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[Event "rated Antichess game"] [Site "https://lichess.org/z6hYaPmD"] [Date "2025.05.19"] [White "Knight-in-black"] [Black "samtog"] [Result "0-1"] [GameId "z6hYaPmD"] [UTCDate "2025.05.19"] [UTCTime "11:46:57"] [WhiteElo "1577"] [BlackElo "1589"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. c3? { (0.33 → -0.97) Mistake. c4 was best. } { [%eval -0.97] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Bh6?! { (-0.97 → -0.31) Inaccuracy. e6 was best. } { [%eval -0.31] } (3... e6 4. b4 Bxb4 5. cxb4 Qh4 6. gxh4 h5 7. Bh3 Ne7 8. Bxe6) 4. e3?? { (-0.31 → Mate in 16) Checkmate is now unavoidable. d3 was best. } { [%eval #-16] } (4. d3 Bxc1) 4... Bxe3 { [%eval #-16] } 5. dxe3 { [%eval #-15] } 5... b5 { [%eval #-15] } 6. Bxb5 { [%eval #-14] } 6... Bb7 { [%eval #-14] } 7. Bxd7 { [%eval #-13] } 7... Bxh1 { [%eval #-13] } 8. Bxe8 { [%eval #-12] } 8... Qxd1 { [%eval #-12] } 9. Bxf7 { [%eval #-11] } 9... Qxb3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #12] } (9... Qxe1 10. Bxg6 Qxg1 11. Bxh7 Qxf2 12. Bxg8 Qxe3 13. Bxe3 Rxh2 14. Bxa7 Rxa2 15. Bxb8) 10. Bxg8?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Bxg6 was best. } { [%eval #-9] } (10. Bxg6 Qxa2 11. Rxa2 hxg6 12. Rxa7 Rxh2 13. Rxa8 Rxf2 14. Kxf2 Bxa8 15. e4 Bxe4) 10... Rxg8 { [%eval #-9] } 11. axb3 { [%eval #-8] } 11... Bf3?? { (Mate in 8 → 2.07) Lost forced checkmate sequence. Be4 was best. } { [%eval 2.07] } (11... Be4 12. Rxa7 Bxb1 13. Rxa8 Nc6 14. Rxg8 Ba2 15. Rxg6 Bxb3 16. Rxc6 Bd1 17. Kxd1) 12. Rxa7 { [%eval 2.28] } 12... Rxa7 { [%eval 1.95] } 13. Nxf3 { [%eval 2.3] } 13... Ra3? { (2.30 → 3.84) Mistake. e5 was best. } { [%eval 3.84] } (13... e5 14. Nxe5 h5 15. Nxg6 Rxg6 16. h4 Rxg3 17. fxg3 Nc6 18. g4 hxg4 19. c4) 14. Nxa3 { [%eval 3.78] } 14... e5 { [%eval 4.54] } 15. Nxe5 { [%eval 3.81] } 15... Re8?? { (3.81 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (15... g5 16. Ng6) 16. Nxg6 { [%eval #12] } 16... Rxe3 { [%eval #11] } 17. Bxe3 { [%eval #11] } 17... hxg6 { [%eval #10] } 18. Bb6 { [%eval #13] } 18... cxb6 { [%eval 4.53] } 19. Nb5 { [%eval 5.32] } 19... Nd7?? { (5.32 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (19... g5 20. g4 Na6 21. h4 gxh4 22. b4 Nxb4 23. cxb4 h3 24. g5 h2 25. Kd2) 20. g4?? { (Mate in 13 → 6.77) Lost forced checkmate sequence. c4 was best. } { [%eval 6.77] } (20. c4 Nb8 21. Ke2 Nd7 22. Ke3 Nf8 23. Ke4 Nh7 24. g4 Nf8 25. g5 Nd7) 20... Nf8?? { (6.77 → Mate in 15) Checkmate is now unavoidable. Nb8 was best. } { [%eval #15] } (20... Nb8 21. c4) 21. c4 { [%eval #15] } 21... Nd7 { [%eval #14] } 22. Kd2 { [%eval #14] } 22... Nb8 { [%eval #13] } 23. Ke3 { [%eval #13] } 23... Nd7 { [%eval #12] } 24. f3?? { (Mate in 12 → 5.02) Lost forced checkmate sequence. g5 was best. } { [%eval 5.02] } (24. g5 Nf6 25. gxf6 g5 26. h4 gxh4 27. f7 h3 28. f8=Q h2 29. Qg7 h1=K) 24... g5 { [%eval 4.86] } 25. c5?? { (4.86 → 1.95) Blunder. Ke2 was best. } { [%eval 1.95] } (25. Ke2 Nb8) 25... bxc5 { [%eval 2.12] } 26. b4?! { (2.12 → 1.39) Inaccuracy. Nd6 was best. } { [%eval 1.39] } (26. Nd6 c4 27. bxc4 Nf6 28. h4 Nxg4 29. fxg4 gxh4 30. c5 h3 31. Nf7 h2) 26... cxb4 { [%eval 2.57] } 27. Nc3?? { (2.57 → -0.15) Blunder. Nd6 was best. } { [%eval -0.15] } (27. Nd6 b3) 27... bxc3 { [%eval -0.52] } 28. Kd2?? { (-0.52 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (28. h4 gxh4 29. f4 h3 30. Kf2 Nc5 31. f5 c2 32. f6 c1=N 33. Kg1 Ne2) 28... cxd2 { [%eval #-12] } 29. h4 { [%eval #-10] } 29... gxh4 { [%eval #-10] } 30. g5 { [%eval #-9] } 30... Nf6 { [%eval #-10] } 31. gxf6 { [%eval #-9] } 31... d1=R { [%eval #-8] } 32. f7 { [%eval #-8] } 32... Re1 { [%eval #-9] } 33. f8=R { [%eval #-8] } 33... Re8?? { (Mate in 8 → 1.50) Lost forced checkmate sequence. h3 was best. } { [%eval 1.5] } (33... h3 34. f4 h2 35. Rf5 h1=B 36. Rd5 Bxd5 37. f5 Rd1 38. f6 Bc6 39. f7) 34. Rxe8 { [%eval 1.89] } 34... h3 { [%eval 1.89] } 35. Rg8?? { (1.89 → 0.00) Blunder. Re5 was best. } { [%eval 0.0] } (35. Re5 h2 36. f4 h1=K 37. f5 Kg2 38. Ra5 Kf3 39. f6 Ke4 40. Ra2 Kd5) 35... h2 { [%eval 0.0] } 36. f4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-4] } (36. Rg4 h1=K 37. Rg1 Kxg1 38. f4 Kf2 39. f5 Ke3 40. f6 Kf4 41. f7 Ke5) 36... h1=R { [%eval #-4] } 37. Rg1 { [%eval #-2] } 37... Rxg1 { [%eval #-2] } 38. f5 { [%eval #-1] } 38... Rg6 { [%eval #-1] } { Black wins on time. } 0-1