23. g6 { [%eval #1] } 23... Rxg6# { Game ends by variant rule. } 1-0