- Blind mode tutorial
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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/yl6HktKx"] [Date "2025.05.17"] [Round "-"] [White "zjs_661"] [Black "stillinflipflops"] [Result "1-0"] [GameId "yl6HktKx"] [UTCDate "2025.05.17"] [UTCTime "02:42:54"] [WhiteElo "2054"] [BlackElo "2259"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-9"] [Variant "Racing Kings"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.0] } 1... Nxf2 { [%eval 0.24] } 2. Rxf2 { [%eval 0.42] } 2... Ka3 { [%eval 0.92] } 3. Kf4 { [%eval 0.57] } 3... Rb6 { [%eval 0.67] } 4. Nxc1 { [%eval 0.38] } 4... Be4 { [%eval 0.78] } 5. Qh5 { [%eval 0.19] } 5... Rxc1 { [%eval 0.37] } 6. Rxd2 { [%eval 0.25] } 6... Rxe1 { [%eval 0.06] } 7. Rg5 { [%eval 0.07] } 7... Kb4 { [%eval 0.07] } 8. Rd7 { [%eval 0.46] } 8... Bc2?! { (0.46 → 1.23) Inaccuracy. Qa8 was best. } { [%eval 1.23] } (8... Qa8 9. Rf7) 9. Re5?! { (1.23 → 0.63) Inaccuracy. Rc7 was best. } { [%eval 0.63] } (9. Rc7) 9... Rxe5 { [%eval 0.54] } 10. Qxe5 { [%eval 0.74] } 10... Qa5 { [%eval 0.37] } 11. Kg5 { [%eval 0.09] } 11... Ba4?! { (0.09 → 0.91) Inaccuracy. Qc5 was best. } { [%eval 0.91] } (11... Qc5) 12. Rd5 { [%eval 0.85] } 12... Bb5 { [%eval 0.96] } 13. Bh3 { [%eval 1.07] } 13... Qa6 { [%eval 0.77] } 14. Bf5?! { (0.77 → 0.00) Inaccuracy. Rd8 was best. } { [%eval 0.0] } (14. Rd8 Bc4) 14... Ka5 { [%eval 0.0] } 15. Rd8 { [%eval 0.0] } 15... Rc6 { [%eval 0.0] } 16. Bg6 { [%eval 0.0] } 16... Kb6 { [%eval 0.0] } 17. Kh6 { [%eval 0.0] } 17... Rc7 { [%eval 0.0] } 18. Qg7 { [%eval 0.0] } 18... Qc8 { [%eval 0.0] } 19. Rxc8 { [%eval 0.0] } 19... Rxc8 { [%eval 0.0] } 20. Kh7 { [%eval 0.0] } 20... Bc4?! { (0.00 → 0.60) Inaccuracy. Bc6 was best. } { [%eval 0.6] } (20... Bc6 21. Be8 Rxe8 22. Qg8 Kc7 23. Qxe8 Bxe8 24. Kh8 Kc8) 21. Qd7 { [%eval 0.51] } 21... Be6?? { (0.51 → Mate in 2) Checkmate is now unavoidable. Rg8 was best. } { [%eval #2] } (21... Rg8 22. Bh5 Be6 23. Bf3 Rb8 24. Qe7 Rg8 25. Bh1 Bc4 26. Be4 Rc8 27. Qd7) 22. Qxc8 { [%eval #1] } 22... Bxc8 { [%eval #1] } 23. Kg8# { Game ends by variant rule. } 1-0