- Blind mode tutorial
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[Event "Weekly Three-check Arena"] [Site "https://lichess.org/AWc0itl0"] [Date "2022.05.02"] [White "Gepard15"] [Black "arrayancity"] [Result "0-1"] [GameId "AWc0itl0"] [UTCDate "2022.05.02"] [UTCTime "19:15:10"] [WhiteElo "2244"] [BlackElo "1633"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+11"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A25"] [Opening "English Opening: King's English Variation, Reversed Closed Sicilian"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.55) Inaccuracy. e4 was best. } { [%eval -0.55] } (1. e4 Nc6 2. Nf3 e6 3. Nc3 Bb4 4. Bc4 Nf6 5. O-O O-O) 1... e5 { [%eval 0.17] } 2. Nc3 { [%eval -0.1] } 2... Nc6 { [%eval 0.39] } { A25 English Opening: King's English Variation, Reversed Closed Sicilian } 3. e3 { [%eval 0.91] } 3... Be7 { [%eval 0.48] } 4. a3 { [%eval 1.75] } 4... Bh4 { [%eval 2.36] } 5. g3 { [%eval 2.29] } 5... Bf6 { [%eval 2.57] } 6. Nf3?! { (2.57 → 1.77) Inaccuracy. Bg2 was best. } { [%eval 1.77] } (6. Bg2) 6... h6?! { (1.77 → 2.75) Inaccuracy. d6 was best. } { [%eval 2.75] } (6... d6) 7. Nd5 { [%eval 2.16] } 7... d6 { [%eval 2.32] } 8. Qc2 { [%eval 2.08] } 8... Nge7?? { (2.08 → 4.37) Blunder. Kf8 was best. } { [%eval 4.37] } (8... Kf8) 9. Nxf6+ { [%eval 4.44] } 9... gxf6 { [%eval 4.52] } 10. Bd3?! { (4.52 → 3.19) Inaccuracy. d3 was best. } { [%eval 3.19] } (10. d3) 10... Rg8? { (3.19 → 5.14) Mistake. Bg4 was best. } { [%eval 5.14] } (10... Bg4 11. Nh4) 11. Nh4?! { (5.14 → 3.65) Inaccuracy. Be4 was best. } { [%eval 3.65] } (11. Be4 Qd7 12. d4 Nd8 13. Bd3 Ne6 14. h4 a5 15. Bd2 f5 16. Bxf5 Nxf5 17. Qxf5 Qe7) 11... Rg5? { (3.65 → 6.11) Mistake. Bh3 was best. } { [%eval 6.11] } (11... Bh3) 12. f4 { [%eval 5.73] } 12... Rh5?! { (5.73 → 12.29) Inaccuracy. exf4 was best. } { [%eval 12.29] } (12... exf4) 13. Bg6?? { (12.29 → -4.85) Blunder. Be4 was best. } { [%eval -4.85] } (13. Be4) 13... Nxg6 { [%eval -5.14] } 14. Nxg6 { [%eval -4.73] } 14... Qd7 { [%eval -4.32] } 15. b4?? { (-4.32 → Mate in 6) Checkmate is now unavoidable. f5 was best. } { [%eval #-6] } (15. f5 fxg6) 15... Qg4 { [%eval #-5] } 16. Nh4 { [%eval #-5] } 16... exf4?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Rxh4 was best. } { [%eval #2] } (16... Rxh4 17. O-O Rxh2 18. Kxh2 Qh3+ 19. Kg1 Qxg3+ 20. Kh1 Qg1+) 17. Qh7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qe4+ was best. } { [%eval #-3] } (17. Qe4+ Kd7 18. Qxc6+) 17... Qe2+ { [%eval #-2] } 18. Kxe2 { [%eval #-2] } 18... Nd4+ { [%eval #-1] } 19. Kf2 { [%eval #-1] } 19... fxg3+ { Game ends by variant rule. } 0-1