FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/zBjM9SN8"]
[Date "2017.01.28"]
[Round "-"]
[White "dnscsb"]
[Black "trickynick"]
[Result "0-1"]
[GameId "zBjM9SN8"]
[UTCDate "2017.01.28"]
[UTCTime "19:07:29"]
[WhiteElo "1378"]
[BlackElo "1246"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+173"]
[Variant "Antichess"]
[TimeControl "600+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.01] } 1... g5?? { (1.01 → 4.40) Blunder. b5 was best. } { [%eval 4.4] } (1... b5 2. Bxb5) 2. Qh5 { [%eval 4.05] } 2... b5 { [%eval 4.33] } 3. Qxf7?? { (4.33 → Mate in 15) Checkmate is now unavoidable. Bxb5 was best. } { [%eval #-15] } (3. Bxb5 g4 4. Qxf7 Kxf7 5. Bxd7 Bxd7 6. g3 Be6 7. b3 Bxb3 8. cxb3 Qxd2 9. Kxd2 Kf6) 3... Kxf7 { [%eval #-14] } 4. Bxb5 { [%eval #-14] } 4... Nc6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (4... Bg7 5. Bxd7 Bxb2 6. Bxc8 Qxc8 7. Bxb2 g4 8. Bxh8 e5 9. Bxe5 Qf8 10. Bxc7 Qc5 11. Bxb8) 5. Bxc6 { [%eval #14] } 5... dxc6 { [%eval #14] } 6. d4?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (6. g4 Bxg4 7. Nf3 Bxf3 8. Nc3 Bxh1 9. h4 gxh4 10. f3 Qxd2 11. Bxd2 Bxf3 12. Nb5 cxb5) 6... Qxd4 { [%eval #-12] } 7. exd4 { [%eval #-12] } 7... Bh3?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Bg4 was best. } { [%eval #14] } (7... Bg4 8. Bxg5 Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxa2 11. Rxa2 Kxf8 12. Rxa7 Nf6 13. Rxc7 h5 14. Rxc6) 8. Nxh3?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Bxg5 was best. } { [%eval #-11] } (8. Bxg5 Bxg2 9. Bxe7 Bxh1 10. Bxf8 Kxf8 11. Nf3 Bxf3 12. Kd1 Bxd1 13. Nc3 Bxc2 14. Nb5 cxb5) 8... Rc8 { [%eval #-11] } 9. Nxg5 { [%eval #-11] } 9... e5?? { (Mate in 11 → Mate in 17) Lost forced checkmate sequence. h5 was best. } { [%eval #17] } (9... h5 10. Nxf7 Rb8 11. Nxh8 Rxb2 12. Bxb2 c5 13. dxc5 Bg7 14. Bxg7 e5 15. Bxe5 Ne7 16. Bxc7) 10. Nxh7?? { (Mate in 17 → Mate in 10) Lost forced checkmate sequence. Nxf7 was best. } { [%eval #-10] } (10. Nxf7 exd4 11. Nxh8 d3 12. cxd3 Ba3 13. Nxa3 Ne7 14. Bh6 Rxh8 15. Bf8 Rxf8 16. Kd1 Rxf2) 10... Rxh7 { [%eval #-9] } 11. dxe5 { [%eval #-9] } 11... Rxh2 { [%eval #-8] } 12. Rxh2 { [%eval #-8] } 12... Ba3 { [%eval #-7] } 13. bxa3 { [%eval #-7] } 13... Nh6 { [%eval #-6] } 14. Rxh6 { [%eval #-5] } 14... Ke6 { [%eval #-5] } 15. Rxe6 { [%eval #-5] } 15... a6 { [%eval #-6] } 16. Rxc6 { [%eval #-6] } 16... Rb8 { [%eval #-5] } 17. Rxa6 { [%eval #-3] } 17... Rxb1 { [%eval #-2] } 18. Rxb1 { [%eval #-2] } 18... c6 { [%eval #-1] } 19. Rxc6# { Game ends by variant rule. } 0-1