FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/2v6IhOQY"]
[Date "2017.02.24"]
[White "elviric"]
[Black "shalitaoss"]
[Result "0-1"]
[GameId "2v6IhOQY"]
[UTCDate "2017.02.24"]
[UTCTime "03:17:48"]
[WhiteElo "1136"]
[BlackElo "1407"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -3.52) Blunder. c4 was best. } { [%eval -3.52] } (1. c4 c5 2. b4 cxb4 3. c5 b3 4. Qxb3 Qa5 5. Qxb7 Qxc5 6. Qxa7 Qxc1 7. Qxd7 Rxa2) 1... a6?? { (-3.52 → 0.00) Blunder. e6 was best. } { [%eval 0.0] } (1... e6) 2. h3?? { (0.00 → -3.99) Blunder. Na3 was best. } { [%eval -3.99] } (2. Na3 c6 3. Nb5 cxb5 4. c4 bxc4 5. b3 cxb3 6. Qxb3 Qa5 7. Qxb7 Bxb7 8. Kf2 Bxf3) 2... d6?? { (-3.99 → -0.54) Blunder. c6 was best. } { [%eval -0.54] } (2... c6 3. d3) 3. h4?? { (-0.54 → Mate in 17) Checkmate is now unavoidable. c4 was best. } { [%eval #-17] } (3. c4 Bxh3) 3... Bh3?? { (Mate in 17 → -4.26) Lost forced checkmate sequence. Bg4 was best. } { [%eval -4.26] } (3... Bg4 4. fxg4 g5 5. hxg5 Qd7 6. Rxh7 Qxg4 7. Rxh8 Qxg5 8. Rxg8 Qxg2 9. Bxg2 a5 10. Bxb7) 4. Nxh3 { [%eval -5.66] } 4... g5?? { (-5.66 → -0.04) Blunder. Nh6 was best. } { [%eval -0.04] } (4... Nh6 5. Nf2 Ng4 6. Nxg4 g5 7. hxg5 e5 8. Nxe5 dxe5 9. Rxh7 Qxg5 10. Rxf7 Kxf7 11. g4) 5. hxg5 { [%eval -0.5] } 5... Nh6 { [%eval -0.04] } 6. gxh6 { [%eval 0.0] } 6... Bxh6 { [%eval 0.0] } 7. e3?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-16] } (7. Nc3 Bxd2 8. Bxd2 d5 9. Nxd5 Qxd5 10. Bh6 Qxd1 11. Rxd1 Nd7 12. Rxd7 Kxd7 13. Rg1 Rhf8) 7... Bxe3 { [%eval #-15] } 8. dxe3 { [%eval #-14] } 8... Qd7?? { (Mate in 14 → 1.31) Lost forced checkmate sequence. Rg8 was best. } { [%eval 1.31] } (8... Rg8 9. Bxa6 Rxg2 10. Bxb7 Rxc2 11. Qxc2 Rxa2 12. Qxc7 Qxc7 13. Rxa2 Qxc1 14. Ra8 Qxe3 15. Rxb8) 9. Qxd6 { [%eval 0.77] } 9... Qxh3 { [%eval 0.78] } 10. Qxe7?? { (0.78 → -2.54) Blunder. gxh3 was best. } { [%eval -2.54] } (10. gxh3 exd6) 10... Kxe7 { [%eval -2.0] } 11. Bxa6?? { (-2.00 → Mate in 9) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-9] } (11. gxh3 Nd7 12. Bxa6 Rxa6 13. Nc3 Rxa2 14. Nxa2 Nf6 15. Bd2 Rc8 16. Kf2 Rf8 17. Kg3 Nd7) 11... Rxa6?? { (Mate in 9 → 0.40) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 0.4] } (11... Qxg2 12. Bxb7 Qxc2 13. Bxa8 Qxb2 14. Bxb2 Nc6 15. Bxc6 Kf6 16. Bxf6 Rg8 17. Rxh7 Rg7 18. Bxg7) 12. Rxh3?? { (0.40 → Mate in 9) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-9] } (12. gxh3) 12... Rxa2 { [%eval #-8] } 13. Rxh7 { [%eval #-8] } 13... Rxb2?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #9] } (13... Rxa1 14. Rxf7 Rxb1 15. Rxe7 Rxc1 16. Rxc7 Rxc2 17. Rxb7 Rxb2 18. Rxb2 Rf8 19. Rxb8 Rxf3 20. gxf3#) 14. Bxb2 { [%eval #8] } 14... Rxh7 { [%eval #8] } 15. Bf6?? { (Mate in 8 → -1.66) Lost forced checkmate sequence. Ra6 was best. } { [%eval -1.66] } (15. Ra6 Nxa6 16. Bg7 Rxg7 17. g3 Rxg3 18. Kf1 Rxf3 19. Kg2 Rxe3 20. Kh3 Rxh3 21. Nc3 Rxc3#) 15... Kxf6 { [%eval -1.76] } 16. Ra6?! { (-1.76 → -2.39) Inaccuracy. Nd2 was best. } { [%eval -2.39] } (16. Nd2 Kg7) 16... bxa6 { [%eval -1.87] } 17. e4? { (-1.87 → -3.30) Mistake. Nd2 was best. } { [%eval -3.3] } (17. Nd2 Ke7 18. f4 Kd7 19. Nf1 Rh3 20. gxh3 c5 21. Nh2 Nc6 22. Nf3 Nd4 23. Nxd4 cxd4) 17... Kf5?? { (-3.30 → -0.72) Blunder. Kg7 was best. } { [%eval -0.72] } (17... Kg7 18. e5 f5 19. exf6 Kxf6 20. Kf2 c5 21. Nc3 a5 22. Ne2 c4 23. Ng1 Rb7 24. f4) 18. exf5 { [%eval -1.77] } 18... Rh3?? { (-1.77 → 1.98) Blunder. c5 was best. } { [%eval 1.98] } (18... c5 19. c4) 19. gxh3 { [%eval 1.83] } 19... Nc6 { [%eval 2.2] } 20. h4 { [%eval 1.99] } 20... f6 { [%eval 2.34] } 21. h5 { [%eval 2.29] } 21... Nd8 { [%eval 2.36] } 22. h6 { [%eval 2.1] } 22... Ne6?? { (2.10 → 8.55) Blunder. a5 was best. } { [%eval 8.55] } (22... a5 23. Nd2) 23. fxe6 { [%eval 8.04] } 23... c5 { [%eval 8.29] } 24. Na3? { (8.29 → 4.44) Mistake. c4 was best. } { [%eval 4.44] } (24. c4 a5 25. Nd2 a4 26. e7 a3 27. h7 a2 28. h8=R a1=N 29. Nf1 Nb3 30. Rb8 Nc1) 24... c4 { [%eval 4.22] } 25. Nxc4 { [%eval 3.72] } 25... a5 { [%eval 4.33] } 26. Nxa5 { [%eval 2.94] } 26... f5 { [%eval 2.87] } 27. h7?? { (2.87 → Mate in 2) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-2] } (27. Kf2 f4 28. Ke3 fxe3 29. f4 e2 30. f5 e1=K 31. h7 Ke2 32. c4 Kd2 33. h8=R Kc3) 27... f4 { [%eval #-1] } 28. h8=N# { Game ends by variant rule. } 0-1