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[Event "HyperBullet Antichess Arena"] [Site "https://lichess.org/zHpNUB8G"] [Date "2025.01.17"] [Round "-"] [White "usewaxlips"] [Black "Tetiksh1Agrawal"] [Result "1-0"] [GameId "zHpNUB8G"] [UTCDate "2025.01.17"] [UTCTime "12:45:22"] [WhiteElo "2116"] [BlackElo "2493"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "15+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. h4 { [%eval 0.07] } 2... gxh4 { [%eval 0.25] } 3. gxh4 { [%eval -0.02] } 3... Bh6?? { (-0.02 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (3... h5 4. c4 d5 5. cxd5 Qxd5 6. Qa4 Qxa2 7. Qxe8 Qxb2 8. Rxa7) 4. Nh3?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Bg2 was best. } { [%eval 0.0] } (4. Bg2 Bxd2 5. Bxb7 Bxe1 6. Qxe1 Bxb7 7. Nc3 Bxh1 8. Ne4 Bxe4 9. Qa5 Bxc2) 4... Bxd2 { [%eval 0.25] } 5. Bxd2?! { (0.25 → -0.80) Inaccuracy. Nxd2 was best. } { [%eval -0.8] } (5. Nxd2 Nh6) 5... h5 { [%eval -0.76] } 6. Bh6?? { (-0.76 → -3.16) Blunder. Rg1 was best. } { [%eval -3.16] } (6. Rg1 Rh7) 6... Nxh6 { [%eval -2.9] } 7. Qxd7 { [%eval -2.98] } 7... Kxd7? { (-2.98 → -1.37) Mistake. Bxd7 was best. } { [%eval -1.37] } (7... Bxd7) 8. Rg1 { [%eval -0.96] } 8... e6?? { (-0.96 → Mate in 12) Checkmate is now unavoidable. Rg8 was best. } { [%eval #12] } (8... Rg8 9. Rxg8 Nxg8 10. Ng1 Ke6 11. Kd2 Qxd2 12. Nxd2 Kd6 13. Rd1 Bh3 14. Nxh3) 9. Rg8?? { (Mate in 12 → -0.90) Lost forced checkmate sequence. Bg2 was best. } { [%eval -0.9] } (9. Bg2 Qxh4 10. Bxb7 Qxh3 11. Bxc8 Kxc8 12. Rh1 Qxh1 13. a4 Qxe1 14. Nd2 Qxe2) 9... Qxh4 { [%eval -0.6] } 10. Rxc8 { [%eval -0.76] } 10... Kxc8 { [%eval -1.57] } 11. Ng5?? { (-1.57 → -8.15) Blunder. Ng1 was best. } { [%eval -8.15] } (11. Ng1 Qxf2) 11... Qxf2 { [%eval -8.24] } 12. Kxf2? { (-8.24 → Mate in 10) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-10] } (12. Nxf7 Qxe1) 12... f6 { [%eval #-10] } 13. Nxe6 { [%eval #-9] } 13... h4 { [%eval #-12] } 14. Nxc7 { [%eval #-11] } 14... Kxc7 { [%eval #-11] } 15. Kg2 { [%eval #-10] } 15... h3?? { (Mate in 10 → 0.45) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.45] } (15... Kd6 16. a3 h3 17. Kxh3 Ng4 18. Kxg4 f5 19. Kxf5 Rh3 20. Bxh3 Ke5 21. Kxe5) 16. Kxh3 { [%eval 0.23] } 16... Ng4 { [%eval 0.27] } 17. Kxg4 { [%eval 0.29] } 17... f5 { [%eval 0.5] } 18. Kxf5 { [%eval 0.52] } 18... Rh3 { [%eval 0.45] } 19. Bxh3 { [%eval 0.22] } 19... Kd7?! { (0.22 → 0.95) Inaccuracy. Kd6 was best. } { [%eval 0.95] } (19... Kd6) 20. Kg4 { [%eval 0.69] } 20... Ke6 { [%eval 1.07] } 21. Nd2 { [%eval 0.92] } 21... Nd7 { [%eval 1.21] } 22. Bf1 { [%eval 0.62] } 22... Kf5?? { (0.62 → 4.46) Blunder. Ke7 was best. } { [%eval 4.46] } (22... Ke7 23. Kf4) 23. Kxf5 { [%eval 3.82] } 23... Nf6?? { (3.82 → Mate in 16) Checkmate is now unavoidable. Nc5 was best. } { [%eval #16] } (23... Nc5) 24. Kxf6 { [%eval #13] } 24... b5 { [%eval #9] } 25. b4 { [%eval #9] } 25... Re8 { [%eval #7] } 26. Bg2 { [%eval #7] } 26... Rxe2 { [%eval #6] } 27. Rb1 { [%eval #6] } 27... Rxd2 { [%eval #5] } 28. Rb3 { [%eval #5] } 28... Rxc2 { [%eval #4] } 29. Rb1 { [%eval #4] } 29... Rxa2 { [%eval #3] } 30. Rb2 { [%eval #4] } 30... Rxb2 { [%eval #3] } 31. Be4 { [%eval #3] } 31... Rxb4 { [%eval #2] } 32. Ke6 { [%eval #2] } 32... Rxe4 { [%eval #1] } 33. Ke5 { [%eval #1] } 33... Rxe5# { Game ends by variant rule. } 1-0