- Blind mode tutorial
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[Event "Special and Intermediate Batch Arena"] [Site "https://lichess.org/zB9L4eID"] [Date "2021.04.03"] [Round "-"] [White "RN6383"] [Black "vedantashtekar"] [Result "0-1"] [GameId "zB9L4eID"] [UTCDate "2021.04.03"] [UTCTime "13:08:29"] [WhiteElo "1679"] [BlackElo "1547"] [WhiteRatingDiff "-44"] [BlackRatingDiff "+159"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A45"] [Opening "Trompowsky Attack: Classical Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.79] } 1... Nf6 { [%eval 0.91] } 2. Bg5 { [%eval 0.71] } 2... e6 { [%eval 1.22] } { A45 Trompowsky Attack: Classical Defense } 3. Nc3 { [%eval 1.27] } 3... h6 { [%eval 1.36] } 4. Bh4? { (1.36 → -0.23) Mistake. Bxf6 was best. } { [%eval -0.23] } (4. Bxf6 Qxf6) 4... g5 { [%eval 0.13] } 5. Bg3 { [%eval -0.01] } 5... Bg7? { (-0.01 → 1.41) Mistake. d5 was best. } { [%eval 1.41] } (5... d5 6. e3 Bb4 7. f3 Ke7 8. Ne2 c5 9. a3 Ba5 10. dxc5 Bc7 11. Kf2 Bxg3+ 12. hxg3) 6. Nb5?? { (1.41 → -0.75) Blunder. e4 was best. } { [%eval -0.75] } (6. e4 d5 7. e5 Nfd7 8. Nf3 c6 9. Ke2 g4 10. Nd2 f5 11. exf6 Nxf6 12. Ke3 Nbd7) 6... Na6?! { (-0.75 → 0.32) Inaccuracy. d6 was best. } { [%eval 0.32] } (6... d6) 7. e3?! { (0.32 → -0.39) Inaccuracy. f3 was best. } { [%eval -0.39] } (7. f3 Nh5) 7... c6?? { (-0.39 → 3.36) Blunder. Ne4 was best. } { [%eval 3.36] } (7... Ne4) 8. Nd6+ { [%eval 3.04] } 8... Kf8? { (3.04 → 5.59) Mistake. Ke7 was best. } { [%eval 5.59] } (8... Ke7 9. Bxa6) 9. Nxc8?? { (5.59 → 0.94) Blunder. Bxa6 was best. } { [%eval 0.94] } (9. Bxa6 bxa6) 9... Rxc8 { [%eval 0.9] } 10. Bc4?? { (0.90 → -1.59) Blunder. Bd6+ was best. } { [%eval -1.59] } (10. Bd6+ Ke8 11. Bxa6 bxa6 12. Qd3 Qb6 13. Ke2 c5 14. dxc5 Rxc5 15. Bxc5 Qxc5 16. c4 Ke7) 10... d5 { [%eval -1.33] } 11. Bb3?! { (-1.33 → -2.12) Inaccuracy. Bxa6 was best. } { [%eval -2.12] } (11. Bxa6 bxa6) 11... Qa5+? { (-2.12 → -0.43) Mistake. Ne4 was best. } { [%eval -0.43] } (11... Ne4 12. c3) 12. c3 { [%eval -1.19] } 12... Ne4 { [%eval -0.87] } 13. Qd2?? { (-0.87 → -6.56) Blunder. Bc2 was best. } { [%eval -6.56] } (13. Bc2 Nxg3) 13... Nxd2 { [%eval -6.77] } 14. Kxd2 { [%eval -6.59] } 14... c5 { [%eval -6.72] } 15. dxc5 { [%eval -10.34] } 15... Qxc5 { [%eval -8.2] } 16. Kd3 { [%eval -10.74] } 16... Ke7 { [%eval -11.23] } 17. Nf3 { [%eval -12.22] } 17... Rhd8 { [%eval -9.1] } 18. e4 { [%eval -11.47] } 18... Qb5+ { [%eval -10.79] } 19. Ke3 { [%eval -10.86] } 19... Qc5+ { [%eval -10.21] } 20. Kd3 { [%eval -12.17] } 20... Qc4+?? { (-12.17 → -3.00) Blunder. Nb4+ was best. } { [%eval -3.0] } (20... Nb4+) 21. Bxc4 { [%eval -3.93] } 21... Rxc4? { (-3.93 → -2.34) Mistake. dxc4+ was best. } { [%eval -2.34] } (21... dxc4+ 22. Ke3 Rd3+ 23. Ke2 f5 24. Rad1 Rcd8 25. Rxd3 cxd3+ 26. Kd2 f4 27. b4 Kd6 28. Bxf4+) 22. exd5? { (-2.34 → -4.75) Mistake. e5 was best. } { [%eval -4.75] } (22. e5 Nc5+ 23. Kc2 f5 24. Nd2 f4 25. Rhe1 a5 26. f3 fxg3 27. hxg3 Ra4 28. b3 Bxe5) 22... exd5?? { (-4.75 → 0.00) Blunder. b5 was best. } { [%eval 0.0] } (22... b5) 23. Ne5?? { (0.00 → -19.62) Blunder. Rhe1+ was best. } { [%eval -19.62] } (23. Rhe1+ Kd7 24. Ne5+ Bxe5 25. Rxe5 Nc5+ 26. Kd2 Ne4+ 27. Kd3) 23... Nc5+ { [%eval -26.87] } 24. Ke3?! { (-26.87 → Mate in 3) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-3] } (24. Kc2 Ke6) 24... Bxe5 { [%eval #-5] } 25. Bxe5 { [%eval #-3] } 25... Ke6?! { (Mate in 3 → -15.12) Lost forced checkmate sequence. d4+ was best. } { [%eval -15.12] } (25... d4+ 26. Kd2 Ke6 27. cxd4 Kd5#) 26. Bg3?! { (-15.12 → Mate in 2) Checkmate is now unavoidable. Bd4 was best. } { [%eval #-2] } (26. Bd4 Re8) 26... f5 { [%eval #-3] } 27. Bc7 { [%eval #-2] } 27... f4+ { [%eval #-2] } 28. Kf3 { [%eval #-2] } 28... Rd6 { [%eval #-4] } 29. Rhe1+ { [%eval #-4] } 29... Re4 { [%eval #-3] } 30. Bxd6 { [%eval #-3] } 30... Kxd6 { [%eval #-2] } 31. Rxe4 { [%eval #-2] } 31... Nxe4 { [%eval #-1] } 32. Re1 { [%eval #-1] } 32... Ke5# { Game ends by variant rule. } 0-1