FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/aSxHUfAx"]
[Date "2024.06.06"]
[White "xchaos1987"]
[Black "Amateur974"]
[Result "0-1"]
[GameId "aSxHUfAx"]
[UTCDate "2024.06.06"]
[UTCTime "01:12:51"]
[WhiteElo "1428"]
[BlackElo "1770"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+2"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... h5?? { (0.48 → 2.47) Blunder. e6 was best. } { [%eval 2.47] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.12] } 3... Kxd7?! { (2.12 → 2.98) Inaccuracy. Qxd7 was best. } { [%eval 2.98] } (3... Qxd7 4. Qxh5 Rxh5 5. c4 Qxd2 6. Bxd2 Rxh2 7. Rxh2 Bh3 8. Rxh3) 4. Qxh5 { [%eval 3.23] } 4... Rxh5 { [%eval 3.14] } 5. Nh3?? { (3.14 → -0.42) Blunder. a4 was best. } { [%eval -0.42] } (5. a4 Rxh2 6. Rxh2 c5 7. Rh6 gxh6 8. Nh3 Na6 9. Nc3 Qa5 10. b4 Nxb4) 5... Rxh3 { [%eval -0.83] } 6. gxh3 { [%eval -0.37] } 6... Nh6 { [%eval 0.0] } 7. a4 { [%eval -1.71] } 7... Ng4?? { (-1.71 → 1.67) Blunder. c5 was best. } { [%eval 1.67] } (7... c5) 8. hxg4 { [%eval 1.38] } 8... f5?! { (1.38 → 2.22) Inaccuracy. c6 was best. } { [%eval 2.22] } (8... c6 9. e4) 9. gxf5 { [%eval 2.15] } 9... g6?? { (2.15 → 5.73) Blunder. a6 was best. } { [%eval 5.73] } (9... a6 10. Ke2) 10. fxg6 { [%eval 5.25] } 10... Bh6 { [%eval 4.69] } 11. e4 { [%eval 4.39] } 11... Bxd2 { [%eval 4.64] } 12. Bxd2 { [%eval 4.22] } 12... Kc6 { [%eval 5.27] } 13. Rg1?? { (5.27 → Mate in 7) Checkmate is now unavoidable. c4 was best. } { [%eval #-7] } (13. c4) 13... Qxd2 { [%eval #-7] } 14. Kxd2 { [%eval #-6] } 14... Kb5 { [%eval #-6] } 15. axb5 { [%eval #-5] } 15... Nc6 { [%eval #-5] } 16. bxc6 { [%eval #-4] } 16... Bb7?? { (Mate in 4 → 10.50) Lost forced checkmate sequence. Ba6 was best. } { [%eval 10.5] } (16... Ba6 17. Rxa6 Re8 18. Rxa7 e5 19. Rxc7 Re7 20. Rxe7#) 17. cxb7?? { (10.50 → Mate in 3) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-3] } (17. Rxa7 Bxc6) 17... Rc8 { [%eval #-4] } 18. Rxa7 { [%eval #-2] } 18... c5 { [%eval #-3] } 19. bxc8=R { [%eval #-1] } 19... c4?? { (Mate in 1 → Mate in 14) Lost forced checkmate sequence. e5 was best. } { [%eval #14] } (19... e5 20. Rxc5#) 20. Rxc4 { [%eval #14] } 20... e5 { [%eval #12] } 21. f4 { [%eval #12] } 21... exf4 { [%eval #11] } 22. Ke3 { [%eval #11] } 22... fxe3 { [%eval #10] } 23. Nd2 { [%eval #10] } 23... exd2 { [%eval #9] } 24. Rc1?? { (Mate in 9 → 2.72) Lost forced checkmate sequence. Rg3 was best. } { [%eval 2.72] } (24. Rg3 d1=K 25. Rca4 Kxc2 26. Rd4 Kxb2 27. Rc3 Kxc3 28. Rd3 Kxd3 29. Ra5 Kxe4) 24... dxc1=K?? { (2.72 → Mate in 7) Checkmate is now unavoidable. dxc1=N was best. } { [%eval #7] } (24... dxc1=N 25. Ra2 Nxa2 26. Rb4 Nxb4 27. e5 Nxc2 28. b4 Nxb4 29. e6 Na6 30. h4) 25. c3 { [%eval #7] } 25... Kxb2 { [%eval #6] } 26. Rd4 { [%eval #6] } 26... Kxc3 { [%eval #5] } 27. Rf7 { [%eval #5] } 27... Kxd4 { [%eval #4] } 28. h4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. e5 was best. } { [%eval 0.0] } (28. e5 Kxe5 29. Rf6 Kxf6 30. h4 Kxg6 31. h5 Kxh5#) 28... Kxe4 { [%eval 0.0] } 29. Rf5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-2] } (29. Rf3 Kxf3 30. g7 Kf4 31. h5 Kf5 32. h6 Kg4 33. h7 Kf5 34. h8=R Ke6) 29... Kxf5 { [%eval #-2] } 30. h5 { [%eval #-1] } 30... Kxg6 { [%eval #-1] } 31. hxg6# { Game ends by variant rule. } 0-1