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[Event "Monthly Antichess Arena"] [Site "https://lichess.org/yy3UMUT4"] [Date "2024.03.01"] [White "ahmedezzat112"] [Black "F3ST1V3SHRUB"] [Result "1-0"] [GameId "yy3UMUT4"] [UTCDate "2024.03.01"] [UTCTime "21:03:08"] [WhiteElo "1453"] [BlackElo "1760"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... h5?? { (0.39 → 2.17) Blunder. e6 was best. } { [%eval 2.17] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Qxh5 { [%eval 1.98] } 3... Rxh5 { [%eval 2.43] } 4. Bxd7 { [%eval 2.28] } 4... Qxd7?! { (2.28 → 3.53) Inaccuracy. Rxh2 was best. } { [%eval 3.53] } (4... Rxh2 5. Rxh2 Qxd7 6. c4 Qxd2 7. Bxd2 Bh3 8. Rxh3 Kd7 9. a4) 5. Nh3?? { (3.53 → -0.04) Blunder. Nc3 was best. } { [%eval -0.04] } (5. Nc3 Rxh2) 5... Qxh3?! { (-0.04 → 0.60) Inaccuracy. Qxd2 was best. } { [%eval 0.6] } (5... Qxd2 6. Bxd2 Rxh3 7. gxh3 Bxh3 8. c4 a5 9. Bxa5 Rxa5 10. Nc3) 6. gxh3 { [%eval 0.29] } 6... Rxh3 { [%eval 0.2] } 7. Rg1?? { (0.20 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (7. c4 Rxe3 8. fxe3 Bh3 9. a4 Kd7 10. Ra3 Bf1 11. Kxf1 Kc6) 7... Rxh2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rxe3 was best. } { [%eval #11] } (7... Rxe3 8. fxe3 Bg4 9. Rxg4 g5 10. Rxg5 Kd7 11. Rxg8 c5 12. Rxf8 Na6 13. Rxa8 e6 14. Rxa7) 8. Rxg7 { [%eval #11] } 8... Rxf2 { [%eval #10] } 9. Kxf2 { [%eval #10] } 9... Bxg7 { [%eval #9] } 10. Nc3?? { (Mate in 9 → -3.29) Lost forced checkmate sequence. b4 was best. } { [%eval -3.29] } (10. b4 Bxa1 11. Bb2 Bxb2 12. Na3 Bxa3 13. Kg2 Bxb4 14. c4 Bxd2 15. Kg1 Bxe3 16. Kf2 Bxf2) 10... Bxc3 { [%eval -3.16] } 11. bxc3 { [%eval -3.36] } 11... Nh6?! { (-3.36 → -2.63) Inaccuracy. a5 was best. } { [%eval -2.63] } (11... a5 12. c4) 12. Bb2? { (-2.63 → -4.69) Mistake. c4 was best. } { [%eval -4.69] } (12. c4 a5) 12... Na6?! { (-4.69 → -3.02) Inaccuracy. Nc6 was best. } { [%eval -3.02] } (12... Nc6) 13. a3?? { (-3.02 → Mate in 8) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-8] } (13. Bc1 Bd7 14. Ke2 Ng8 15. Kf2 Rc8 16. Ke2 e5 17. Kf2 Ra8 18. d4 exd4 19. cxd4 Kf8) 13... Nb4 { [%eval #-8] } 14. cxb4 { [%eval #-7] } 14... c5 { [%eval #-7] } 15. bxc5 { [%eval #-6] } 15... f6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (15... e5 16. Bxe5 Rb8 17. Bxb8 Bb7 18. Bxa7 Bh1 19. Rxh1 Ke7 20. Rxh6 Kf6 21. Rxf6#) 16. Bxf6 { [%eval #10] } 16... exf6 { [%eval #9] } 17. d4?? { (Mate in 9 → -2.87) Lost forced checkmate sequence. Kf3 was best. } { [%eval -2.87] } (17. Kf3 f5 18. e4 fxe4 19. Kxe4 a6 20. Kf5 Bxf5 21. d4 Bxc2 22. Rd1 Bxd1 23. a4 Bxa4) 17... Ke7?? { (-2.87 → -0.61) Blunder. Nf7 was best. } { [%eval -0.61] } (17... Nf7 18. e4) 18. Kg3?? { (-0.61 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (18. Kf3 Ng4 19. Kxg4 Bxg4 20. Rd1 Bxd1 21. a4 Bxc2 22. d5 Bxa4 23. d6 Kxd6 24. cxd6 Bd7) 18... Ng4?? { (Mate in 8 → -1.93) Lost forced checkmate sequence. Bh3 was best. } { [%eval -1.93] } (18... Bh3 19. Kxh3 Ng4 20. Kxg4 f5 21. Kxf5 Kf6 22. Kxf6 Rb8 23. Rb1 Rxb1 24. a4 a5 25. Ke5) 19. Kxg4 { [%eval -1.83] } 19... Bxg4 { [%eval -1.74] } 20. Rd1 { [%eval -1.65] } 20... Bxd1 { [%eval -1.14] } 21. a4 { [%eval 0.0] } 21... Bxc2 { [%eval 0.0] } 22. c6?? { (0.00 → -5.91) Blunder. d5 was best. } { [%eval -5.91] } (22. d5 Bxa4 23. d6 Kxd6 24. cxd6 Bd7 25. e4 Bf5 26. exf5 a6 27. d7 Ra7 28. d8=K Re7) 22... Bxa4 { [%eval -5.91] } 23. e4 { [%eval -5.75] } 23... Bxc6 { [%eval -152.47] } 24. e5?! { (-152.47 → Mate in 6) Checkmate is now unavoidable. d5 was best. } { [%eval #-6] } (24. d5) 24... fxe5 { [%eval #-6] } 25. dxe5 { [%eval #-5] } 25... Kf6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (25... Kd6 26. exd6 Bh1 27. d7 Rc8 28. dxc8=N Bb7 29. Nxa7 Bc6 30. Nxc6#) 26. exf6 { [%eval 0.0] } 26... a5 { [%eval 0.0] } 27. f7 { [%eval 0.0] } 27... Rg8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ra7 was best. } { [%eval #3] } (27... Ra7 28. f8=B Re7 29. Bxe7 a4 30. Bf6 Bg2 31. Ba1 Bf1 32. Bh8 Bb5 33. Bg7 Bc4 34. Bf6) 28. fxg8=B { [%eval #3] } 28... Bd5 { [%eval #2] } 29. Bxd5 { [%eval #2] } 29... a4 { [%eval #1] } 30. Bb3 { [%eval #1] } 30... axb3# { Game ends by variant rule. } 1-0