- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/zpholZux"] [Date "2019.11.30"] [Round "-"] [White "SekiThisIs"] [Black "python86"] [Result "1/2-1/2"] [GameId "zpholZux"] [UTCDate "2019.11.30"] [UTCTime "18:33:47"] [WhiteElo "1571"] [BlackElo "1385"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "180+2"] [ECO "B08"] [Opening "Pirc Defense: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... g6 { [%eval 0.59] } 2. Nf3 { [%eval 0.27] } 2... Bg7 { [%eval 0.6] } 3. d4 { [%eval 0.5] } 3... d6 { [%eval 0.64] } 4. Nc3 { [%eval 0.21] } 4... Nf6 { [%eval 0.46] } { B08 Pirc Defense: Classical Variation } 5. Bg5 { [%eval 0.19] } 5... O-O { [%eval 0.37] } 6. Bc4 { [%eval 0.0] } 6... c6 { [%eval 0.37] } 7. O-O { [%eval 0.06] } 7... d5?! { (0.06 → 0.84) Inaccuracy. h6 was best. } { [%eval 0.84] } (7... h6 8. Bf4 Nbd7 9. e5 Nh5 10. Be3 dxe5 11. dxe5 Nxe5 12. Nxe5) 8. Bb3? { (0.84 → -0.54) Mistake. exd5 was best. } { [%eval -0.54] } (8. exd5 b5 9. Bd3 b4 10. Na4 cxd5 11. Re1 Nc6 12. Nc5 Rb8) 8... dxe4 { [%eval -0.86] } 9. Bxf6 { [%eval -0.86] } 9... Bxf6? { (-0.86 → 0.37) Mistake. exf3 was best. } { [%eval 0.37] } (9... exf3 10. Bxg7 fxg2 11. Re1 Kxg7 12. d5 cxd5 13. Qd4+ f6 14. Qxd5 Qxd5 15. Nxd5 Nc6 16. Nxe7) 10. Nxe4 { [%eval 0.33] } 10... Bg7 { [%eval 0.32] } 11. c3 { [%eval 0.28] } 11... e6 { [%eval 0.58] } 12. Re1 { [%eval 0.85] } 12... Nd7 { [%eval 0.88] } 13. Neg5 { [%eval 0.54] } 13... h6 { [%eval 0.56] } 14. Nh3?! { (0.56 → -0.15) Inaccuracy. Nxf7 was best. } { [%eval -0.15] } (14. Nxf7 Rxf7 15. Bxe6 Qf6 16. Qb3 Nf8 17. Bc4 b5 18. Bxf7+ Qxf7 19. Re7 Qxb3 20. axb3 a5) 14... Re8 { [%eval 0.0] } 15. Ne5 { [%eval 0.05] } 15... Nxe5 { [%eval 0.04] } 16. dxe5 { [%eval 0.0] } 16... b6 { [%eval 0.3] } 17. Qd6?? { (0.30 → -1.50) Blunder. Qe2 was best. } { [%eval -1.5] } (17. Qe2 Bb7 18. Rad1 Qc7 19. f4 Bf8 20. Nf2 Red8 21. Bc2 a5 22. Be4 Kg7 23. g3 Bc5) 17... Bb7? { (-1.50 → -0.18) Mistake. Qxd6 was best. } { [%eval -0.18] } (17... Qxd6 18. exd6 Rd8 19. Rad1 Bf8 20. d7 Bxd7 21. f4 Kg7 22. Nf2 Be8 23. Bc2 h5 24. g3) 18. Rad1 { [%eval -0.65] } 18... Qxd6 { [%eval -0.46] } 19. Rxd6 { [%eval -0.47] } 19... Rad8 { [%eval -0.44] } 20. f4?! { (-0.44 → -1.46) Inaccuracy. Rxd8 was best. } { [%eval -1.46] } (20. Rxd8 Rxd8 21. f4 Rd2 22. Rd1 Rxb2 23. Rd7 Ba6 24. c4 b5 25. Rxa7 bxc4 26. Rxa6 cxb3) 20... Rxd6 { [%eval -1.43] } 21. exd6 { [%eval -1.42] } 21... Rd8 { [%eval -1.45] } 22. Rd1 { [%eval -1.48] } 22... Rd7 { [%eval -1.43] } 23. Nf2 { [%eval -1.41] } 23... c5? { (-1.41 → 0.25) Mistake. Bf8 was best. } { [%eval 0.25] } (23... Bf8) 24. Ba4?! { (0.25 → -0.79) Inaccuracy. Ng4 was best. } { [%eval -0.79] } (24. Ng4 b5 25. Ne5 Rd8 26. c4 bxc4 27. Bxc4 g5 28. g3 Bf8 29. d7 Bg7 30. Kf2 Kf8) 24... Rd8 { [%eval -0.65] } 25. d7?! { (-0.65 → -1.26) Inaccuracy. Bb5 was best. } { [%eval -1.26] } (25. Bb5 h5) 25... Kf8 { [%eval -1.18] } 26. Ne4?? { (-1.18 → -6.56) Blunder. Nd3 was best. } { [%eval -6.56] } (26. Nd3 a6) 26... Ke7?? { (-6.56 → 0.09) Blunder. Bxe4 was best. } { [%eval 0.09] } (26... Bxe4 27. Bb5 Ke7 28. Kf2 Bb7 29. g3 a6 30. Bf1 Rxd7 31. Rxd7+ Kxd7 32. Bg2 Bxg2 33. Kxg2) 27. b4?? { (0.09 → -7.60) Blunder. Nd6 was best. } { [%eval -7.6] } (27. Nd6 Bd4+ 28. Rxd4 cxd4 29. Nxb7 Rxd7 30. Bxd7 Kxd7 31. cxd4 Kc7 32. Nc5 bxc5 33. dxc5 a5) 27... Bxe4 { [%eval -7.52] } 28. bxc5 { [%eval -7.97] } 28... bxc5 { [%eval -7.93] } 29. Re1 { [%eval -8.13] } 29... Bd5 { [%eval -8.11] } 30. Re3 { [%eval -8.12] } 30... c4 { [%eval -8.0] } 31. Bb5 { [%eval -7.93] } 31... Kd6 { [%eval -7.84] } 32. g3 { [%eval -8.06] } 32... Bc6 { [%eval -7.6] } 33. Bxc4 { [%eval -7.53] } 33... Bxd7 { [%eval -7.3] } 34. Rd3+ { [%eval -7.29] } 34... Ke7 { [%eval -7.03] } 35. Kf2 { [%eval -7.38] } 35... Bc6 { [%eval -6.8] } 36. Re3 { [%eval -7.14] } 36... Bd5 { [%eval -7.05] } 37. Bxd5 { [%eval -7.27] } 37... Rxd5 { [%eval -7.05] } 38. Ke2 { [%eval -7.79] } 38... Ra5 { [%eval -7.71] } 39. Kd3 { [%eval -7.83] } 39... Rxa2 { [%eval -7.86] } 40. h4 { [%eval -8.08] } 40... Ra3 { [%eval -7.67] } 41. Kc4 { [%eval -8.09] } 41... a5 { [%eval -8.01] } 42. g4 { [%eval -7.93] } 42... Ra1 { [%eval -7.68] } 43. Kb5 { [%eval -7.78] } 43... a4 { [%eval -7.65] } 44. c4 { [%eval -8.36] } 44... a3 { [%eval -8.21] } 45. Kb4 { [%eval -8.28] } 45... Kf6 { [%eval -7.6] } 46. Rxa3 { [%eval -17.0] } 46... Rxa3 { [%eval -13.62] } 47. Kxa3 { [%eval -16.91] } 47... Ke7 { [%eval -11.62] } 48. Kb4 { [%eval -17.0] } 48... Kd7 { [%eval -10.76] } 49. c5 { [%eval -16.14] } 49... Kc6 { [%eval -13.23] } 50. Kc4 { [%eval -13.19] } 50... Bf8 { [%eval -12.08] } 51. Kd4 { [%eval -11.95] } 51... Bxc5+ { [%eval -11.73] } 52. Ke5 { [%eval -11.32] } 52... Kd7 { [%eval -9.5] } 53. Kf6 { [%eval -11.42] } 53... Ke8 { [%eval -8.69] } 54. Kg7 { [%eval -66.5] } 54... Bf8+ { [%eval -60.15] } 55. Kf6 { [%eval -10.17] } 55... Kd7 { [%eval -9.26] } 56. Kxf7 { [%eval -63.24] } 56... Be7 { [%eval -58.97] } 57. Kxg6 { [%eval -62.14] } 57... Bxh4 { [%eval -60.14] } 58. Kxh6 { [%eval -60.76] } 58... Bg3 { [%eval -60.25] } 59. Kg5 { [%eval -153.11] } 59... Kd6 { [%eval #-56] } 60. Kf6 { [%eval #-40] } 60... Be1?? { (Mate in 40 → -0.09) Lost forced checkmate sequence. Bxf4 was best. } { [%eval -0.09] } (60... Bxf4) 61. g5 { [%eval 0.0] } 61... Bc3+ { [%eval 0.0] } 62. Kf7 { [%eval 0.0] } 62... Bd2 { [%eval 0.0] } 63. g6 { [%eval 0.0] } 63... Bc3 { [%eval 0.0] } 64. g7 { [%eval 0.0] } 64... Bxg7 { [%eval 0.0] } 65. Kxg7 { [%eval 0.0] } 65... Kd5 { [%eval 0.0] } 66. Kf6 { [%eval 0.0] } 66... Kd6 { [%eval 0.0] } 67. Kg5 { [%eval 0.0] } 67... Kd5 { [%eval 0.0] } 68. Kf6 { [%eval 0.0] } 68... Kd6 { [%eval 0.0] } 69. Kg5 { [%eval 0.0] } 69... Kd5 { [%eval 0.0] } 70. Kf6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2