- Blind mode tutorial
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[Event "rated Three-check game"] [Site "https://lichess.org/ztyvUNC0"] [Date "2020.01.21"] [White "coderfuture"] [Black "FadiFtenah"] [Result "1-0"] [GameId "ztyvUNC0"] [UTCDate "2020.01.21"] [UTCTime "22:40:00"] [WhiteElo "1542"] [BlackElo "1722"] [WhiteRatingDiff "+67"] [BlackRatingDiff "-188"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.97] } 1... c5 { [%eval 1.6] } 2. Bc4?! { (1.60 → 0.91) Inaccuracy. Nf3 was best. } { [%eval 0.91] } { B20 Sicilian Defense: Bowdler Attack } (2. Nf3 Nc6 3. Nc3 e6 4. e5 d5 5. exd6 Qxd6 6. Ne4 Qd5) 2... e6 { [%eval 0.9] } 3. Nf3 { [%eval 0.92] } 3... Nc6 { [%eval 1.18] } 4. O-O?! { (1.18 → 0.12) Inaccuracy. Nc3 was best. } { [%eval 0.12] } (4. Nc3 Nf6 5. O-O Bd6 6. Nb5 Bb8 7. d4 cxd4 8. Re1 O-O) 4... Nd4?? { (0.12 → 2.51) Blunder. Bd6 was best. } { [%eval 2.51] } (4... Bd6 5. g3 Nf6 6. c3 O-O 7. Qe2 Ne5 8. Nxe5 Bxe5 9. Bb3) 5. Nxd4 { [%eval 2.53] } 5... cxd4 { [%eval 2.0] } 6. c3?? { (2.00 → 0.05) Blunder. d3 was best. } { [%eval 0.05] } (6. d3) 6... Bd6 { [%eval 0.28] } 7. g3 { [%eval 0.43] } 7... h5 { [%eval 0.51] } 8. cxd4?? { (0.51 → -2.35) Blunder. Na3 was best. } { [%eval -2.35] } (8. Na3 Bxa3) 8... h4 { [%eval -2.56] } 9. e5?? { (-2.56 → -21.40) Blunder. Qf3 was best. } { [%eval -21.4] } (9. Qf3 Qf6) 9... hxg3 { [%eval -19.76] } 10. fxg3 { [%eval -19.11] } 10... Bc7?? { (-19.11 → 30.99) Blunder. Qb6 was best. } { [%eval 30.99] } (10... Qb6) 11. Qf3? { (30.99 → 5.66) Mistake. Rxf7 was best. } { [%eval 5.66] } (11. Rxf7) 11... Qe7?! { (5.66 → 8.42) Inaccuracy. Nf6 was best. } { [%eval 8.42] } (11... Nf6 12. exf6) 12. d3 { [%eval 8.3] } 12... Rb8 { [%eval 13.37] } 13. Nc3 { [%eval 11.21] } 13... a6 { [%eval 21.75] } 14. Ne4 { [%eval 17.73] } 14... b5?! { (17.73 → Mate in 4) Checkmate is now unavoidable. f6 was best. } { [%eval #4] } (14... f6 15. Bf4) 15. Bb3?! { (Mate in 4 → 17.27) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 17.27] } (15. Qxf7+ Qxf7 16. Nd6+ Bxd6 17. Rxf7 bxc4 18. Re7+) 15... Bb7?! { (17.27 → Mate in 4) Checkmate is now unavoidable. f5 was best. } { [%eval #4] } (15... f5 16. Be3) 16. Nd6+ { [%eval #3] } 16... Bxd6 { [%eval #3] } 17. exd6? { (Mate in 3 → 9.40) Lost forced checkmate sequence. Qxf7+ was best. } { [%eval 9.4] } (17. Qxf7+ Qxf7 18. Rxf7 Kxf7 19. Bxe6+) 17... Qf8? { (9.40 → Mate in 3) Checkmate is now unavoidable. Qf6 was best. } { [%eval #3] } (17... Qf6 18. Qxf6) 18. Qxf7+ { [%eval #2] } 18... Qxf7 { [%eval #2] } 19. Rxf7 { [%eval #1] } 19... Kxf7 { [%eval #1] } 20. Bxe6+ { Game ends by variant rule. } 1-0