FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/2f9vDnTT"]
[Date "2022.01.17"]
[White "ExploringChess"]
[Black "ds2009"]
[Result "1-0"]
[GameId "2f9vDnTT"]
[UTCDate "2022.01.17"]
[UTCTime "13:50:24"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteTitle "IM"]
[Variant "Antichess"]
[TimeControl "60+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 c5) 1... d5?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxd2 5. Bxf7 Qxf2 6. Kxf2) 2. exd5 { [%eval 0.48] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?? { (Mate in 14 → -0.90) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.9] } (3... Qxg2 4. Bxg2 Bg4 5. Qxg4 Nf6 6. Bxb7 Nxg4 7. Bxa8 Nxf2 8. Kxf2 Nc6 9. Bxc6 a5 10. Bxe8) 4. Qxh7?? { (-0.90 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (4. Nxd2 b5 5. Qxb5 Nc6 6. Qxc6 Bh3 7. Qxc7 Bxg2 8. Qxa7 Rxa7) 4... Qxe1?? { (Mate in 12 → -5.53) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -5.53] } (4... Rxh7 5. Bxd2 Rxh2 6. Rxh2 b5 7. Bxb5 g6 8. Bxe8 Nf6 9. Bxf7 Na6 10. Bxg6 Bf5 11. Bxf5) 5. Qxg7?? { (-5.53 → Mate in 15) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-15] } (5. Qxh8 Qxf2 6. Qxg7 Bxg7 7. b4 Bxa1 8. Bh6 Nxh6 9. Nc3 Qxg2 10. Bxg2 Bxc3 11. Bxb7 Bxb4) 5... Qxf1?? { (Mate in 15 → 0.61) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 0.61] } (5... Qxf2 6. Qxf8 Kxf8 7. Bf4 Rxh2 8. Rxh2 Qxf1 9. Bxc7 Qxg2 10. Rxg2 Bg4 11. Rxg4 Kg7 12. Rxg7) 6. Qxf7?! { (0.61 → 0.06) Inaccuracy. Qxf8 was best. } { [%eval 0.06] } (6. Qxf8 Qxf2) 6... Qxc1? { (0.06 → 1.57) Mistake. Qxf2 was best. } { [%eval 1.57] } (6... Qxf2) 7. Qxe7 { [%eval 1.54] } 7... Qxg1?? { (1.54 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #10] } (7... Qxc2 8. Qxe8) 8. Rxg1 { [%eval #10] } 8... Bxe7 { [%eval #8] } 9. h4 { [%eval #8] } 9... Bxh4 { [%eval #7] } 10. Re1?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #-12] } (10. c4 Bxf2 11. Re1 Bxe1 12. b4 Bxb4 13. g4 Bxg4 14. c5 Bxc5 15. Na3 Bxa3 16. Rd1 Bxd1#) 10... Bxf2 { [%eval #-12] } 11. Rxe8 { [%eval #-11] } 11... Rh1 { [%eval #-15] } 12. Rxc8 { [%eval #-14] } 12... Rxb1 { [%eval #-14] } 13. Rxb8 { [%eval #-7] } 13... Rxa1?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rxb8 was best. } { [%eval #4] } (13... Rxb8 14. Rxb1 Be1 15. Rxe1 Ne7 16. Rxe7 Rd8 17. Rxc7 Rd1 18. Rxb7 Rd8 19. Rxa7 Rd3 20. cxd3#) 14. Rxa8 { [%eval #4] } 14... Rxa2 { [%eval #3] } 15. Rxa7?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-10] } (15. Rxg8 Rxb2 16. Rg4 Rxc2 17. Rg3 Bxg3#) 15... Rxa7 { [%eval #-10] } 16. g3 { [%eval #-9] } 16... Bxg3 { [%eval #-9] } 17. c4 { [%eval #-7] } 17... b5 { [%eval #-8] } 18. cxb5 { [%eval #-7] } 18... c6 { [%eval #-7] } 19. bxc6 { [%eval #-6] } 19... Bc7 { [%eval #-6] } 20. b4 { [%eval #-5] } 20... Ra8 { [%eval #-5] } 21. b5 { [%eval #-4] } 21... Rb8?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Ra6 was best. } { [%eval #2] } (21... Ra6 22. bxa6 Nf6 23. a7 Bb8 24. axb8=K Nd7 25. cxd7#) 22. b6 { [%eval #2] } 22... Rxb6# { Game ends by variant rule. } 1-0