FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/zNBRQSZr"]
[Date "2025.03.04"]
[White "Tigrenok_06"]
[Black "kingseif44"]
[Result "1-0"]
[GameId "zNBRQSZr"]
[UTCDate "2025.03.04"]
[UTCTime "16:57:32"]
[WhiteElo "1150"]
[BlackElo "1164"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-24"]
[Variant "Antichess"]
[TimeControl "300+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... f5?? { (2.49 → 8.87) Blunder. b5 was best. } { [%eval 8.87] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #23] } 2... bxa6 { [%eval 4.15] } 3. e4? { (4.15 → 2.00) Mistake. Qg4 was best. } { [%eval 2.0] } (3. Qg4 fxg4 4. g3 h5 5. Nf3 gxf3 6. Ke2 fxe2 7. g4 hxg4 8. Nc3 Rxh2) 3... fxe4 { [%eval 10.27] } 4. Qh5?? { (10.27 → 2.15) Blunder. Qg4 was best. } { [%eval 2.15] } (4. Qg4 Kf7 5. Qxe4 a5 6. Qxh7 Rxh7 7. a4 Rxh2 8. Rxh2 Nh6) 4... g6?? { (2.15 → Mate in 17) Checkmate is now unavoidable. Kf7 was best. } { [%eval #17] } (4... Kf7 5. Qxf7) 5. Qxg6 { [%eval #17] } 5... hxg6 { [%eval #17] } 6. h4?? { (Mate in 17 → Mate in 15) Lost forced checkmate sequence. g4 was best. } { [%eval #-15] } (6. g4 Rxh2 7. Rxh2 e3 8. dxe3 g5 9. Kd2 Nf6 10. e4 Nxe4 11. Kd1 Nxf2) 6... Rxh4 { [%eval #-15] } 7. Rxh4 { [%eval #-14] } 7... Bh6?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Kf7 was best. } { [%eval #11] } (7... Kf7 8. Rxe4 e5 9. Rxe5 Qg5 10. Rxg5 Ke8 11. Rxg6 a5 12. Rxg8 Kd8 13. Rxf8) 8. Rxh6 { [%eval #11] } 8... Nxh6 { [%eval #10] } 9. g4 { [%eval #10] } 9... Nxg4 { [%eval #9] } 10. Kd1 { [%eval #9] } 10... Nxf2 { [%eval #8] } 11. d4 { [%eval #9] } 11... exd3 { [%eval #8] } 12. cxd3 { [%eval #8] } 12... Nxd3 { [%eval #7] } 13. Bg5 { [%eval #7] } 13... Nxb2 { [%eval #6] } 14. Bxe7 { [%eval #6] } 14... Nxd1 { [%eval #5] } 15. Bxd8 { [%eval #5] } 15... Kxd8 { [%eval #4] } 16. Nc3 { [%eval #4] } 16... Nxc3 { [%eval #3] } 17. Rb1?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-15] } (17. Rf1 Nxa2 18. Rc1 Nxc1 19. Ne2 Nxe2#) 17... Nxa2 { [%eval #-15] } 18. Rxb8 { [%eval #-16] } 18... Rxb8 { [%eval #-17] } 19. Ne2 { [%eval #-10] } 19... Nc3 { [%eval #-10] } 20. Nxc3 { [%eval #-9] } 20... Rb1?? { (Mate in 9 → -1.59) Lost forced checkmate sequence. d5 was best. } { [%eval -1.59] } (20... d5 21. Nxd5 Ke7 22. Nxe7 Bd7 23. Nxg6 Rf8 24. Nxf8 a5 25. Nxd7 c5 26. Nxc5) 21. Nxb1 { [%eval -0.41] } 21... g5?? { (-0.41 → Mate in 4) Checkmate is now unavoidable. a5 was best. } { [%eval #4] } (21... a5) 22. Na3 { [%eval #4] } 22... g4 { [%eval #1] } 23. Nb5 { [%eval #1] } 23... axb5# { Game ends by variant rule. } 1-0