FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/5luR0Bbv"]
[Date "2025.05.27"]
[White "vintic"]
[Black "k4pthinh"]
[Result "1-0"]
[GameId "5luR0Bbv"]
[UTCDate "2025.05.27"]
[UTCTime "09:47:06"]
[WhiteElo "947"]
[BlackElo "1061"]
[WhiteRatingDiff "+41"]
[BlackRatingDiff "-32"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... Qb6?? { (Mate in 22 → Mate in 20) Lost forced checkmate sequence. g5 was best. } { [%eval #20] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxb6 { [%eval #18] } 3... axb6 { [%eval #17] } 4. Qxd7 { [%eval #17] } 4... Rxa2 { [%eval #15] } 5. Rxa2 { [%eval #15] } 5... Bxd7 { [%eval #11] } 6. Ra6?? { (Mate in 11 → 0.68) Lost forced checkmate sequence. Ra4 was best. } { [%eval 0.68] } (6. Ra4 Bxa4 7. b4 Bxc2 8. Nh3 Bxb1 9. e4 Bxe4 10. g3 Bxh1) 6... Nxa6?? { (0.68 → Mate in 10) Checkmate is now unavoidable. bxa6 was best. } { [%eval #10] } (6... bxa6) 7. Bh6 { [%eval #11] } 7... gxh6 { [%eval #10] } 8. Nh3?? { (Mate in 10 → -0.28) Lost forced checkmate sequence. b4 was best. } { [%eval -0.28] } (8. b4 Nxb4 9. g3 Nxc2 10. Nd2 Nxe1 11. Bg2 Nxg2 12. g4 Bxg4 13. Nh3 Bxh3) 8... Bxh3 { [%eval -0.05] } 9. gxh3 { [%eval 0.31] } 9... b5?? { (0.31 → Mate in 9) Checkmate is now unavoidable. Nb8 was best. } { [%eval #9] } (9... Nb8 10. Rg1) 10. c4?? { (Mate in 9 → -2.11) Lost forced checkmate sequence. b4 was best. } { [%eval -2.11] } (10. b4 Nxb4 11. f3 Nxc2 12. f4 Nxe1 13. Bg2 Nxg2 14. e4 Nxf4 15. Rd1 Nxh3) 10... bxc4 { [%eval -1.32] } 11. b3?! { (-1.32 → -2.47) Inaccuracy. Kd2 was best. } { [%eval -2.47] } (11. Kd2 c3) 11... cxb3 { [%eval -1.63] } 12. h4? { (-1.63 → -3.65) Mistake. Kd1 was best. } { [%eval -3.65] } (12. Kd1 Nb4) 12... e6 { [%eval -4.59] } 13. h3?? { (-4.59 → Mate in 10) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-10] } (13. Rg1 Bg7) 13... Ba3 { [%eval #-10] } 14. Nxa3 { [%eval #-9] } 14... b5 { [%eval #-9] } 15. Nxb5 { [%eval #-8] } 15... Nc7 { [%eval #-8] } 16. Nxc7 { [%eval #-7] } 16... h5?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. e5 was best. } { [%eval #9] } (16... e5 17. Nxe8 Nf6 18. Nxf6 Rc8 19. Nxh7 f6 20. Nxf6 e4 21. Nxe4 Rc5 22. Nxc5) 17. Nxe8?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nxe6 was best. } { [%eval 0.0] } (17. Nxe6 fxe6 18. Rg1 Ne7 19. Rg8 Nxg8 20. Bg2 Ne7 21. Bd5 Nxd5 22. f4 Nxf4) 17... Nf6 { [%eval -0.15] } 18. Nxf6 { [%eval -0.09] } 18... Rg8?? { (-0.09 → 5.34) Blunder. Rb8 was best. } { [%eval 5.34] } (18... Rb8 19. Nxh7) 19. Nxg8 { [%eval 5.58] } 19... h6 { [%eval 5.99] } 20. Nxh6 { [%eval 5.54] } 20... e5 { [%eval 6.33] } 21. Nxf7 { [%eval 6.01] } 21... b2 { [%eval 7.53] } 22. Nxe5 { [%eval 7.53] } 22... b1=B? { (7.53 → Mate in 6) Checkmate is now unavoidable. b1=K was best. } { [%eval #6] } (22... b1=K 23. f4 Ka2 24. Bg2 Ka3 25. Rg1 Kb2 26. Bh1 Ka3 27. Rg6 Ka2 28. Rg8) 23. e4 { [%eval #6] } 23... Bxe4 { [%eval #5] } 24. Nf3 { [%eval #5] } 24... Bxf3 { [%eval #4] } 25. Ba6 { [%eval #4] } 25... Bxh1 { [%eval #3] } 26. Bb7 { [%eval #3] } 26... Bxb7 { [%eval #2] } 27. f3 { [%eval #2] } 27... Bxf3 { [%eval #1] } 28. Ke2 { [%eval #1] } 28... Bxe2# { Game ends by variant rule. } 1-0