FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/yZGXHYB0"]
[Date "2024.06.06"]
[White "xchaos1987"]
[Black "Amateur974"]
[Result "1-0"]
[GameId "yZGXHYB0"]
[UTCDate "2024.06.06"]
[UTCTime "01:38:24"]
[WhiteElo "1413"]
[BlackElo "1779"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. e3?? { (0.03 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8 Bxb2) 2... b5 { [%eval #-15] } 3. Bxb5 { [%eval #-14] } 3... g5?? { (Mate in 14 → 1.87) Lost forced checkmate sequence. Bg7 was best. } { [%eval 1.87] } (3... Bg7 4. Bxd7 Bxb2 5. Bxc8 Qxc8 6. Bxb2 e6 7. Bxh8 Nf6 8. Bxf6) 4. Bxd7 { [%eval 1.61] } 4... Kxd7?! { (1.61 → 2.36) Inaccuracy. Nxd7 was best. } { [%eval 2.36] } (4... Nxd7 5. b3 Rb8 6. a4 Rxb3 7. cxb3 Bh6 8. Qh5 e6 9. Qxf7 Kxf7 10. Ne2) 5. Qh5 { [%eval 1.74] } 5... f6?? { (1.74 → 9.31) Blunder. Nf6 was best. } { [%eval 9.31] } (5... Nf6 6. Qxf7) 6. Qxh7 { [%eval 6.59] } 6... Rxh7 { [%eval 7.04] } 7. Nf3?? { (7.04 → 1.67) Blunder. e4 was best. } { [%eval 1.67] } (7. e4) 7... Rxh2 { [%eval 1.37] } 8. Nxg5 { [%eval 1.24] } 8... fxg5 { [%eval 1.33] } 9. Rxh2 { [%eval 1.15] } 9... Nh6?! { (1.15 → 2.24) Inaccuracy. Qe8 was best. } { [%eval 2.24] } (9... Qe8 10. Rh6 Bxh6 11. Nc3 Bg7 12. Ne2 Bxb2 13. Bxb2 e5 14. Bxe5 Qxe5 15. c3) 10. Rxh6 { [%eval 2.0] } 10... Bxh6 { [%eval 1.82] } 11. f4?? { (1.82 → -0.06) Blunder. Ke2 was best. } { [%eval -0.06] } (11. Ke2 e5) 11... gxf4 { [%eval -0.16] } 12. gxf4 { [%eval 0.0] } 12... Bxf4 { [%eval -0.01] } 13. exf4 { [%eval -0.25] } 13... e5?? { (-0.25 → 1.58) Blunder. Bb7 was best. } { [%eval 1.58] } (13... Bb7 14. b3) 14. fxe5 { [%eval 0.97] } 14... Qf6? { (0.97 → 2.28) Mistake. Qg8 was best. } { [%eval 2.28] } (14... Qg8 15. b3) 15. exf6 { [%eval 2.08] } 15... Ke7?? { (2.08 → 5.07) Blunder. Bb7 was best. } { [%eval 5.07] } (15... Bb7 16. Ke2) 16. fxe7 { [%eval 4.56] } 16... Be6?? { (4.56 → Mate in 9) Checkmate is now unavoidable. Bd7 was best. } { [%eval #9] } (16... Bd7 17. Ke2) 17. c4 { [%eval #9] } 17... Bxc4 { [%eval #8] } 18. a3 { [%eval #12] } 18... Ba2 { [%eval #11] } 19. Rxa2 { [%eval #11] } 19... a6 { [%eval #11] } 20. d3 { [%eval #10] } 20... Ra7 { [%eval #9] } 21. Nc3 { [%eval #11] } 21... c6 { [%eval #6] } 22. Nd5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (22. a4 Rxe7 23. Ra3 Rxe1 24. a5 Rxc1 25. Rb3 Rxc3 26. Rxb8 Rxd3 27. Rb3 Rxb3#) 22... Rxe7 { [%eval #-5] } 23. Nxe7 { [%eval #-4] } 23... Nd7 { [%eval #-4] } 24. Nxc6 { [%eval #-3] } 24... Nb8?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. a5 was best. } { [%eval #10] } (24... a5 25. Nxa5 Nb6 26. Bf4 Nc4 27. dxc4#) 25. Nxb8 { [%eval #10] } 25... a5 { [%eval #9] } 26. Nc6 { [%eval #10] } 26... a4 { [%eval #9] } 27. b3 { [%eval #9] } 27... axb3 { [%eval #8] } 28. d4 { [%eval #10] } 28... bxa2 { [%eval #9] } 29. Nb4 { [%eval #9] } 29... a1=K { [%eval #5] } 30. Bb2 { [%eval #5] } 30... Kxb2 { [%eval #4] } 31. Kd2 { [%eval #4] } 31... Kxa3 { [%eval #3] } 32. Kd3 { [%eval #3] } 32... Kxb4 { [%eval #2] } 33. Kc4 { [%eval #2] } 33... Kxc4 { [%eval #1] } 34. d5 { [%eval #1] } 34... Kxd5# { Game ends by variant rule. } 1-0